Dungeon Sprint DCSS version 0.27-a0-492-ga4bb394fd4 (webtiles) character file. Game seed: 12552387588790570000 105 runewalsh the Insei (level 4, -1/42 HPs) Began as an Octopode Transmuter on Mar 2, 2021. Slain by a shadow (26 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:51 (153 turns). runewalsh the Insei (Octopode Transmuter) Turns: 153, Time: 00:01:51 Health: -1/42 AC: 2 Str: 9 XL: 4 Next: 83% Magic: 0/6 EV: 20 Int: 16 God: Gold: 11 SH: 0 Dex: 19 Spells: 3/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, spider-form, very slightly contaminated, very quick A: tiny, almost no armour, stealthy swim, (amphibious), 8 rings, (constrict 8), agile 1, low mp 1, MP-powered wands a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch You collected 11 gold pieces. Inventory: Wands p - a wand of polymorph (9) Scrolls d - 2 scrolls of holy word {unknown} g - a scroll of blinking h - 2 scrolls of identify {unknown} Potions a - a potion of might {unknown} b - a potion of cancellation {unknown} c - a potion of heal wounds e - 2 potions of magic i - 3 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 7.7 Unarmed Combat - Level 2.0 Spellcasting + Level 5.9 Transmutations + Level 0.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 40% 8% 1 s - Spider Form Tmut/Pois 5% 38% 3 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 20% 10% 2 Blade Hands Tmut 10% 67% 5 Ice Form Ice/Tmut 11% 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) ((You are amphibious.)) You can wear up to eight rings at the same time. ((You can use your tentacles to constrict eight enemies at once.)) ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You have a pair of small antennae on your head.)) ((One of your tentacles bears a nasty spike.)) You are agile. (Dex +2) Your magical capacity is low. (-10% MP) You expend magic power (3 MP) to strengthen your wands. Message History There is a fountain of clear blue water here. Casting: Spider Form (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Casting: Spider Form (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? Okay, then. You open the door. A jelly comes into view. Casting: Spider Form (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? You miscast Spider Form. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Spider Form (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. What are your orders? t - Hiss! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You hiss for attention! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. A shadow comes into view. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. The shadow strikes at you from the darkness! Ouch! That really hurt! You die... ▓▓ ▓▓▓ .♣♣ ♣.# ..♣ ♣.# ♣.♣ ♣.#{ ≈.♣♣♣♣.###+#+###+## ≈♣♣....#..........# ≈≈♣♣.♣{+.⌠........# ≈≈≈≈♣♣.#...######'# ≈≈†..E.#.⌠.# #.s.# ≈≈.....#...# #{..# .......#+###{ #..J# .......# {{ #...+ .......# +...# ▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a jelly. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 2 oozes (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D | Reached skill level 4 in Unarmed Combat 10 | D | Reached skill level 5 in Unarmed Combat 10 | D | Reached XP level 2. HP: 17/18 MP: 3/5 17 | D | Noticed Jessica 22 | D | Killed Jessica 23 | D | Reached skill level 6 in Unarmed Combat 23 | D | Reached XP level 3. HP: 20/23 MP: 3/6 27 | D | Learned a level 3 spell: Spider Form 69 | D | Noticed a scorpion 86 | D | Killed a scorpion 87 | D | Reached skill level 7 in Unarmed Combat 87 | D | Reached skill level 5 in Transmutations 87 | D | Reached XP level 4. HP: 10/28 MP: 1/7 106 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 106 | D | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [potion of mutation] 107 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 107 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 107 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 107 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 108 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 108 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 108 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 108 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 109 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 109 | D | Lost mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [potion of mutation] 109 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 109 | D | Lost mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 109 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 109 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 110 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 110 | D | Gained mutation: One of your tentacles bears a nasty spike. | [potion of mutation] 110 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 110 | D | Gained mutation: One of your tentacles bears a large | vicious spike. [potion of mutation] 111 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 111 | D | Lost mutation: One of your tentacles bears a large vicious | spike. [potion of mutation] 111 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 111 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 111 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 111 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 126 | D | Noticed a water elemental 152 | D | Noticed a shadow 153 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 7 | 7.7 Transmutations | 3 5 | 5.9 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Kick | 2 | || 2 Tentacles | 2 | || 2 Constrict | 2 | || 2 Cast: Beastly Appendage | 2 | || 2 Spider Form | 2 | 1 || 3 Use: Potion | 1 | 7 || 8 Armor: Skin | 1 | || 1 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 152 | 0 | 0 | 1 | 1 | 152.0 | Dungeon | 152 | 152 | 0 | 0 | 1 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 152 daAuts