Dungeon Sprint DCSS version 0.27-a0-396-g03f4e8edb7 (webtiles) character file. Game seed: 10147449244928087212 70 runewalsh the Insei (level 4, 20/28 HPs) Began as an Octopode Transmuter on Feb 21, 2021. Quit the game in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:28 (94 turns). runewalsh the Insei (Octopode Transmuter) Turns: 94, Time: 00:01:29 Health: 20/28 AC: 1 Str: 9 XL: 4 Next: 21% Magic: 4/8 EV: 13 Int: 18 God: Gold: 14 SH: 0 Dex: 12 Spells: 4/9 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +......... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: berserk cooldown, contaminated, glowing A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, see invisible, clever 1, gelatinous body 1, subdued magic 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 14 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} f - a scroll of torment {unknown} g - a scroll of blinking h - a scroll of amnesia {unknown} j - a scroll of immolation {unknown} k - a scroll of fear {unknown} Potions d - a potion of invisibility {unknown} e - a potion of magic i - 3 potions of flight l - a potion of attraction {unknown} m - a potion of mutation {!q} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 5.4 Unarmed Combat - Level 3.0 Spellcasting + Level 4.5 Transmutations + Level 3.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 28% 1% 1 i - Ice Form Ice/Tmut 13% 24% 4 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 14% 2% 2 Spider Form Tmut/Pois 4% 16% 3 Blade Hands Tmut 7% 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You have supernaturally acute eyesight. (SInv) Your mind is acute. (Int +2) Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History The antennae on your head shrink away. You feel less energetic. You feel weaker. You feel stupid. Slimy green scales grow over part of your body. Really quaff m - 2 potions of mutation {!q}? You feel extremely strange. You feel stronger. You feel clever. Your slimy green scales disappear. Your connection to magic feels subdued. You feel your magical essence link to the dungeon's wands. Your vision sharpens. You feel clever. Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel better. There is an open door here. You feel yourself speed up. Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (24% risk of failure)! Continue anyway? You miscast Ice Form. You are very lightly contaminated with residual magic. You feel a strange surge of energy. Casting: Ice Form (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (24% risk of failure)! Continue anyway? You miscast Ice Form. You are lightly contaminated with residual magic. Frost covers your body! * * * LOW HITPOINT WARNING * * * You feel much better. Magic courses through your body. Casting: Ice Form (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (24% risk of failure)! Continue anyway? You miscast Ice Form. You are contaminated with residual magic. You are covered in a thin layer of ice! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##...†...#..#..# ##.##.##...#..#..# ##.##.###..##'#..# #.####.##..###..@+ .###..##..####...# #.....##..###....# ###..##†..##.....# ##..##....#†.....# #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A scorpion (D) A human (D) 4 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D | Reached skill level 4 in Unarmed Combat 46 | D | Noticed a scorpion 53 | D | Killed a scorpion 54 | D | Reached skill level 5 in Unarmed Combat 54 | D | Reached XP level 2. HP: 18/18 MP: 3/6 54 | D | Reached XP level 3. HP: 23/23 MP: 3/7 60 | D | Reached XP level 4. HP: 15/28 MP: 3/8 69 | D | Learned a level 4 spell: Ice Form 80 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 80 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 80 | D | Gained mutation: You have a pair of antennae on your head. | [potion of mutation] 81 | D | Lost mutation: You have a pair of antennae on your head. | [potion of mutation] 81 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 81 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 81 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 81 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 82 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 82 | D | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 82 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 82 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 82 | D | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [potion of mutation] 83 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 83 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 83 | D | Lost mutation: You are partially covered in slimy green | scales. (AC +2) [potion of mutation] 83 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 83 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 83 | D | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 83 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 94 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 | 5.4 Spellcasting | 3 | 3.0 Transmutations | 3 4 | 4.5 Ice Magic | 3 | 3.9 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Constrict | 5 | || 5 Kick | 2 | || 2 Punch | 1 | || 1 Cast: Beastly Appendage | 4 | || 4 Use: Potion | 1 | 7 || 8 Stab: Sleeping | 1 | || 1 Armor: Skin | 1 | || 1 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 6 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 6 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 101 daAuts