Dungeon Sprint DCSS version 0.27-a0-385-g3208abaabc (webtiles) character file. Game seed: 3467980563278833350 2 runewalsh the Insei (level 1, -6/19 HPs) Began as an Octopode Transmuter on Feb 19, 2021. Mangled by a human (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:19 (51 turns). runewalsh the Insei (Octopode Transmuter) Turns: 51, Time: 00:00:19 Health: -6/19 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 15 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, appendages, very slightly contaminated, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch You collected 16 gold pieces. Inventory: Scrolls a - a scroll of random uselessness {unknown} g - a scroll of blinking Potions e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.1 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 14% 10% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 7% 14% 2 Spider Form Tmut/Pois 2% 41% 3 Ice Form Ice/Tmut 4% 82% 4 Blade Hands Tmut 3% 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History You see here a rat corpse. a - a scroll labelled NACEOC ISCHEK You open the door. There is an open door here. A human comes into view. A phantom comes into view. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You open the door. A water elemental comes into view. The human barely misses you. Unknown command. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. The human closely misses you. Unknown command. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The human completely misses you. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human barely misses you. You barely miss the human. You grab the human. You constrict the human, but do no damage. The human hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the human. The human is lightly wounded. You constrict the human. The human hits you! You die... ▓▓▓ ▓▓▓▓ ▓▓▓ <.# +...♣♣ ♣.# ..# #....♣♣ ♣♣.# #'####.....♣ ♣..# .....#....≈♣♣ ♣.@# .....#...≈≈.♣♣.♣p# .....#..≈≈≈≈♣♣♣♣W'.⌠.... ####'#..≈≈≈≈≈≈♣♣.#...### ....†#.≈≈≈≈≈≈....#.⌠.# ...†.#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# You could see a human and a phantom. Vanquished Creatures 4 rats (D) 4 creatures vanquished. Vanquished Creatures (others) 3 plants (D) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Reached skill level 4 in Unarmed Combat 45 | D | Noticed a water elemental 51 | D | Mangled by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.1 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 2 Kick || 1 Tentacles || 1 Cast: Beastly Appendage || 2 Use: Potion || 3 Stab: Sleeping || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 1 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 1 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 50 daAuts