runewalsh the Dungeon (0, 50, D) a staff of conjuration (0, 51, D) the +0 helmet of the Depths {Int+5} It affects your intelligence (+5). (0, 52, D) a staff of poison (1, 34, D) the ring of the Meadowlark {rPois rCorr} [ring of resist corrosion] It protects you from poison. It protects you from acid and corrosion. (1, 50, D) a piece from Xom's chessboard (15/15) (2, 14, D) a +2 antimagic lajatang (2, 15, D) a +4 ring of evasion (2, 16, D) a +0 morningstar of protection (2, 32, D) the +2 pair of gloves "Gaurgh" {Fly rElec} It insulates you from electricity. It grants you flight. (2, 33, D) a phial of floods (2, 34, D) a staff of air (2, 50, D) a staff of poison (2, 51, D) a book of Geomancy (2, 52, D) a phantom mirror (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) a staff of fire (3, 15, D) the +4 whip of Certain Death {drain, +Rage rC+ Str-5 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It protects you from cold. It lets you see invisible. It lets you go berserk. (3, 16, D) a +6 falchion of electrocution (3, 32, D) a staff of poison (3, 33, D) a lightning rod (4/4) (3, 34, D) a staff of earth (3, 51, D) a piece from Xom's chessboard (15/15) (3, 52, D) the amulet "Homm" {rN+ Regen+ Dex+5} [amulet of regeneration] It affects your dexterity (+5). It protects you from negative energy. It increases your rate of health regeneration. the amulet "Puclyargh" {Spirit rF+ Slay+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. a +4 ring of evasion a +6 ring of strength a +0 war axe a +0 plate armour an amulet of regeneration (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +4 halberd of flaming (4, 16, D) a +2 whip of electrocution (4, 32, D) a scroll of brand weapon (4, 33, D) a ring of fire (4, 50, D) a +0 dagger of venom a +0 robe the +3 troll leather armour of the Coins {Harm Regen+ MP+9 Dex-5 Slay+4} It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It affects your magic capacity (+9). It increases your rate of health regeneration. It increases damage dealt and taken. (5, 14, D) a +3 short sword of draining (5, 15, D) a staff of death (5, 16, D) a +0 plate armour of poison resistance (5, 32, D) a lightning rod (4/4) (5, 33, D) a +6 ring of intelligence (5, 34, D) a +6 ring of intelligence (5, 50, D) a lightning rod (4/4) (5, 51, D) a +0 great mace a +0 plate armour the +0 short sword of Havoc {vorpal, *Corrode rN+ Str+2 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+2). It protects you from negative energy. It may corrode you when you take damage. an orc corpse (skeletalised by now) (5, 52, D) a +2 battleaxe of flaming (6, 15, D) the Almanac of Feathery Combat Magic Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Searing Ray Conjuration 2 yes c - Swiftness Air 3 yes d - Hailstorm Conjuration/Ice 4 yes e - Summon Lightning Spire Summoning/Air 4 yes (6, 16, D) a +2 vorpal long sword (unseen) (6, 32, D) the Incunabulum of Dusty Cold Spells Type Level Known a - Sandblast Earth 1 yes b - Freeze Ice 1 yes c - Ensorcelled Hibernation Hexes/Ice 2 yes d - Ozocubu's Armour Ice 3 yes (6, 33, D) the +8 arbalest of Ahuawnue {venom, rElec rC++ Str-3 Dex+4} It poisons the ammo it fires. It affects your strength (-3). It affects your dexterity (+4). It greatly protects you from cold. It insulates you from electricity. (6, 50, D) Kotrup's Grimoire of Floating Stolen Souls Spells Type Level Known a - Vampiric Draining Necromancy 3 yes b - Borgnjor's Vile Clutch Necromancy/Earth 5 yes c - Freezing Cloud Conjuration/Ice/Air 6 yes (6, 51, D) 4 large rocks a +0 long sword a +0 chain mail the +5 ring mail "Xyirosom" {rElec rN+ Will+} It insulates you from electricity. It protects you from negative energy. It increases your willpower. (6, 52, D) a +2 morningstar of protection a +0 plate armour a ring of fire (6, 53, D) a +0 trident a +0 great mace a +0 giant club an orc corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (7, -1, D) a ring of flight (7, 14, D) the +11 rapier "Deasut" {holy, +Rage} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you go berserk. (7, 15, D) a +2 antimagic falchion (7, 16, D) a +1 plate armour of fire resistance (7, 32, D) a +6 morningstar of protection (7, 33, D) a +0 kite shield of fire resistance (7, 34, D) a +1 hand axe of flaming (7, 50, D) a +4 hand axe of electrocution (7, 51, D) a +0 chain mail (7, 52, D) a +0 broad axe a +0 arbalest 25 bolts a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, 53, D) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (7, 54, D) a +0 giant club an ogre corpse (skeletalised by now) (8, 14, D) a +0 vorpal mace (8, 15, D) a +3 triple sword of freezing (8, 16, D) a condenser vane (8, 32, D) a +6 ring of strength a +6 ring of strength the +1 ring mail of Restlessness {-Tele rN++ Int+3} It affects your intelligence (+3). It greatly protects you from negative energy. It prevents most forms of teleportation. (8, 33, D) a scroll of brand weapon (8, 34, D) the +2 short sword of the Hero {freeze, +Rage rElec Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It lets you go berserk. (8, 50, D) a staff of fire (8, 52, D) a ring of poison resistance (8, 53, D) a +0 troll leather armour a troll corpse (skeletalised by now) (9, 14, D) a staff of fire (9, 15, D) a +2 falchion of protection (9, 32, D) the +5 hand crossbow "Cuig" {flame, rPois rC+ rN+ Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from cold. It protects you from poison. It protects you from negative energy. (9, 34, D) the +11 hunting sling of Ambiguity {flame, Str+3 Dex+2 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your dexterity (+2). It makes you more stealthy. (9, 50, D) the +8 dagger of the Hidden Youths {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). a +0 leather armour a +2 broad axe (9, 51, D) a +0 scimitar of holy wrath (9, 52, D) an amulet of guardian spirit (9, 53, D) 6 large rocks (9, 54, D) 5 large rocks a +0 halberd 4 boomerangs the +6 plate armour of Tujyl {Int+3} It affects your intelligence (+3). a stone giant corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 55, D) a +0 dire flail a +0 dire flail a +0 dagger a +0 robe an ettin corpse (skeletalised by now) (9, 56, D) a warg corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. (10, 14, D) a +2 morningstar of protection (10, 15, D) a +3 spear of flaming (10, 17, D) (unseen) (10, 32, D) a book of Fire (10, 33, D) a box of beasts (10, 34, D) a +2 ring mail of cold resistance (10, 50, D) a +0 giant club a +0 club an ogre corpse (skeletalised by now) (10, 51, D) a +0 battleaxe a +0 plate armour 2 large rocks a staff of fire an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (10, 52, D) a phial of floods (10, 53, D) a +0 hand axe a +0 leather armour the ring of Gocigg {rF+ Str+2 Stlth+} [ring of protection from fire] It affects your strength (+2). It protects you from fire. It makes you more stealthy. a +0 flail a +0 plate armour of cold resistance (10, 54, D) a +1 war axe a +0 chain mail the ring of Geptul {rF+ Str+3} [ring of protection from fire] It affects your strength (+3). It protects you from fire. a +0 war axe a +0 plate armour (10, 56, D) a +0 war axe (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a book of Fire (11, 15, D) the +1 leather armour "Bedghoh" {*Corrode Fly rPois rF-} It makes you vulnerable to fire. It protects you from poison. It grants you flight. It may corrode you when you take damage. (11, 16, D) a staff of cold (11, 19, D) (unseen) (11, 32, D) a +2 vorpal hand axe (11, 34, D) a staff of conjuration (11, 49, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (11, 51, D) the +9 halberd of Wu Jian's Displeasure {holy, Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). a +0 plate armour an orc corpse (skeletalised by now) (11, 52, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (11, 53, D) a +0 long sword a +0 chain mail (11, 54, D) 2 large rocks a stone giant corpse (skeletalised by now) (11, 55, D) a +0 dire flail a +0 plate armour a +0 long sword a +0 chain mail (12, 14, D) the +3 trident "Egg" {holy, rPois MP+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It affects your magic capacity (+9). (12, 15, D) a tin of tremorstones (2/2) (12, 16, D) a staff of cold (12, 32, D) a +1 plate armour of poison resistance (12, 33, D) a book of Death (12, 34, D) a +0 vorpal long sword (12, 49, D) a +0 flail a +1 shortbow of flaming a +0 chain mail an orc corpse (skeletalised by now) (12, 50, D) a +0 troll leather armour a troll corpse (skeletalised by now) (12, 51, D) a book of Geomancy (12, 52, D) a +0 giant spiked club a +0 giant spiked club a +0 helmet of intelligence (12, 53, D) a +0 halberd a +9 plate armour of ponderousness an orc corpse (skeletalised by now) (12, 54, D) a +0 great mace a +0 chain mail an orc corpse (skeletalised by now) (12, 55, D) a +0 dagger a +0 robe (13, 32, D) a +3 flail of venom (13, 33, D) the +0 pair of gloves of Sonix {+Blink +Inv Int-5} It affects your intelligence (-5). It lets you turn invisible. It lets you blink. (13, 34, D) the ring "Tiuput" {rN+ Dex+6} [ring of dexterity] It affects your dexterity (+6). It protects you from negative energy. (13, 50, D) a +1 hand axe of freezing (13, 51, D) a +1 morningstar of draining (13, 52, D) a staff of cold (14, 51, D) a +0 whip a +6 ring of dexterity (14, 52, D) the Incunabulum of Conjuration Spells Type Level Known a - Irradiate Conjuration/Transmutation 5 yes b - Bolt of Magma Conjuration/Fire/Earth 5 yes c - Fireball Conjuration/Fire 5 yes (18, 49, D) a tin of tremorstones (2/2) (18, 50, D) Sif Muna's Almanac of Flamy Summoning Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Animate Armour Summoning/Earth 4 yes c - Summon Forest Summoning/Translocation 5 yes d - Ignition Fire 8 yes (19, 1, D) a manual of Polearms (19, 16, D) a +6 ring of intelligence (19, 17, D) an amulet of the acrobat (19, 32, D) a lightning rod (4/4) (19, 33, D) a staff of cold (19, 49, D) a staff of fire (19, 50, D) a +0 long sword (20, 1, D) a +3 leather armour of positive energy (20, 16, D) a ring of flight (20, 17, D) the +1 quarterstaff of Festrenar {protect, rN+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from negative energy. (20, 32, D) a phial of floods (20, 33, D) an amulet of the acrobat (20, 49, D) a +1 robe of resistance (20, 50, D) a staff of cold (21, 0, D) a lightning rod (4/4) (21, 32, D) a piece from Xom's chessboard (15/15) (21, 33, D) a +0 trident (21, 34, D) a +0 spear (still there?) a staff of death (still there?) (21, 49, D) the +0 robe "Faeleme" {rPois} It protects you from poison. (21, 50, D) a +0 cloak a +0 dagger a red draconian corpse (22, 0, D) a +3 vampiric whip (22, 16, D) a staff of air (22, 17, D) a staff of cold (22, 32, D) a staff of conjuration (22, 33, D) a +2 dagger of protection (22, 34, D) a staff of earth (22, 48, D) a +1 scale mail of cold resistance (22, 49, D) a piece from Xom's chessboard (15/15) (22, 50, D) a condenser vane (23, 0, D) a +0 dire flail (23, 1, D) a phial of floods (23, 16, D) a +2 falchion of holy wrath (23, 17, D) the +1 ring mail of the Trombone {Rampage +Blink rF- rC+++ Stlth-} It makes you vulnerable to fire. It renders you almost immune to cold. It lets you blink. It bestows one free step when moving towards enemies. It makes you less stealthy. (23, 18, D) a piece from Xom's chessboard (15/15) (unseen) (23, 32, D) a +1 spear of venom (23, 33, D) a +1 rapier of flaming (23, 34, D) a phantom mirror (23, 35, D) a +4 mace of protection (still there?) a +0 robe (still there?) (23, 49, D) a condenser vane (24, 1, D) a +0 arbalest a staff of fire 10 bolts the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (24, 16, D) a +2 leather armour of willpower (24, 17, D) a +0 great sword of pain (24, 18, D) a ring of fire (24, 35, D) a +0 trident 7 boomerangs (24, 38, D) a +3 spectral quarterstaff (still there?) a throwing net (still there?) (24, 48, D) a staff of air (24, 49, D) a staff of death (24, 50, D) a phantom mirror (25, 0, D) a +0 great sword (25, 1, D) a +0 tower shield a +0 war axe (25, 16, D) a staff of air (25, 17, D) a +6 ring of strength (25, 18, D) a +2 robe of willpower (unseen) (25, 32, D) a +0 trident (25, 33, D) a condenser vane (25, 34, D) a staff of cold (25, 38, D) a +1 trident of venom a +0 robe (25, 48, D) a +0 short sword (25, 50, D) a +1 whip of venom (still there?) a staff of poison (still there?) (26, 0, D) a staff of conjuration (26, 1, D) a staff of fire (26, 3, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) (26, 16, D) a +2 mace of protection (26, 17, D) a +2 vorpal hunting sling (26, 32, D) a phial of floods (26, 33, D) an amulet of regeneration (26, 38, D) a +0 trident (still there?) a throwing net (still there?) (26, 49, D) a phial of floods (26, 50, D) a +0 halberd (still there?) a +0 hand axe (still there?) (27, 1, D) a +5 falchion of holy wrath (27, 3, D) a +1 quarterstaff of draining (still there?) a +0 plate armour (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) an amulet of magic regeneration (still there?) (27, 4, D) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) 5 large rocks (still there?) (27, 6, D) a +0 long sword (still there?) a +0 chain mail (still there?) (27, 7, D) a +0 battleaxe (still there?) a +2 plate armour of poison resistance (still there?) (27, 16, D) a +2 morningstar of draining (27, 17, D) the +5 rapier of Certain Death {venom, *Noise rPois Str+4 Dex+6} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+6). It protects you from poison. It may make noises in combat. (27, 18, D) (unseen) (27, 32, D) a +1 short sword of speed (27, 33, D) a +0 vorpal trident (27, 34, D) a staff of cold (27, 36, D) a +0 trident (still there?) 5 boomerangs (still there?) (27, 37, D) a +1 falchion of holy wrath (still there?) a +0 leather armour (still there?) (27, 40, D) a +0 trident (still there?) the +0 robe of Hepliaklqana's Hatred {rF+ rC+ MP+9} (still there?) It protects you from fire. It protects you from cold. It affects your magic capacity (+9). (27, 48, D) a +4 ring mail of poison resistance (27, 49, D) a +0 long sword a +0 cloak (27, 50, D) a staff of death (27, 51, D) a +0 short sword (still there?) a +0 glaive (still there?) a +0 cloak (still there?) a +0 scimitar (still there?) a yellow draconian corpse (skeletalised by now) (still there?) a black draconian corpse (skeletalised by now) (still there?) (28, 0, D) a staff of death (28, 1, D) a piece from Xom's chessboard (15/15) (28, 5, D) 2 large rocks (still there?) a +3 great mace (still there?) a +0 plate armour (still there?) (28, 6, D) a +2 glaive (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) a +0 plate armour (still there?) 9 large rocks (still there?) (28, 16, D) a phantom mirror (28, 17, D) a +4 spectral giant club (28, 33, D) a +0 trident of freezing (28, 36, D) a +1 antimagic quarterstaff (still there?) a +0 leather armour (still there?) (28, 38, D) a +2 trident of venom (still there?) a +0 leather armour (still there?) (28, 39, D) (unseen) (28, 48, D) a +0 short sword (28, 49, D) a +1 leather armour of poison resistance (28, 50, D) a +0 cloak (still there?) a +4 ring of slaying (still there?) a +0 battleaxe (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (28, 51, D) a +0 rapier (still there?) the +9 scimitar of Blood {vamp, rCorr} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from acid and corrosion. a purple draconian corpse (skeletalised by now) (still there?) (28, 52, D) a +0 antimagic scimitar (still there?) a green draconian corpse (skeletalised by now) (still there?) (28, 54, D) a +0 rapier (still there?) a +0 cloak (still there?) (29, 0, D) a +2 antimagic long sword (29, 1, D) a ring of protection from fire (29, 4, D) a +8 halberd (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +4 hand crossbow of freezing (still there?) a +0 chain mail (still there?) (29, 5, D) a +0 war axe (still there?) a +0 plate armour (still there?) a +2 quarterstaff of distortion (still there?) a +0 plate armour (still there?) a +2 long sword of freezing (still there?) a +0 plate armour (still there?) (29, 16, D) a +1 scale mail of fire resistance (29, 17, D) a +6 ring of intelligence (29, 32, D) a book of Flames (29, 40, D) a +1 battleaxe of electrocution (still there?) a +0 robe (still there?) (29, 48, D) a lightning rod (4/4) (29, 49, D) a +0 flail a +0 flail (29, 50, D) a +3 shortbow of freezing (29, 52, D) a +0 long sword (still there?) a +0 cloak (still there?) (29, 53, D) a +0 battleaxe (29, 54, D) a +0 short sword (still there?) a +0 cloak (still there?) a purple draconian corpse (skeletalised by now) (still there?) (29, 55, D) a +0 long sword (30, 4, D) a +0 halberd (still there?) a +0 plate armour (still there?) (30, 5, D) a +0 long sword (still there?) a +0 plate armour (still there?) (30, 49, D) a +0 dagger of venom (30, 50, D) a +0 short sword (30, 51, D) a +2 vorpal great sword a +1 cloak 4 scrolls of enchant weapon a yellow draconian corpse (skeletalised by now) (30, 52, D) a +0 scimitar of holy wrath (still there?) a +1 dire flail of protection (still there?) a +0 cloak (still there?) (30, 53, D) a +0 glaive (still there?) an amulet of regeneration (still there?) a +0 scimitar (still there?) an amulet of guardian spirit (still there?) a +0 flail (still there?) a green draconian corpse (skeletalised by now) (still there?) a red draconian corpse (skeletalised by now) (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (30, 54, D) a +4 flail of protection (still there?) a +0 cloak (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (30, 55, D) a +0 vorpal glaive (still there?) a +0 cloak (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (31, 48, D) a staff of air (31, 49, D) a +2 chain mail of poison resistance (31, 50, D) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It increases your willpower. (31, 52, D) a +0 mace (still there?) a +0 short sword (still there?) (31, 53, D) a +0 hand axe (still there?) a +0 short sword (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (31, 54, D) a +0 battleaxe (still there?) a +0 scimitar (still there?) a +1 spectral quarterstaff (still there?) a +0 long sword (still there?) a +0 war axe (still there?) a +0 vampiric halberd (still there?) a yellow draconian corpse (skeletalised by now) (still there?) a purple draconian corpse (skeletalised by now) (still there?) a black draconian corpse (skeletalised by now) (still there?) (31, 55, D) a +0 trident (31, 56, D) a +0 flail (still there?) a green draconian corpse (skeletalised by now) (still there?) (32, 48, D) the +10 arbalest "Qokkes" {elec, Fly Will- Int+5 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+5). It grants you flight. It decreases your willpower. It makes you more stealthy. (32, 49, D) a staff of death (32, 50, D) a book of Alchemy (32, 52, D) a +0 mace (32, 53, D) a +1 vampiric hand axe a +4 hand axe of distortion a +0 glaive a purple draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (32, 54, D) a +0 battleaxe the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. a +0 glaive of protection a red draconian corpse (skeletalised by now) (32, 55, D) a +0 war axe a yellow draconian corpse (skeletalised by now) (33, 48, D) a book of Necromancy (33, 50, D) a staff of cold (33, 51, D) a +0 battleaxe a +0 great mace of protection a purple draconian corpse (skeletalised by now) (33, 53, D) a +0 long sword (still there?) a +0 cloak (still there?) a ring of fire (still there?) (33, 54, D) a +0 trident (still there?) a white draconian corpse (skeletalised by now) (still there?) (34, 28, D) a ring of protection from cold a +6 ring of dexterity (34, 49, D) a +0 halberd (34, 50, D) a lightning rod (4/4) (34, 53, D) a +0 war axe (34, 54, D) a +0 glaive (34, 56, D) the +2 hand axe "Xyastrulo" {vorpal, Fly rElec rPois rN+} (still there?) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It grants you flight. a white draconian corpse (skeletalised by now) (still there?) (35, 14, D) a staff of cold (35, 29, D) a +3 trident of protection (36, 0, D) a +0 plate armour of willpower (36, 1, D) a piece from Xom's chessboard (15/15) (36, 2, D) a staff of conjuration (36, 14, D) a staff of fire (36, 15, D) a +6 ring of dexterity (36, 28, D) a +3 leather armour of fire resistance (36, 29, D) a +1 glaive of protection (37, 0, D) a staff of poison (37, 1, D) a +0 helmet of intelligence (37, 15, D) a +6 shortbow (37, 29, D) a staff of fire (38, 1, D) a +0 trident (38, 6, D) a +5 whip of venom (still there?) a +0 robe (still there?) (38, 15, D) a +1 scale mail of fire resistance (38, 28, D) a staff of cold (38, 29, D) a staff of fire (39, 0, D) the +0 ring mail "Iwnukuf" {MP+9} It affects your magic capacity (+9). (39, 1, D) a +3 short sword of holy wrath (39, 14, D) a +2 spear of pain (39, 29, D) the +4 trident of the New World {flame, Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). (39, 48, D) a phantom mirror (39, 49, D) the amulet "Utofak" {Reflect rN++ Int+5 SH+5} [amulet of reflection] It reflects blocked missile attacks. It affects your intelligence (+5). It greatly protects you from negative energy. It affects your SH (+5). (39, 50, D) a +1 plate armour of poison resistance (40, 0, D) a staff of conjuration (40, 15, D) a +1 vampiric hand axe (40, 29, D) a +6 ring of dexterity (40, 49, D) a piece from Xom's chessboard (15/15) (40, 50, D) a +1 halberd of venom (41, 0, D) a +4 glaive of venom (41, 1, D) a +2 flail of pain (41, 14, D) a +0 dagger of venom (41, 15, D) a +2 vorpal mace (41, 28, D) a +4 vorpal flail (41, 48, D) a +2 scale mail of cold resistance (41, 50, D) a box of beasts (42, 1, D) the +8 hunting sling "Kynten" {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (42, 14, D) a +2 vorpal mace (42, 15, D) a +1 cloak of stealth (42, 28, D) the +9 great mace "Kiduupsu" {venom, rN+ MP+9 Int+7} It poisons the flesh of those it strikes. It affects your intelligence (+7). It protects you from negative energy. It affects your magic capacity (+9). (42, 29, D) an amulet of magic regeneration (42, 48, D) a book of Annihilations (42, 50, D) a staff of fire (43, 14, D) a staff of fire (43, 15, D) a +3 vorpal great mace (43, 28, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (43, 34, D) a staff of fire (43, 48, D) a phantom mirror (43, 49, D) a staff of fire (43, 50, D) a book of Geomancy (44, 28, D) a +0 double sword of protection (44, 34, D) a +1 quarterstaff of draining (still there?) a ring of poison resistance (still there?) (44, 48, D) the +6 lightning scales {swift rElec} It insulates you from electricity. (44, 49, D) the -1 pair of gloves of Rotation {Str+4} It affects your strength (+4). (44, 50, D) a +4 hand axe of flaming (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (44, 51, D) a staff of earth (still there?) a wind drake corpse (still there?) (45, 48, D) an amulet of reflection (45, 49, D) the +8 shortbow of Suowibb {flame, rElec rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. (45, 50, D) a +1 short sword of speed (still there?) a wind drake corpse (still there?) (45, 51, D) a +6 flail of holy wrath (still there?) a +0 robe (still there?) a +1 dire flail of holy wrath (still there?) a wind drake corpse (still there?) (45, 52, D) +0 storm dragon scales (still there?) a wind drake corpse (still there?) a storm dragon corpse (still there?) (46, 49, D) the +3 morningstar "Vifeptuju" {vorpal, rCorr Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from acid and corrosion. (46, 50, D) the +3 falchion of True Grit {chaos, Str+2} (still there?) Each time it hits an enemy it has a different, random effect. It affects your strength (+2). a +0 robe (still there?) 4 scrolls of enchant armour (still there?) the +4 moon troll leather armour {Spirit, Regen++ MP+5} (still there?) It affects your magic capacity (+5). It increases your rate of health regeneration. a +0 robe (still there?) a wind drake corpse (still there?) (46, 51, D) a wind drake corpse (46, 52, D) a +0 robe (still there?) a spriggan corpse (still there?) (47, 49, D) a staff of cold (47, 51, D) a staff of conjuration (48, 48, D) a +2 broad axe of flaming (48, 49, D) a +0 robe the Handbook of the Insatiable Mystics Spells Type Level Known a - Corpse Rot Necromancy/Air 2 yes b - Swiftness Air 3 yes c - Ice Form Ice/Transmutation 4 yes d - Lightning Bolt Conjuration/Air 5 yes a spriggan corpse (48, 50, D) a +1 robe of willpower (48, 51, D) a titan corpse (48, 54, D) a +0 scimitar of protection (still there?) a +0 robe (still there?) (49, 0, D) a staff of conjuration (49, 12, D) a box of beasts (49, 24, D) a condenser vane (49, 36, D) a condenser vane (49, 37, D) a phantom mirror (49, 48, D) a +0 hunting sling of flaming (49, 49, D) the +11 scimitar "Waigau" {vamp, rCorr Str+3 Dex+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your dexterity (+5). It protects you from acid and corrosion. (49, 50, D) the +12 quarterstaff of Cheese {vamp, rPois rF++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. It protects you from poison. (49, 52, D) a +0 robe (49, 53, D) a storm dragon corpse (50, 1, D) the ring of Emeb {Wiz *Corrode rElec rPois Dex+4} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. a +0 trident of protection (50, 12, D) a staff of cold (50, 13, D) a +6 vorpal hand crossbow (50, 25, D) the ring of Zyemum Xuzo {Fly Str+3} [ring of flight] It affects your strength (+3). It grants you flight. (50, 36, D) a scroll of brand weapon (50, 37, D) a +0 pair of boots of flying (50, 48, D) a tin of tremorstones (2/2) (50, 49, D) Gaolir's Handbook of the Nocuous Entourage Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Summon Ice Beast Ice/Summoning 4 yes d - Olgreb's Toxic Radiance Poison 4 yes e - Summon Mana Viper Hexes/Summoning 5 yes (50, 50, D) a box of beasts (50, 56, D) a titan corpse (51, 0, D) a +3 scale mail of poison resistance (51, 1, D) a staff of poison (51, 13, D) the +2 mace of Leuxiec {vamp, Fly rPois MP+9 Str+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It protects you from poison. It affects your magic capacity (+9). It grants you flight. (51, 24, D) a +1 halberd of venom (51, 25, D) the +10 broad axe "Ybioka Zischo" {vorpal, rElec rPois rF+ Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from fire. It insulates you from electricity. It protects you from poison. (51, 36, D) a +1 dagger of venom (51, 37, D) a staff of air (51, 48, D) a +4 vorpal war axe (51, 49, D) the +9 spear "Esmarext" {venom, rF- rC+ rN+++ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It renders you almost immune to negative energy. a wind drake corpse (51, 50, D) a +1 dagger of draining a +0 robe a +7 war axe of draining a storm dragon corpse a spriggan corpse (51, 51, D) a titan corpse (51, 55, D) the +3 flail of Duty {vorpal, rPois} It inflicts extra damage upon your enemies. It protects you from poison. a +0 robe (51, 56, D) a +1 morningstar of flaming (still there?) a +0 robe (still there?) +0 storm dragon scales (still there?) the +9 war axe of Ru's Scorn {drain, rPois rC- Dex+5} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from poison. a +0 robe (still there?) a storm dragon corpse (still there?) (52, -1, D) a potion of degeneration (52, 0, D) a +0 rapier of draining (52, 6, D) a +0 hand axe of freezing (52, 12, D) a staff of air (52, 13, D) a +1 scimitar of holy wrath (52, 25, D) the +7 triple sword of Destiny {venom, *Corrode rF+ Str+8 Int-2} It poisons the flesh of those it strikes. It affects your strength (+8). It affects your intelligence (-2). It protects you from fire. It may corrode you when you take damage. (52, 36, D) a +2 ring mail of willpower (52, 37, D) a ring of wizardry (52, 48, D) a +0 falchion of protection (52, 50, D) a staff of air (53, 0, D) the +7 flail "Ceikk" {vamp, Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). (53, 6, D) a +0 hand axe (still there?) the +5 ring mail "Ziotutue" {Will+++ rCorr Str-3 Dex-5} (still there?) It affects your strength (-3). It affects your dexterity (-5). It protects you from acid and corrosion. It greatly increases your willpower. (53, 12, D) a +0 broad axe of electrocution (53, 25, D) an amulet of faith (53, 36, D) a staff of air (53, 37, D) a Young Poisoner's Handbook (53, 48, D) a ring of fire (53, 49, D) a +2 whip of electrocution (53, 50, D) the +1 morningstar "Ontov" {vorpal, rPois rF+ Will+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It increases your willpower. (54, 0, D) a staff of fire (54, 1, D) a box of beasts (54, 12, D) a +2 halberd of flaming (54, 13, D) a piece from Xom's chessboard (15/15) (54, 24, D) a staff of earth (54, 25, D) a staff of fire (54, 36, D) the +4 dagger of Jiotik {vorpal, *Slow rElec rPois Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It insulates you from electricity. It protects you from poison. It may slow you when you take damage. (54, 48, D) a +0 pair of gloves of archery (54, 49, D) a staff of conjuration (55, 12, D) a +1 morningstar of protection (55, 13, D) a +0 plate armour of willpower (55, 24, D) a lightning rod (4/4) (58, 47, D) a +4 vorpal arbalest (58, 49, D) a condenser vane (59, 36, D) a +1 rapier of draining (59, 37, D) a manual of Crossbows (59, 47, D) a +0 dagger of venom (59, 48, D) the +9 great sword of Tentacled Courage {holy, Contam Fly Int+3 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your dexterity (+3). It grants you flight. It causes magical contamination when unequipped. (60, 36, D) a staff of earth (60, 47, D) a staff of air (60, 49, D) a +3 plate armour of cold resistance (61, 0, D) a staff of cold (61, 8, D) the +1 scale mail of Ejefuinn {Rampage} It bestows one free step when moving towards enemies. (61, 10, D) a +0 scythe a +0 robe (61, 11, D) a +0 glaive a +0 robe (61, 26, D) a +0 great sword (61, 35, D) a +6 ring of dexterity a +0 shortbow (61, 36, D) the +9 mace of Absolution {flame, rElec Will+ rCorr MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your magic capacity (+9). It protects you from acid and corrosion. It increases your willpower. (61, 37, D) a box of beasts (61, 48, D) a +3 scimitar of electrocution (61, 49, D) a scroll of brand weapon (still there?) the +13 plate armour "Mies" {rF++ Will- Dex+4} (still there?) It affects your dexterity (+4). It greatly protects you from fire. It decreases your willpower. (62, 8, D) a phial of floods (62, 9, D) a staff of death a +0 club a +0 robe (62, 12, D) a +3 dire flail of protection a +0 leather armour (62, 16, D) the +6 shortbow "Deinoreu" {speed, rF+ Int-3 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (-3). It protects you from fire. It lets you see invisible. (62, 17, D) an amulet of faith (62, 27, D) a +3 long sword of freezing (62, 29, D) a staff of poison (still there?) a +0 arbalest (still there?) 18 bolts (still there?) (62, 47, D) a +2 war axe of draining (62, 49, D) an amulet of faith (63, 0, D) a +4 dagger of protection (63, 8, D) a staff of death (63, 16, D) a +1 scale mail of cold resistance (63, 17, D) a ring of resist corrosion (63, 26, D) the +3 steam dragon scales "Miloph" {Str+4} It affects your strength (+4). (63, 28, D) a +0 arbalest 18 bolts (63, 30, D) a staff of air (still there?) a +0 arbalest (still there?) 26 bolts (still there?) (63, 31, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It grants you flight. It may make noises in combat. a +0 plate armour (still there?) (63, 47, D) a book of Frost (63, 50, D) a +4 scale mail of poison resistance (64, 17, D) a +3 scale mail of fire resistance (64, 26, D) a +4 ring mail of poison resistance (64, 27, D) the +1 helmet of the Salamander {Str+2 Dex+2 SInv} It affects your strength (+2). It affects your dexterity (+2). It lets you see invisible. (64, 30, D) a +0 war axe a +0 chain mail a +0 kite shield (64, 47, D) an amulet of magic regeneration (64, 49, D) a +0 war axe of flaming (64, 50, D) a phantom mirror (65, 31, D) a +0 long sword (still there?) a +0 scale mail (still there?) (65, 47, D) a +2 robe of fire resistance (65, 48, D) an amulet of reflection (65, 50, D) a lightning rod (4/4) (66, 48, D) the +1 plate armour of Pygimm {Dex+2} It affects your dexterity (+2). (66, 50, D) a book of Ice (66, 51, D) the +1 trident of Hickiur {protect, *Noise rPois rF+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It protects you from poison. It may make noises in combat. the +1 troll leather armour of Gravity {rC+ Regen+} It protects you from cold. It increases your rate of health regeneration. (67, 0, D) a piece from Xom's chessboard (15/15) (67, 47, D) a phantom mirror (still there?) a death scarab corpse (still there?) (67, 48, D) the amulet "Cediaskom" {Reflect Regen+ SH+5} [amulet of reflection] It reflects blocked missile attacks. It increases your rate of health regeneration. It affects your SH (+5). (67, 49, D) a +2 quarterstaff of draining (67, 50, D) a +0 hand axe of freezing (still there?) a ring of poison resistance (still there?) a +1 hunting sling of flaming (still there?) (68, 0, D) a piece from Xom's chessboard (15/15) (68, 47, D) a staff of poison (68, 48, D) a +4 ring mail of positive energy (68, 49, D) a +0 trident of protection (68, 50, D) a lightning rod (4/4) (69, 0, D) a scroll of brand weapon (69, 36, D) a tin of tremorstones (2/2) (69, 47, D) a Grand Grimoire (69, 48, D) a +4 great sword of holy wrath (69, 49, D) a staff of fire (69, 50, D) the +6 scale mail of Oblivion {*Slow Fly Int+8 Dex-2} It affects your intelligence (+8). It affects your dexterity (-2). It grants you flight. It may slow you when you take damage. (70, 9, D) a +0 scimitar of flaming (70, 12, D) a +0 dagger (still there?) a +0 robe of positive energy (still there?) a +0 giant spiked club (still there?) a +0 robe (still there?) (70, 36, D) a +1 scale mail of cold resistance (70, 37, D) a +0 dagger of venom (still there?) a +5 dagger of holy wrath (still there?) (70, 38, D) a +0 long sword (70, 47, D) a book of Spatial Translocations (70, 48, D) a book of Frost (70, 49, D) a box of beasts (71, 8, D) a +2 ring mail of cold resistance (71, 10, D) a +3 quarterstaff of chaos a +0 cloak (71, 12, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. a +0 robe (71, 16, D) a ring of poison resistance (71, 17, D) a +0 shortbow 13 arrows (71, 18, D) a +0 shortbow 20 arrows (71, 27, D) a +0 trident of venom (71, 36, D) a +3 war axe of venom (71, 37, D) a +1 vorpal hand crossbow (71, 38, D) a +0 long sword a +0 leather armour (71, 47, D) a staff of death (71, 48, D) a +1 demon trident of electrocution (71, 49, D) an amulet of magic regeneration (72, 8, D) a staff of poison (72, 11, D) a +0 rapier a +0 leather armour (72, 17, D) a +1 shortbow of flaming (72, 19, D) a +0 shortbow (still there?) 26 arrows (still there?) (72, 26, D) a +1 short sword of protection (72, 27, D) the +9 hand crossbow of the Chopping Priest {vorpal, rN+} Any bolt fired from it inflicts extra damage. It protects you from negative energy. (72, 36, D) a phial of floods (72, 37, D) a +0 short sword (still there?) a +2 scythe of freezing (still there?) (72, 40, D) a +0 long sword of flaming (72, 41, D) a +1 morningstar of protection (72, 47, D) a condenser vane (72, 48, D) a +2 helmet of see invisible (72, 49, D) a book of Summonings (73, 17, D) 17 arrows a +3 leather armour of fire resistance (73, 19, D) a +0 trident (73, 26, D) a staff of cold (73, 27, D) a ring of resist corrosion (unseen) (73, 38, D) a +1 scimitar of holy wrath (73, 39, D) a +0 long sword (73, 47, D) a ring of wizardry (73, 48, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (73, 49, D) the +4 battleaxe of Ejitaaca {freeze, Drain +Rage Will+++ Str+6 Int-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your intelligence (-5). It lets you go berserk. It drains your maximum health when unequipped. It greatly increases your willpower. (74, 19, D) a +0 shortbow (still there?) 15 arrows (still there?) (74, 47, D) a +1 bardiche of venom (74, 49, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (75, 1, D) a +2 dagger of flaming (75, 47, D) a Fen Folio (75, 48, D) a +0 bardiche of venom