Dungeon Sprint DCSS version 0.27-a0-345-g7370b58738 (webtiles) character file. Game seed: 16352892897730713243 56 runewalsh the Insei (level 3, -4/23 HPs) Began as an Octopode Transmuter on Feb 15, 2021. Slain by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:53 (109 turns). runewalsh the Insei (Octopode Transmuter) Turns: 109, Time: 00:00:54 Health: -4/23 AC: 1 Str: 9 XL: 3 Next: 97% Magic: 6/6 EV: 13 Int: 16 God: Gold: 27 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, blink, blurry vision 1, wild magic 1, gelatinous body 1 a: Blink You were in the Dungeon. You visited 1 branch You collected 27 gold pieces. Inventory: Scrolls b - a scroll of torment {unknown} d - 2 scrolls of identify {unknown} g - a scroll of blinking h - a scroll of holy word {unknown} Potions c - 2 potions of heal wounds e - 2 potions of magic f - 2 potions of berserk rage i - 2 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.7 Unarmed Combat - Level 2.0 Spellcasting + Level 4.6 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 42% 5% 1 s - Spider Form Tmut/Pois 5% 32% 3 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 21% 8% 2 Ice Form Ice/Tmut 11% 71% 4 Blade Hands Tmut 10% 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You can translocate small distances at will. Scrolls take you a little longer to read. Your spells are a little harder to cast, but a little more powerful. Message History You bludgeon the phantom! You destroy the phantom! Unknown command. You open the door. Found 9 gold pieces and a metallic blue potion. Found 8 gold pieces and a metallic blue potion. There is an open door here. You now have 19 gold pieces (gained 9). Your magical contamination has completely faded away. a - a metallic blue potion; b - a scroll labelled QEMOBIU VACOHEAZO d - a scroll labelled TUYNEU VOTI; c - 2 potions of heal wounds (gained 1) a - 2 metallic blue potions (gained 1) a - 3 metallic blue potions (gained 1); h - a scroll labelled MIKHLI HEMOSEK d - 2 scrolls labelled TUYNEU VOTI (gained 1) f - 2 potions of berserk rage (gained 1) i - 2 potions of flight You now have 27 gold pieces (gained 8). It was a potion of mutation. You feel extremely strange. You feel robust. You feel weaker. One of your lower tentacles grows a sharp spike. m - 2 potions of mutation Really quaff m - 2 potions of mutation {!q}? You feel extremely strange. You feel stronger. Your tentacle spike disappears. You feel frail. You feel a little pissed off. You feel less energetic. Your vision blurs. You feel genetically stable. Really quaff m - a potion of mutation {!q}? You feel extremely strange. You feel a little more calm. You feel more energetic. You feel genetically unstable. You feel less in control of your magic. You feel jittery. There is an open door here. As you open the door, it creaks loudly! A water elemental comes into view. The water elemental moves out of view. Really read with blurry vision while enemies are nearby? You begin reading the scroll. You continue reading the scroll. The water elemental hits you! Ouch! That really hurt! You die... ▓..#..#....♣.♣ ♣.# ▓#'####.....♣♣ ♣.# ▓.....#....≈.♣♣♣..###+#+# ▓.....#...≈≈♣..♣♣.#...... ▓.....#..≈≈≈≈.♣♣♣.'.⌠.... ▓####'#..≈≈≈≈≈≈.♣.# ▓(....#.≈≈≈≈≈≈....# ▓.[...#.≈≈≈≈≈..E..# ▓.....#.≈≈≈...@...# ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) 2 oozes (D) A phantom (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D | Reached skill level 4 in Unarmed Combat 15 | D | Reached skill level 5 in Unarmed Combat 15 | D | Reached XP level 2. HP: 10/18 MP: 5/5 20 | D | Noticed Jessica 24 | D | Killed Jessica 25 | D | Reached skill level 6 in Unarmed Combat 25 | D | Reached XP level 3. HP: 14/23 MP: 4/6 36 | D | Learned a level 3 spell: Spider Form 89 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 89 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 89 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 90 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 90 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 90 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 90 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 90 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 90 | D | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 90 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 91 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 91 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 91 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 91 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 91 | D | Gained mutation: You can translocate small distances at | will. [potion of mutation] 104 | D | Noticed a water elemental 109 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.7 Transmutations | 3 4 | 4.6 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 23 Kick || 3 Tentacles || 1 Constrict || 1 Cast: Beastly Appendage || 2 Spider Form || 1 Use: Potion || 4 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 1 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 0 | 1 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 106 daAuts