Dungeon Sprint DCSS version 0.27-a0-1191-g601b473118 (webtiles) character file. Game seed: 2399400477594018331 49 runewalsh the Insei (level 3, -10/23 HPs) Began as an Octopode Transmuter on May 24, 2021. Mangled by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:07 (103 turns). runewalsh the Insei (Octopode Transmuter) Turns: 103, Time: 00:01:08 Health: -10/23 AC: 1 Str: 9 XL: 3 Next: 75% Magic: 3/6 EV: 13 Int: 16 God: Gold: 21 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 21 gold pieces. Inventory: Scrolls a - 4 scrolls of identify d - a scroll of holy word {unknown} g - a scroll of blinking j - a scroll of torment {unknown} Potions b - a potion of curing c - 2 potions of heal wounds e - 2 potions of magic f - a potion of berserk rage i - 4 potions of flight k - a potion of brilliance {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.8 Transmutations + Level 1.8 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 s - Spider Form Tmut/Pois 3% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 10% 2 Ice Form Ice/Tmut 9% N/A 61% 4 Hydra Form Tmut 5% N/A 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. Message History Casting: Spider Form (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You have no appropriate body parts free. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You tentacle-slap the water elemental. You squeeze the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. The water engulfing you falls away. There is an open door to the Ecumenical Temple here. You feel much better. The water elemental completely misses you. You tentacle-slap the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You tentacle-slap the water elemental but do no damage. You pierce the water elemental. The water elemental is heavily damaged. The water elemental barely misses you. Unknown command. You tentacle-slap the water elemental. You pierce the water elemental. The water elemental is severely damaged. The water elemental barely misses you. Unknown command. You tentacle-slap the water elemental but do no damage. Your tentacle-slap misses the water elemental. The water elemental is severely damaged. You tentacle-slap the water elemental but do no damage. The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'.....♣ ♣.# ..#..#.....♣ ♣.# #†####....♣♣ ♣.# .....#....≈♣♣♣♣♣.###+#+### .....#...†≈.♣♣.♣.#........ ....(#..≈≈≈≈.♣...E.⌠...... ####'#..≈≈≈≈≈≈♣♣@#...#### ....)#.≈≈≈≈≈≈....#.⌠.# .....#.≈≈≈≈≈.....#...# .....#.≈≈≈.......#+### '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Noticed Jessica 17 | D | Killed Jessica 18 | D | Reached skill level 6 in Unarmed Combat 18 | D | Reached XP level 2. HP: 18/18 MP: 3/5 18 | D | Reached XP level 3. HP: 23/23 MP: 3/6 64 | D | Learned a level 3 spell: Spider Form 83 | D | Reached skill level 7 in Unarmed Combat 83 | D | Reached skill level 1 in Ice Magic 90 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 90 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 91 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 91 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 91 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 93 | D | Noticed a water elemental 103 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.0 Ice Magic | 1 | 1.8 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 28 Kick || 3 Constrict || 1 Tentacles || 1 Cast: Beastly Appendage || 4 Spider Form || 1 Use: Potion || 3 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 1 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 1 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 101 daAuts