Dungeon Sprint DCSS version 0.27-a0-774-g3e622ea735 (webtiles) character file. Game seed: 18094788135164978130 204 runewalsh the Martial Artist (level 5, -8/43 HPs) Began as an Octopode Transmuter on Mar 25, 2021. Mangled by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:07 (116 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 116, Time: 00:01:08 Health: -8/43 AC: 2 Str: 10 XL: 5 Next: 82% Magic: 3/8 EV: 19 Int: 16 God: Gold: 46 SH: 0 Dex: 17 Spells: 4/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: berserking, spider-form, engulfed (cannot breathe), very quick A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (cold resistance 1), frail 1, screaming 1, (shaggy fur 1) a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch You collected 46 gold pieces. Inventory: Scrolls d - 2 scrolls of holy word {unknown} g - a scroll of blinking i - a scroll of identify {unknown} Potions a - a potion of might {unknown} b - a potion of curing c - a potion of heal wounds e - 2 potions of magic h - 3 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 10.8 Unarmed Combat - Level 2.0 Spellcasting - Level 5.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 34% N/A 10% 1 s - Spider Form Tmut/Pois 4% N/A 43% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 17% N/A 13% 2 Ice Form Ice/Tmut 9% N/A 78% 4 Blade Hands Tmut 8% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are stealthy while swimming. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((Your flesh is cold resistant. (rC+))) You are frail. (-10% HP) You occasionally shout uncontrollably at your foes. ((You are covered in fur. (AC +1))) Message History A jelly comes into view. You shout at the jelly! The jelly quivers. A shadow comes into view. Casting: Spider Form (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (22% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The shadow hits you. You bite the shadow! The shadow is heavily damaged. The shadow closely misses you. Unknown command. You bite the shadow! The shadow is severely damaged. The water elemental hits you! Unknown command. You bite the shadow! You destroy the shadow! Your Unarmed Combat skill gained 4 levels and is now at level 10! You have reached level 4! You have reached level 5! You feel stronger. You bite the water elemental! The water elemental is heavily damaged. The water elemental hits you!! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You barely miss the water elemental. The water elemental is heavily damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The jelly closely misses you. You completely miss the water elemental. The water elemental is heavily damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! You die... ▓▓▓ ##.# ####..# #..#..# #..#..###+#+###+## ##§#..#..........# ###...'.⌠......Es# ###...#...######J# ##....#.⌠.# ..# #.....#...# ...# ......#+### #...# #.....# #...+ ##....# +...# ▓▓▓▓▓▓ ▓▓▓▓▓ You could see a water elemental and a jelly. Vanquished Creatures A shadow (D) Jessica (D) A human (D) A phantom (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D | Noticed Jessica 30 | D | Killed Jessica 31 | D | Reached skill level 5 in Unarmed Combat 31 | D | Reached XP level 2. HP: 14/18 MP: 3/5 31 | D | Reached XP level 3. HP: 18/23 MP: 3/6 35 | D | Learned a level 3 spell: Spider Form 69 | D | Reached skill level 6 in Unarmed Combat 69 | D | Reached skill level 5 in Transmutations 84 | D | Gained mutation: You have very sharp teeth. [potion of | mutation] 84 | D | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [potion of mutation] 84 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 85 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 85 | D | Lost mutation: You have very sharp teeth. [potion of | mutation] 85 | D | Lost mutation: You are partially covered in slimy green | scales. (AC +2) [potion of mutation] 85 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 85 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 86 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 86 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 86 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 86 | D | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 86 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 87 | D | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 87 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 87 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 87 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 87 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 88 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 88 | D | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 88 | D | Lost mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 88 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 88 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 88 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 89 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 89 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 89 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 89 | D | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 94 | D | Noticed a water elemental 108 | D | Noticed a shadow 113 | D | Killed a shadow 114 | D | Reached skill level 10 in Unarmed Combat 114 | D | Reached XP level 4. HP: 20/25 MP: 3/7 114 | D | Reached XP level 5. HP: 23/29 MP: 3/8 116 | D | HP: 1/43 [drowned by a water elemental (3)] 116 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 10 | 10.8 Transmutations | 4 5 | 5.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | 3 || 24 Constrict | 2 | || 2 Kick | 1 | || 1 Tentacles | 1 | || 1 Cast: Beastly Appendage | 2 | || 2 Spider Form | 2 | || 2 Use: Potion | 7 | || 7 Scroll | 1 | || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 2 | || 2 Dodge: Dodged | 11 | 1 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 112 | 0 | 0 | 6 | 1 | 112.0 | Dungeon | 112 | 112 | 0 | 0 | 6 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 112 daAuts