Dungeon Sprint DCSS version 0.27-a0-1193-g8631133539 (webtiles) character file. Game seed: 9897450112898660679 110 runewalsh the Martial Artist (level 4, -1/28 HPs) Began as an Octopode Transmuter on May 26, 2021. Slain by a kobold demonologist ... wielding a +0 dagger (4 damage) ... while paralysed by a chaos spawn ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:57 (115 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 115, Time: 00:00:57 Health: -1/28 AC: 3 Str: 9 XL: 4 Next: 91% Magic: 6/7 EV: 2 Int: 16 God: Gold: 17 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: paralysed, appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 17 gold pieces. Inventory: Scrolls a - 3 scrolls of identify {unknown} f - a scroll of holy word {unknown} g - a scroll of blinking i - a scroll of torment {unknown} Potions c - a potion of heal wounds e - 2 potions of magic h - 4 potions of flight y - 3 potions of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 9.1 Unarmed Combat + Level 2.6 Spellcasting + Level 2.7 Transmutations + Level 1.5 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 10% 2 Spider Form Tmut/Pois 3% N/A 32% 3 Ice Form Ice/Tmut 8% N/A 63% 4 Hydra Form Tmut 5% N/A 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) Message History You open the door. Found a radiant altar of Vehumet. A kobold demonologist and a wizard come into view. Found a hardcover book and 12 gold pieces. Found two altars. There is an open door here. The helpless wizard fails to defend itself. You bludgeon the wizard! Your grab misses the wizard. Your tentacle-slap misses the wizard. The wizard is almost dead. You closely miss the wizard. You grab the wizard. Your tentacle spike misses the wizard. The wizard is almost dead. You constrict the wizard. The kobold demonologist casts a spell. The wizard casts a spell at itself. The wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bludgeon something! Reactivating autopickup. You feel a bit more experienced. Your Unarmed Combat skill increases to level 9! Your Ice Magic skill increases to level 1! Unknown command. You miss the kobold demonologist. You grab the kobold demonologist. Your squeeze misses the kobold demonologist. You recover from your berserk rage. You constrict the kobold demonologist, but do no damage. The chaos spawn misses you. The kobold demonologist hits you with a +0 dagger. Unknown command. You bludgeon the kobold demonologist! The kobold demonologist is severely wounded. You constrict the kobold demonologist, but do no damage. The chaos spawn hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! You lose your grip on the kobold demonologist. The kobold demonologist hits you with a +0 dagger. You die... #..#......♣ ♣.# ####......♣ ♣.# ...#....≈.♣♣♣♣.###+#+### ...#...≈≈♣.♣...#........ ...#..≈≈≈≈..♣♣.'.⌠...... ##'#..≈≈≈≈≈≈♣..#...#### ...#.≈≈≈≈≈≈....#.⌠.# .†.#.≈≈≈≈≈.....#...# ...#.≈≈≈.......#@### ####...........#4K$# ...............#___# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a kobold demonologist and a chaos spawn (summoned). Vanquished Creatures A water elemental (D) A wizard (D) A human (D) A phantom (D) 2 endoplasms (D) 2 rats (D) 8 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Reached skill level 4 in Unarmed Combat 47 | D | Noticed a water elemental 59 | D | Reached skill level 6 in Unarmed Combat 59 | D | Reached XP level 2. HP: 6/18 MP: 3/5 60 | D | Reached XP level 3. HP: 8/23 MP: 3/6 63 | D | Killed a water elemental 64 | D | Reached skill level 8 in Unarmed Combat 64 | D | Reached XP level 4. HP: 10/28 MP: 3/7 89 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 89 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 89 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 89 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 90 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 90 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 90 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 90 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 91 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 91 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 91 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 91 | D | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 92 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 92 | D | Lost mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 92 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 109 | D | Found a radiant altar of Vehumet. 110 | D | Found a shimmering blue altar of Sif Muna. 110 | D | Found an ancient bone altar of Kikubaaqudgha. 110 | D | Noticed a wizard 113 | D | Noticed a chaos spawn 113 | D | Killed a wizard 114 | D | Reached skill level 9 in Unarmed Combat 114 | D | Reached skill level 1 in Ice Magic 115 | D | Paralysed by a chaos spawn for 3 turns 115 | D | Slain by a kobold demonologist Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 6 8 9 | 9.1 Ice Magic | 1 | 1.5 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.6 Transmutations | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 14 | 5 || 19 Tentacles | 3 | || 3 Kick | 3 | || 3 Constrict | 2 | 2 || 4 Cast: Beastly Appendage | 4 | 1 || 5 Use: Potion | 2 | 5 || 7 Stab: Sleeping | 2 | 1 || 3 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 0 | 1 | 1 | 125.0 | Dungeon | 125 | 125 | 0 | 0 | 1 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 125 daAuts