Dungeon Sprint DCSS version 0.27-a0-767-g00efbec225 (webtiles) character file. Game seed: 9278370864114366310 3 runewalsh the Insei (level 1, -3/19 HPs) Began as an Octopode Transmuter on Mar 25, 2021. Slain by a water elemental (22 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:33 (68 turns). runewalsh the Insei (Octopode Transmuter) Turns: 68, Time: 00:00:34 Health: -3/19 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 15 God: Gold: 17 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, appendages, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 17 gold pieces. Inventory: Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Blade Hands Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History A rat comes into view. Your transformation is almost over. You completely miss the rat. You grab the rat. You squeeze the rat. You kill the rat! No target in view! You see here a rat corpse. A human comes into view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The human shouts! A phantom comes into view. You feel yourself speed up. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You open the door. A water elemental comes into view. Your transformation is almost over. There is an open door to the Ecumenical Temple here. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You open the door. A jelly comes into view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You fail to extend your transformation any further. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. The water elemental closely misses you. You bludgeon the water elemental! The water elemental is moderately damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓ # ##.# ## #..# .# #..# †# #..###+#+###+## .# +#..#.......p..# .# #...W.⌠....WE@.# ## #...#...######'# # #....#.⌠.# ..# ##.....#...# ...# #......#+### #..J# .#.....# #...+ ###....# +...# ▓▓▓▓▓▓ ▓▓▓▓▓ You could see a water elemental, a human, a phantom and a jelly. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 34 | D | Reached skill level 4 in Unarmed Combat 48 | D | Noticed a water elemental 61 | D | Noticed a jelly 68 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 1 Kick || 1 Tentacles || 1 Cast: Beastly Appendage || 5 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 6 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 6 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 60 daAuts