Dungeon Sprint DCSS version 0.27-a0-202-gdcb3803577 (webtiles) character file. Game seed: 1115057405869196478 24 runewalsh the Insei (level 3, -8/23 HPs) Began as an Octopode Transmuter on Jan 30, 2021. Mangled by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:59 (96 turns). runewalsh the Insei (Octopode Transmuter) Turns: 96, Time: 00:00:59 Health: -8/23 AC: 4 Str: 9 XL: 3 Next: 2% Magic: 5/6 EV: 15 Int: 16 God: Gold: 21 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, engulfed, hasted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, repulsion field 1, rugged brown scales 1, slimy green scales 1, camouflage 1, poison resistance, wild magic 1, gelatinous body 1 a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch You collected 21 gold pieces. Inventory: Scrolls c - a scroll of holy word {unknown} d - a scroll of identify {unknown} f - a scroll of fog {unknown} g - 2 scrolls of blinking i - a scroll of immolation {unknown} j - a scroll of remove curse {unknown} Potions b - 2 potions of curing e - 2 potions of magic h - 3 potions of flight m - a potion of mutation {!q} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.4 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 20% 13% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 10% 21% 2 Spider Form Tmut/Pois 3% 47% 3 Ice Form Ice/Tmut 6% 86% 4 Blade Hands Tmut 5% 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. You are surrounded by a mild repulsion field. (EV +2) You are partially covered in rugged brown scales. (AC +1, +3% HP) You are partially covered in slimy green scales. (AC +2) Your system is resistant to poisons. (rPois) Your spells are a little harder to cast, but a little more powerful. Message History The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You barely miss the water elemental. Your tentacle spike misses the water elemental. The water elemental is severely damaged. You recover from your berserk rage. Unknown command. You tentacle-slap the water elemental but do no damage. The water elemental is severely damaged. The water elemental closely misses you. You barely miss the water elemental. You squeeze the water elemental, but do no damage. The water elemental is severely damaged. You barely miss the water elemental. You pierce the water elemental. The water elemental is almost destroyed. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#...#### ##.# ..#......#####..# .##.......#..#..# #.##.##...#..#..###+#+## #.##.###..##'#..#....... .####.##..###...@E⌠..... ###..##..####...#...#### .....##..###....#.⌠.# ##..##...##.....#...# #..##....#†.....#+### ..###..##.#.....# (. #..#####....# ▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D | Reached skill level 4 in Unarmed Combat 55 | D | Reached skill level 6 in Unarmed Combat 55 | D | Reached XP level 2. HP: 2/18 MP: 3/5 58 | D | Reached XP level 3. HP: 3/23 MP: 3/6 74 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 74 | D | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 74 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 75 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 75 | D | Lost mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 75 | D | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [potion of mutation] 75 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 75 | D | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 76 | D | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 76 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 76 | D | Lost mutation: You are partially covered in slimy green | scales. (AC +2) [potion of mutation] 76 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 76 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 76 | D | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [potion of mutation] 77 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 77 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 77 | D | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [potion of mutation] 77 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 77 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 85 | D | Noticed a water elemental 96 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 6 | 6.4 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 30 Kick || 7 Constrict || 3 Tentacles || 4 Punch || 1 Cast: Beastly Appendage || 4 Use: Potion || 7 Stab: Sleeping || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 6 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 6 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 96 daAuts