runewalsh the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, -1, D) a ring of flight (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (34, 28, D) Jyacoaq's Catalogue of Curses and the Frostbite Spells Type Level Known a - Freeze Ice 1 no b - Slow Hexes 2 no c - Dazzling Flash Conjuration/Hexes 3 yes d - Frozen Ramparts Ice 3 no e - Leda's Liquefaction Hexes/Earth 4 yes f - Ozocubu's Refrigeration Ice 7 no (35, 14, D) the +1 chain mail "Xufas" {Harm rF+ Str-4} It affects your strength (-4). It protects you from fire. It increases damage dealt and taken. (35, 15, D) a +3 rapier of protection (35, 28, D) a +4 vorpal broad axe (35, 29, D) a +2 broad axe of venom (35, 38, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (36, 0, D) a staff of poison (36, 1, D) the +7 short sword "Eguqyju" {antimagic, Str+6 Int+2 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It affects your intelligence (+2). It makes you less stealthy. (36, 5, D) a +0 flail (still there?) a black draconian corpse (still there?) (36, 14, D) a +0 robe of positive energy (36, 15, D) a +0 scimitar of electrocution (36, 28, D) an amulet of guardian spirit (36, 29, D) a book of Ice (37, 1, D) a +0 cloak of stealth (37, 14, D) a +1 trident of protection (37, 28, D) the +3 buckler "Ihinos" {rPois Str+4} It affects your strength (+4). It protects you from poison. (37, 29, D) a +3 spectral quarterstaff (38, 0, D) a staff of earth (38, 1, D) a +2 plate armour of cold resistance (38, 4, D) a +0 glaive a +0 flail a green draconian corpse (38, 5, D) a +0 flail a white draconian corpse (38, 6, D) a +0 long sword a +0 cloak (38, 7, D) a +0 long sword (38, 14, D) a piece from Xom's chessboard (15/15) (38, 28, D) the ring of the Invisible Hand {rPois Str+4 Int+5} [ring of poison resistance] It affects your strength (+4). It affects your intelligence (+5). It protects you from poison. (38, 29, D) a +2 vorpal shortbow (39, 0, D) a staff of fire (39, 1, D) a +0 hand axe (39, 5, D) a +1 halberd of protection (39, 6, D) a +0 mace a +0 scimitar a green draconian corpse (39, 14, D) a +0 rapier of speed (39, 15, D) a staff of cold (39, 28, D) a staff of fire (39, 29, D) a +1 arbalest of freezing (40, 1, D) a tin of tremorstones (2/2) (40, 2, D) a +0 short sword (40, 4, D) a +0 trident (40, 6, D) a +0 short sword (40, 7, D) a +0 glaive a scroll of brand weapon a white draconian corpse (40, 14, D) a piece from Xom's chessboard (15/15) (40, 20, D) +0 shadow dragon scales (still there?) a shadow dragon corpse (still there?) (40, 28, D) a phantom mirror (40, 29, D) a +1 long sword of holy wrath (41, 0, D) a staff of death (41, 1, D) a piece from Xom's chessboard (15/15) (41, 3, D) a +0 long sword a +0 cloak (41, 5, D) a +0 halberd (41, 14, D) a +0 hand axe of flaming (41, 15, D) a +1 quarterstaff of speed (41, 20, D) a shadow dragon corpse (41, 28, D) the +12 falchion "Ruuj Ikk" {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). (41, 29, D) a book of Power (42, 14, D) a staff of fire (42, 28, D) a +2 hunting sling of freezing (42, 29, D) a scroll of brand weapon (43, 14, D) the +8 quarterstaff "Hem Visch" {flame, rF+ Int+4 Dex-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (-5). It protects you from fire. It lets you see invisible. (43, 28, D) the ring of Ogirhove {Ice rElec rPois Int+8 Slay-6} [ring of ice] It enhances your ice magic. It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from poison. (43, 29, D) a staff of death (44, 28, D) the Guide on Vitriolic Displacement Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Gell's Gravitas Translocation 3 yes c - Malign Gateway Summoning/Translocation 7 yes d - Disjunction Translocation 8 no (49, 0, D) a scarf of resistance (49, 1, D) a staff of air (49, 12, D) a +1 vorpal hunting sling (49, 36, D) a ring of ice (50, 0, D) a lightning rod (3/4) (50, 1, D) a +2 leather armour of cold resistance (50, 12, D) a +1 dagger of venom (50, 13, D) a +4 ring mail of cold resistance (50, 36, D) a condenser vane (50, 37, D) a +0 long sword (51, 13, D) a scroll of brand weapon (51, 24, D) the +9 flail of Forced Transition {antimagic, Str+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). (51, 25, D) a +2 vorpal shortbow a +0 war axe of flaming 20 arrows a +2 falchion of venom (51, 27, D) a manticore corpse (skeletalised by now) (51, 37, D) a lightning rod (3/4) (51, 40, D) a +0 halberd a +0 robe (52, 0, D) a piece from Xom's chessboard (15/15) (52, 1, D) a staff of cold (52, 12, D) the +2 war axe "Esetyol" {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (52, 13, D) a +2 pair of gloves of stealth (52, 25, D) a staff of death (52, 27, D) a +0 trident (still there?) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (still there?) It affects your intelligence (+3). It protects you against confusion. a +5 trident of protection (still there?) a +1 leather armour of fire resistance (still there?) a merfolk corpse (skeletalised by now) (still there?) (52, 28, D) a wind drake corpse (skeletalised by now) (52, 29, D) a +0 trident (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (52, 36, D) a +0 leather armour of willpower (52, 37, D) a +3 vampiric hand axe (52, 41, D) a +4 flail a +0 robe a +2 rapier of protection (53, 1, D) the +1 leather armour "Gitos" {Will- Regen+ Int+3} (still there?) It affects your intelligence (+3). It increases your rate of health regeneration. It decreases your willpower. a ball python corpse (still there?) (53, 6, D) a guardian serpent corpse an anaconda corpse (53, 7, D) a +0 flail (still there?) an anaconda corpse (still there?) (53, 9, D) a +0 club (still there?) a +2 kite shield of positive energy (still there?) a naga corpse (still there?) (53, 12, D) a +2 trident of pain (53, 13, D) a condenser vane (53, 24, D) a condenser vane (53, 26, D) a +0 trident (53, 27, D) a +0 trident a +2 robe of cold resistance a merfolk corpse (skeletalised by now) (53, 28, D) a +3 rapier of freezing (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (53, 36, D) a staff of fire (54, 0, D) a +3 vorpal spear (54, 8, D) a +0 war axe (still there?) a +0 kite shield (still there?) a +0 mace (still there?) a naga corpse (still there?) (54, 9, D) an adder corpse (54, 13, D) a book of Misfortune (54, 15, D) a scroll of brand weapon (54, 25, D) a staff of conjuration (54, 28, D) a +2 trident of venom a +0 robe a merfolk corpse (skeletalised by now) (54, 36, D) a +0 vampiric trident (55, 0, D) a +2 chain mail of poison resistance (55, 1, D) 3 scrolls of brand weapon (55, 12, D) a piece from Xom's chessboard (15/15) (55, 13, D) a +2 robe of fire resistance (56, 25, D) a water nymph corpse (skeletalised by now) (59, 36, D) a +4 antimagic morningstar (60, 36, D) the +7 hand crossbow "Onuropn" {elec, Str+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). (60, 37, D) the +12 long sword of the Spinneret {drain, rElec rPois} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. (60, 39, D) a +0 spear a +0 robe (61, 0, D) the +2 scale mail of Dishonour {Fly} It grants you flight. (61, 8, D) a +3 flail of holy wrath (61, 16, D) a staff of conjuration (61, 26, D) a staff of fire (61, 36, D) a +1 helmet of intelligence (61, 37, D) a staff of poison (61, 41, D) a +0 flail (62, 0, D) the +1 scale mail of the Northern Lights {rF+ rC+ Int+4 Dex-5} It affects your intelligence (+4). It affects your dexterity (-5). It protects you from fire. It protects you from cold. (62, 1, D) a +0 rapier a phantom mirror (62, 4, D) a +0 dagger (62, 8, D) the +0 ring mail "Pehez" {+Blink Will- Dex+4} It affects your dexterity (+4). It lets you blink. It decreases your willpower. (62, 9, D) a staff of earth (62, 16, D) a staff of earth (62, 17, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (62, 26, D) a staff of conjuration (62, 27, D) a staff of earth (62, 37, D) +0 shadow dragon scales (63, 0, D) a +2 robe of positive energy (63, 1, D) a +0 dagger (still there?) a +0 ring mail (still there?) (63, 27, D) a +4 shortbow of flaming (63, 36, D) a +6 giant club (64, 16, D) a staff of poison (64, 17, D) a +2 mace of protection (64, 26, D) a +2 ring mail of cold resistance (64, 27, D) a +3 hand crossbow of freezing (65, 26, D) a staff of air (67, 0, D) a ring of poison resistance (68, 0, D) a staff of fire (69, 36, D) a staff of conjuration (70, 8, D) +1 ice dragon scales (70, 9, D) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It increases your willpower. a +0 long sword (70, 11, D) a +0 long sword a +0 leather armour (71, 10, D) a +0 scimitar a +0 rapier a +0 leather armour (71, 16, D) a lightning rod (3/4) (71, 18, D) a +0 spear (71, 26, D) a +1 halberd of protection (71, 27, D) the +9 plate armour of Submission {rElec Int+2} It affects your intelligence (+2). It insulates you from electricity. (71, 36, D) a staff of fire (72, 8, D) a +2 short sword of speed (72, 11, D) a +1 vorpal halberd (72, 16, D) a lightning rod (3/4) (72, 17, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (72, 26, D) a +2 quarterstaff of speed (72, 36, D) the +6 lajatang of Valour {drain, Will+} A truly terrible weapon, it drains the life of those it strikes. It increases your willpower. (72, 37, D) a +0 morningstar of protection (73, 1, D) a phial of floods (73, 16, D) a lightning rod (3/4) (73, 19, D) a +0 flail (still there?) a +0 robe (still there?) (73, 26, D) a +4 scale mail of fire resistance (73, 27, D) the +4 robe "Xebyoxom" {Fly rPois Will- Stlth-} It protects you from poison. It grants you flight. It decreases your willpower. It makes you less stealthy. (73, 36, D) a staff of earth (73, 37, D) a staff of fire