Dungeon Sprint DCSS version 0.27-a0-215-g68775813e2 (webtiles) character file. Game seed: 13695184392130356814 39 runewalsh the Insei (level 3, -1/23 HPs) Began as an Octopode Transmuter on Jan 31, 2021. Slain by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:55 (93 turns). runewalsh the Insei (Octopode Transmuter) Turns: 93, Time: 00:00:55 Health: -1/23 AC: 1 Str: 9 XL: 3 Next: 45% Magic: 4/6 EV: 13 Int: 16 God: Gold: 24 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, very slightly contaminated, hasted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, cold resistance 1, deterioration 1, high mp 1, gelatinous body 1 a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch You collected 24 gold pieces. Inventory: Scrolls a - 2 scrolls of torment {unknown} d - 3 scrolls of identify {unknown} f - a scroll of remove curse {unknown} g - a scroll of blinking Potions b - 3 potions of curing c - a potion of heal wounds e - 2 potions of magic h - a potion of flight {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 16% 9% 1 s - Spider Form Tmut/Pois 2% 38% 3 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 8% 14% 2 Ice Form Ice/Tmut 4% 80% 4 Blade Hands Tmut 4% 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You have an increased reservoir of magic. (+10% MP) Message History You squeeze the water elemental, but do no damage. Unknown command. You bludgeon the water elemental! The water elemental is moderately damaged. The water elemental misses you. Unknown command. You barely miss the water elemental. The water elemental is moderately damaged. The water elemental closely misses you. Unknown command. You tentacle-slap the water elemental but do no damage. You squeeze the water elemental. The water elemental is heavily damaged. Unknown command. You completely miss the water elemental. The water elemental is heavily damaged. You recover from your berserk rage. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##.......#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##†.##....#†.....# # #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 4 in Unarmed Combat 42 | D | Reached XP level 2. HP: 18/18 MP: 3/5 51 | D | Reached skill level 6 in Unarmed Combat 55 | D | Reached skill level 7 in Unarmed Combat 55 | D | Reached XP level 3. HP: 20/23 MP: 4/6 74 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 74 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 75 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 75 | D | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 75 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 75 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 75 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 75 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 76 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 76 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 76 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 76 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 76 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 76 | D | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 77 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 77 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 77 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 77 | D | Lost mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 77 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 77 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 78 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 78 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 78 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 85 | D | Learned a level 3 spell: Spider Form 87 | D | Noticed a water elemental 93 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 7 | 7.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 16 Tentacles || 5 Constrict || 2 Kick || 1 Punch || 1 Cast: Beastly Appendage || 3 Use: Potion || 7 Stab: Sleeping || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 6 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 6 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 97 daAuts