Dungeon Sprint DCSS version 0.27-a0-604-g29a88b33a7 (webtiles) character file. Game seed: 10999438263119628873 21 runewalsh the Insei (level 2, -9/27 HPs) Began as an Octopode Transmuter on Mar 12, 2021. Mangled by a water elemental (22 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:38 (56 turns). runewalsh the Insei (Octopode Transmuter) Turns: 56, Time: 00:00:38 Health: -9/27 AC: 1 Str: 9 XL: 2 Next: 87% Magic: 4/5 EV: 13 Int: 15 God: Gold: 13 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: berserking, appendages, very quick A: almost no armour, amphibious, 8 rings, tentacle spike 3, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch You collected 13 gold pieces. Inventory: Scrolls a - a scroll of immolation {unknown} Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 6.2 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations + Level 0.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Blade Hands Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a large vicious spike. Message History One of your tentacles grows a vicious spike. Your transformation is almost over. A wolf comes into view. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You open the door. A water elemental comes into view. The wolf howls! Okay, then. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The wolf misses you. You bludgeon the wolf! Your grab misses the wolf. You pierce the wolf. The wolf is severely wounded. The wolf barely misses you. The human hits you. Unknown command. You miss the wolf. Your grab misses the wolf. The wolf is severely wounded. The wolf completely misses you. Unknown command. You bludgeon the wolf! You kill the wolf! The human closely misses you. Your Unarmed Combat skill gained 2 levels and is now at level 6! Unknown command. You completely miss the water elemental. The water elemental barely misses you. Unknown command. You tentacle-slap the water elemental. You squeeze the water elemental! The water elemental is severely damaged. The human hits you! * * * LOW HITPOINT WARNING * * * You barely miss the water elemental. The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......## #..# ..##...†...# #..# ##.##.##...# #.@# ##.##.###..# #pE# #.####.##..# #...'.⌠.... .###..##..## #...#...### #.....##..# #....#.⌠.# ###..##†..##.....# ..# ##..##....#......# ### #..###..##.#.....# #..# #.. ####....# You could see a water elemental and a human. Vanquished Creatures A wolf (D) An ooze (D) 3 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Reached skill level 4 in Unarmed Combat 40 | D | Reached XP level 2. HP: 16/18 MP: 5/5 47 | D | Noticed a water elemental 54 | D | Reached skill level 6 in Unarmed Combat 56 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 6 | 6.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 11 Kick || 2 Constrict || 1 Punch || 1 Tentacles || 1 Cast: Beastly Appendage || 4 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 6 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 6 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 53 daAuts