Dungeon Sprint DCSS version 0.27-a0-1099-g7f87ac42b0 (webtiles) character file. Game seed: 18338140581361159301 1599 runewalsh the Martial Artist (level 8, -18/62 HPs) Began as an Octopode Transmuter on Apr 28, 2021. Was an Elder of Makhleb. Killed from afar by a hell hog (34 damage) ... with a fireball ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:48 (115 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 115, Time: 00:02:49 Health: -18/62 AC: 12 Str: 21 XL: 8 Next: 94% Magic: 0/26 EV: 8 Int: 29 God: Makhleb [****..] Gold: 0 SH: 0 Dex: 25 Spells: 11/19 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . s - +6 ring of dexterity rCorr . Rampage . t - +6 ring of dexterity Will ..... NoTele + u - +6 ring of intelligence Stlth ++........ w - +6 ring of intelligence HPRegen 0.20/turn v - +6 ring of strength MPRegen 0.20/turn A - +6 ring of strength C - +4 ring of protection i - ring of magical power @: hydra-form, wereblooded, hasted, studying Conjurations, very quick A: fast swimmer, devour, boosted hp, almost no armour, amphibious, 8 rings, very large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation, Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction You were in the Dungeon. You worshipped Makhleb. Makhleb was greatly pleased with you. You were a six-headed hydra. You visited 1 branch Inventory: Jewellery i - a ring of magical power (on tentacle) s - a +6 ring of dexterity (left foreclaw) t - a +6 ring of dexterity (right foreclaw) u - a +6 ring of intelligence (on tentacle) v - a +6 ring of strength (on tentacle) w - a +6 ring of intelligence (on tentacle) A - a +6 ring of strength (on tentacle) B - the ring "Keaw" {rPois rC+ Str+2 Dex-2} (You found it in the Dungeon) [ring of poison resistance] It affects your strength (+2). It affects your dexterity (-2). It protects you from cold. It protects you from poison. C - a +4 ring of protection (on tentacle) Wands p - a wand of mindburst (6) q - a wand of iceblast (4) r - a wand of acid (7) Scrolls a - 5 scrolls of identify g - 4 scrolls of blinking k - 4 scrolls of amnesia l - 7 scrolls of fog m - a scroll of holy word o - 2 scrolls of fear Potions b - 9 potions of curing c - 10 potions of heal wounds d - 2 potions of invisibility e - 7 potions of magic f - 3 potions of berserk rage h - 4 potions of resistance j - 5 potions of might n - 2 potions of brilliance y - 4 potions of haste Miscellaneous x - a condenser vane z - a lightning rod (4/4) D - a box of beasts Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 0.0 Stealth * Level 12.2 Unarmed Combat - Level 6.0 Spellcasting + Level 8.9 Transmutations - Level 12.0 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 100% N/A 1% 1 b - Wereblood Tmut 57% N/A 1% 2 h - Hydra Form Tmut 28% N/A 4% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 17% N/A 2% 3 Shock Conj/Air 32% 1d5 5% 1 Ice Form Ice/Tmut 34% N/A 9% 4 Hailstorm Conj/Ice 8% 3d4 50% 4 Lightning Bolt Conj/Air 4% 1d15 83% 5 Starburst Conj/Fire 4% 8x6d3 100% 6 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are a six-headed hydra. You swim very quickly. You can devour living enemies to heal. Your maximum health is greatly increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You pick up a manual of Conjurations and begin studying. You see here the +9 morningstar "Zuhitt" {freeze, Contam Str+4 Dex+7 Stlth+}. There is a transporter here. Casting: Wereblood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. Casting: Wereblood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A new head grows. You extend your transformation's duration. Okay, then. Unknown command. You feel yourself speed up. Welcome to arena 6. You enter the transporter and appear at another place. A hell hound, 3 hell hogs, a fire elemental and a fire vortex come into view. The hell hog squeals angrily. The hell hound barks! The hell hog squeals angrily. Found six items. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - hell hog Aim: a hell hog The mass of ice explodes! The iceblast engulfs the hell hog! The hell hog is lightly wounded. The iceblast engulfs the hell hog!! The hell hog is heavily wounded. The iceblast engulfs the hell hog!! The hell hog is heavily wounded. The hell hog squeals angrily. The iceblast engulfs the fire elemental! The fire elemental is frozen! The fire elemental is heavily damaged. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you!! Ouch! That really hurt! You die... ▓..=)☼..▓ ▓..|h○..▓ ▓.hhhE..▓ ▓.v.....▓ ▓.......▓ ....... ▓.▓...▓.▓ ▓...D...▓ ▓▓▓▓▓▓▓▓▓ You could see 3 hell hogs, a fire elemental, a fire vortex and a hell hound. Vanquished Creatures A jumping spider (D) 2 tarantellas (D) 3 air elementals (D) 2 golden eyes (D) A hell hound (D) 2 scorpions (D) 4 jellies (D) An ufetubus (D) 2 endoplasms (D) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 1 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, Drain} 1 | D | Found the +5 sword of Power {vorpal} 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 18 | D | Became a worshipper of Makhleb the Destroyer 19 | D | Reached XP level 2. HP: 18/18 MP: 5/5 35 | D | Entered arena 2. 35 | D | Noticed a hell hound 35 | D | Found a transporter. 36 | D | Killed a hell hound 37 | D | Reached skill level 5 in Unarmed Combat 37 | D | Reached XP level 3. HP: 23/23 MP: 5/8 37 | D | Reached XP level 4. HP: 28/28 MP: 5/9 38 | D | Reached * piety under Makhleb 39 | D | Reached XP level 5. HP: 33/33 MP: 5/10 49 | D | Learned a level 5 spell: Hydra Form 50 | D | Entered arena 3. 50 | D | Noticed an air elemental 50 | D | Noticed an air elemental 50 | D | Noticed an air elemental 50 | D | Found a transporter. 51 | D | Killed an air elemental 52 | D | Reached skill level 5 in Transmutations 52 | D | Reached XP level 6. HP: 38/38 MP: 6/13 52 | D | Killed an air elemental 52 | D | Killed an air elemental 53 | D | Reached skill level 10 in Evocations 53 | D | Reached XP level 7. HP: 43/43 MP: 6/16 63 | D | Learned a level 2 spell: Wereblood 65 | D | Entered arena 4. 65 | D | Noticed a golden eye 65 | D | Found a transporter. 69 | D | Killed a golden eye 69 | D | Reached ** piety under Makhleb 70 | D | Reached skill level 10 in Unarmed Combat 76 | D | Got the ring "Keaw" {rPois rC+ Str+2 Dex-2} 84 | D | Entered arena 5. 84 | D | Noticed a golden eye 84 | D | Found a transporter. 87 | D | Reached *** piety under Makhleb 91 | D | Killed a golden eye 92 | D | Reached XP level 8. HP: 45/48 MP: 3/17 97 | D | Got the Disquisition on the Hurtful Rocks 99 | D | Entered arena 6. 99 | D | Noticed a jumping spider 99 | D | Noticed a tarantella 99 | D | Noticed a tarantella 99 | D | Found a transporter. 101 | D | Killed a tarantella 101 | D | Reached **** piety under Makhleb 102 | D | Killed a tarantella 103 | D | Killed a jumping spider 114 | D | Entered arena 7. 114 | D | Noticed a hell hog 114 | D | Noticed a hell hog 114 | D | Noticed a hell hog 115 | D | Killed from afar by a hell hog Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Evocations | 8 9 10 11 12 | 12.0 Unarmed Combat | 5 7 9 10 12 | 12.2 Spellcasting | 3 4 6 | 6.0 Transmutations | 3 5 6 7 8 | 8.9 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | 2 | 5 || 7 Kick | | 2 | || 2 Constrict | | 1 | || 1 Punch | | 1 | || 1 Tentacles | | 1 | || 1 Cast: Beastly Appendage | 1 | | || 1 Wereblood | | | 2 || 2 Hydra Form | | | 2 || 2 Evoke: Wand | 1 | 2 | 1 || 4 Lightning rod | | | 4 || 4 Use: Potion | 2 | | 2 || 4 Armor: Skin | | | 6 || 6 Dodge: Dodged | | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 89 daAuts