Dungeon Sprint DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 12131043598985278849 2 runewalsh the Insei (level 1, -7/19 HPs) Began as an Octopode Transmuter on May 27, 2021. Mangled by a water elemental (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:13 (43 turns). runewalsh the Insei (Octopode Transmuter) Turns: 43, Time: 00:00:14 Health: -7/19 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, appendages, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - 2 potions of curing c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.1 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History As you open the door, it creaks loudly! A rat comes into view. x2 Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. Your transformation is almost over. You closely miss the rat. Your grab misses the rat. You pierce the rat. You kill the rat! The rat bites you. Found a dagger. There is an open door here. You closely miss the rat. You grab the rat. You constrict the rat. The rat closely misses you. You release your grip on the rat. The rat bites you. You tentacle-slap the rat. You kill the rat! Your Unarmed Combat skill increases to level 4! You open the door. There is an open door here. Your tentacle spike disappears. A human comes into view. Crazy Yiuf the Enlightened comes into view. He is wielding a +4 quarterstaff of chaos. Crazy Yiuf shouts! You open the door. A water elemental comes into view. The human shouts! The water elemental moves out of view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓ <.# +..... ♣.# ..# #..... ♣♣.# #'####....♣♣♣ ♣..# .....#....≈.♣♣ ♣@# .....#...≈≈♣.♣♣♣E# .....#..≈≈≈≈♣.♣gp'.⌠.... ####'#..≈≈≈≈≈≈...#...### )....#.≈≈≈≈≈≈....#.⌠.# .....#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# You could see a water elemental, a human and Crazy Yiuf. Vanquished Creatures 4 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D | Reached skill level 4 in Unarmed Combat 30 | D | Noticed Crazy Yiuf 39 | D | Noticed a water elemental 43 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.1 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 1 Kick || 1 Cast: Beastly Appendage || 3 Use: Potion || 1 Stab: Sleeping || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 0 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 0 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 42 daAuts