Dungeon Sprint DCSS version 0.27-a0-277-g024f7ef292 (webtiles) character file. Game seed: 11875638282390429913 53 runewalsh the Insei (level 3, -1/23 HPs) Began as an Octopode Transmuter on Feb 5, 2021. Slain by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:40 (98 turns). runewalsh the Insei (Octopode Transmuter) Turns: 98, Time: 00:00:41 Health: -1/23 AC: 1 Str: 11 XL: 3 Next: 89% Magic: 4/6 EV: 13 Int: 16 God: Gold: 13 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), berserk cooldown, hasted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, high mp 1, strong 1, gelatinous body 1, no potion heal 1 a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch You collected 13 gold pieces. Inventory: Scrolls a - a scroll of enchant weapon {unknown} d - 4 scrolls of identify {unknown} g - a scroll of blinking h - 2 scrolls of torment {unknown} s - 2 scrolls of remove curse Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic i - 2 potions of brilliance {unknown} j - 3 potions of flight Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.9 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 16% 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 8% 14% 2 Spider Form Tmut/Pois 2% 38% 3 Ice Form Ice/Tmut 4% 80% 4 Blade Hands Tmut 4% 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. You have an increased reservoir of magic. (+10% MP) Your muscles are strong. (Str +2) Potions are less effective at restoring your health. Message History You fail to extend your transformation any further. You feel yourself speed up. You open the door. A water elemental comes into view. You tentacle-slap the water elemental but do no damage. Your transformation is almost over. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. The water elemental is lightly damaged. The water elemental hits you! Unknown command. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. The water elemental is lightly damaged. Unknown command. You completely miss the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##..###@E.'.⌠.... ▓.###..##..####...#...### ▓#..†..##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#)....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 4 in Unarmed Combat 46 | D | Reached XP level 2. HP: 16/18 MP: 1/5 51 | D | Noticed Crazy Yiuf 59 | D | Reached skill level 6 in Unarmed Combat 59 | D | Reached XP level 3. HP: 23/23 MP: 1/6 61 | D | Killed Crazy Yiuf 62 | D | Reached skill level 7 in Unarmed Combat 78 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 78 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 78 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 79 | D | Lost mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 79 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 79 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 79 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 79 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 79 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 91 | D | Noticed a water elemental 98 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 6 7 | 7.9 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 19 Tentacles || 4 Constrict || 4 Kick || 4 Punch || 1 Cast: Beastly Appendage || 6 Use: Potion || 4 Armor: Skin || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 6 | 6 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 6 | 6 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 103 daAuts