Dungeon Sprint DCSS version 0.27-a0-1078-g0d77da13b5 (webtiles) character file. Game seed: 8640984728638036604 151 runewalsh the Changer (level 5, -2/34 HPs) Began as an Octopode Transmuter on Apr 25, 2021. Slain by a shadow (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:23 (146 turns). runewalsh the Changer (Octopode Transmuter) Turns: 146, Time: 00:01:23 Health: -2/34 AC: 6 Str: 9 XL: 5 Next: 33% Magic: 7/8 EV: 10 Int: 16 God: Gold: 30 SH: 0 Dex: 15 Spells: 3/8 levels left rFire x x . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . d - ring of ice rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +......... (no ring) HPRegen 1.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: ice-form (expiring) A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (fangs 1), agile 1, frail 1, sense surroundings 1, regeneration 1, evolution 1 a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch You collected 30 gold pieces. Inventory: Jewellery d - a ring of ice (left front paw) Scrolls a - 3 scrolls of identify b - 3 scrolls of torment {unknown} g - a scroll of blinking Potions c - a potion of heal wounds e - 2 potions of magic f - a potion of might {unknown} h - 4 potions of flight m - a potion of mutation {!q} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.2 Unarmed Combat - Level 2.0 Spellcasting + Level 6.5 Transmutations - Level 6.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 44% N/A 1% 1 i - Ice Form Ice/Tmut 32% N/A 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 22% N/A 2% 2 Ensorcelled Hibernation Hex/Ice 32% N/A 9% 2 Spider Form Tmut/Pois 6% N/A 16% 3 Corona Hex 1% N/A 21% 1 Confusing Touch Hex 1% N/A 52% 3 Dazzling Flash Conj/Hex 2% N/A 52% 3 Tukima's Dance Hex 1% N/A 52% 3 Hydra Form Tmut 11% N/A 36% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((You have very sharp teeth.)) You are agile. (Dex +2) You are frail. (-10% HP) You passively map a small area around you. Your natural rate of healing is unusually fast. You evolve. Message History You now have 30 gold pieces (gained 13). Things that are here: a +0 dagger; a +0 robe; a kobold corpse You pick up a book of Maledictions and begin reading... You add the spells Corona, Ensorcelled Hibernation, Confusing Touch, Tukima's Dance and Dazzling Flash to your library. Things that are here: a +0 dagger; a +0 robe; a human corpse Okay, then. There is an open door here. There is a fountain of clear blue water here. You open the door. A jelly comes into view. The jelly quivers. You punch the jelly! You freeze the jelly. You kill the jelly! Training target 6.0 for Ice Magic reached! Your Transmutations skill increases to level 6! Your Ice Magic skill increases to level 6! A shadow comes into view. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. You barely miss something. The shadow strikes at you from the darkness! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. You hit the shadow but do no damage. The shadow hits you. You hit the shadow. The shadow is lightly damaged. You hit the shadow but do no damage. The shadow is lightly damaged. Your transformation is almost over. The shadow hits you! * * * LOW HITPOINT WARNING * * * You hit the shadow. The shadow is moderately damaged. The shadow hits you! You die... ▓▓ ▓▓▓ * .♣ ♣.# * **** * , .♣♣ ♣.#_ _* _ * ..♣ ♣♣.# , , * , ≈♣♣♣♣..###+#+###+## , ≈♣..♣..#..........# , ≈≈♣.♣..'.⌠......Y.# , ≈≈≈≈.♣.#...######W# * ≈≈≈....#.⌠.#__#{..#+ ≈≈.....#...#_ #...# ,,,* .......#'### #...#*, , .......#.))# _#...+ * .......#___# +...# ▓▓▓▓▓▓▓▓▓▓▓▓ *▓▓▓▓▓ * * , , , You could see a shadow. Vanquished Creatures A water elemental (D) A jelly (D) A wizard (D) A human (D) A kobold demonologist (D) A phantom (D) 4 rats (D) 10 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D | Noticed a water elemental 54 | D | Reached XP level 2. HP: 13/18 MP: 3/5 57 | D | Killed a water elemental 58 | D | Reached XP level 3. HP: 6/23 MP: 3/6 58 | D | Reached XP level 4. HP: 7/28 MP: 3/7 85 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 85 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 85 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 86 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 86 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 86 | D | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 86 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 86 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 86 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 86 | D | Gained mutation: You evolve. [potion of mutation] 92 | D | Learned a level 4 spell: Ice Form 92 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 92 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 92 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 92 | D | Gained mutation: You have very sharp teeth. [potion of | mutation] 92 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 92 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 110 | D | Found a radiant altar of Vehumet. 111 | D | Found a shimmering blue altar of Sif Muna. 111 | D | Found an ancient bone altar of Kikubaaqudgha. 111 | D | Noticed a wizard 112 | D | Killed a wizard 113 | D | Reached skill level 5 in Transmutations 117 | D | Reached skill level 5 in Ice Magic 117 | D | Reached XP level 5. HP: 29/29 MP: 3/8 140 | D | Noticed a shadow 146 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 6 | 6.2 Transmutations | 4 5 6 | 6.5 Ice Magic | 4 5 6 | 6.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | 12 || 25 Constrict | 4 | || 4 Kick | 4 | || 4 Tentacles | 2 | 1 || 3 Cast: Beastly Appendage | 4 | || 4 Ice Form | | 1 || 1 Use: Potion | 2 | 3 || 5 Stab: Sleeping | | 2 || 2 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 0 | 1 | 1 | 155.0 | Dungeon | 155 | 155 | 0 | 0 | 1 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 155 daAuts