Dungeon Sprint DCSS version 0.27-a0-679-g77a6b55cf3 (webtiles) character file. Game seed: 3645433509352444184 99 runewalsh the Martial Artist (level 4, -8/28 HPs) Began as an Octopode Transmuter on Mar 19, 2021. Mangled by a shadow (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:02 (102 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 102, Time: 00:01:03 Health: -8/28 AC: 1 Str: 9 XL: 4 Next: 72% Magic: 6/7 EV: 13 Int: 18 God: Gold: 25 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles, clever 1, poison resistance a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 25 gold pieces. Inventory: Scrolls a - 2 scrolls of holy word {unknown} d - a scroll of fear {unknown} h - a scroll of magic mapping {unknown} Potions c - a potion of heal wounds e - 2 potions of magic f - 3 potions of flight m - a potion of mutation {!q} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 9.4 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 8% 1 s - Spider Form Tmut/Pois 2% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 9% N/A 12% 2 Ice Form Ice/Tmut 5% N/A 75% 4 Blade Hands Tmut 4% N/A 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Your mind is acute. (Int +2) Your system is resistant to poisons. (rPois) Message History You feel much better. The water elemental barely misses you. A shadow comes into view. Okay, then. You aren't carrying any items that you can evoke. You feel yourself speed up. The water elemental barely misses you. You tentacle-slap the water elemental. Your squeeze misses the water elemental. The water elemental is lightly damaged. The shadow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental closely misses you. You bludgeon the water elemental! You squeeze the water elemental. The water elemental is heavily damaged. Unknown command. You tentacle-slap the water elemental. You squeeze the water elemental! You destroy the water elemental! The water engulfing you falls away. The shadow closely misses you. Your Unarmed Combat skill gained 2 levels and is now at level 9! You have reached level 4! Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel better. You tentacle-slap something. The shadow strikes at you from the darkness! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. You tentacle-slap the shadow. The shadow is lightly damaged. Unknown command. You barely miss the shadow. You pierce the shadow, but do no damage. The shadow is lightly damaged. The shadow hits you! You die... ▓▓▓ ##.# ####..# #..#..# #..#..###+#+###+## ##'#..#..........# ###...'.⌠.......@# ###...#...######W# ##....#.⌠.# ..# #.....#. .# ...# ..†...# # #...# #.....# #...+ ##....# +..J# ▓▓▓▓▓▓ ▓▓▓▓▓ You could see a shadow and a jelly (asleep). Vanquished Creatures A water elemental (D) A human (D) A wolf (D) An ooze (D) 3 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 4 in Unarmed Combat 30 | D | Reached XP level 2. HP: 16/18 MP: 3/5 44 | D | Reached skill level 6 in Unarmed Combat 44 | D | Reached XP level 3. HP: 23/23 MP: 2/6 48 | D | Reached skill level 7 in Unarmed Combat 66 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 66 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 66 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 67 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 67 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 67 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 68 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 68 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 68 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 68 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 76 | D | Noticed a water elemental 87 | D | Learned a level 3 spell: Spider Form 93 | D | Noticed a shadow 97 | D | Killed a water elemental 98 | D | Reached skill level 9 in Unarmed Combat 98 | D | Reached XP level 4. HP: 14/28 MP: 7/7 100 | D | HP: 1/28 [something (19)] 102 | D | Mangled by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 6 9 | 9.4 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | 3 || 19 Kick | 3 | 1 || 4 Tentacles | 4 | || 4 Constrict | 2 | || 2 Punch | 1 | || 1 Cast: Beastly Appendage | 4 | 1 || 5 Use: Potion | 6 | 1 || 7 Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 6 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 6 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 108 daAuts