Dungeon Sprint DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 2668558439186954567 60 runewalsh the Insei (level 4, 0/28 HPs) Began as an Octopode Transmuter on May 28, 2021. Slain by a water elemental (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:18 (121 turns). runewalsh the Insei (Octopode Transmuter) Turns: 121, Time: 00:01:18 Health: 0/28 AC: 1 Str: 9 XL: 4 Next: 6% Magic: 4/8 EV: 13 Int: 16 God: Gold: 30 SH: 0 Dex: 12 Spells: 5/9 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . d - ring of positive energy rCorr . Rampage . (no ring) Will ..... Clarity + (no ring) Stlth ++........NoTele + (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed, unable to read, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clarity, fire resistance 1, inability to read while threatened a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 30 gold pieces. Inventory: Jewellery d - a ring of positive energy (left tentacle) Scrolls a - 4 scrolls of identify c - 2 scrolls of torment {unknown} g - a scroll of blinking Potions b - a potion of might {unknown} e - a potion of magic f - a potion of berserk rage i - 2 potions of flight {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 7.7 Unarmed Combat - Level 3.0 Spellcasting + Level 2.0 Transmutations + Level 0.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 s - Spider Form Tmut/Pois 2% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 12% 2 Ice Form Ice/Tmut 5% N/A 77% 4 Hydra Form Tmut 4% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You possess an exceptional clarity of mind. Your flesh is heat resistant. (rF+) You sometimes lose the ability to read scrolls when taking damage. Message History The water elemental is lightly damaged. The water elemental closely misses you. Unknown command. You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. The water elemental is moderately damaged. Unknown command. You barely miss the water elemental. The water elemental is moderately damaged. The water elemental hits you. You feel threatened and lose the ability to read scrolls! The water elemental engulfs you in water! Unknown command. You tentacle-slap the water elemental. You squeeze the water elemental, but do no damage. The water elemental is moderately damaged. The water elemental completely misses you. Unknown command. You barely miss the water elemental. The water elemental is moderately damaged. Your transformation is almost over. You closely miss the water elemental. Your tentacle spike misses the water elemental. The water elemental is moderately damaged. You can read scrolls again. The water elemental misses you. Unknown command. You closely miss the water elemental. You pierce the water elemental. Your squeeze misses the water elemental. The water elemental is heavily damaged. The water elemental hits you! You feel threatened and lose the ability to read scrolls! * * * LOW HITPOINT WARNING * * * You tentacle-slap the water elemental. You pierce the water elemental. The water elemental is almost destroyed. Unknown command. You tentacle-slap the water elemental but do no damage. The water elemental is almost destroyed. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#..†...#####..# ..##.......#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##).###..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# #..##....#......# # #..###..##.#.....# #:. #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 27 | D | Reached skill level 4 in Unarmed Combat 32 | D | Noticed Jessica 38 | D | Killed Jessica 39 | D | Reached skill level 6 in Unarmed Combat 39 | D | Reached XP level 2. HP: 17/18 MP: 3/6 39 | D | Reached XP level 3. HP: 22/23 MP: 3/7 43 | D | Learned a level 3 spell: Spider Form 72 | D | Reached skill level 7 in Unarmed Combat 87 | D | Reached XP level 4. HP: 12/28 MP: 2/8 97 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 100 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 100 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 100 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 100 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 103 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 103 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 103 | D | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 103 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 108 | D | Noticed a water elemental 121 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.7 Spellcasting | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 22 | 10 || 32 Tentacles | 2 | 1 || 3 Constrict | 2 | || 2 Kick | 1 | 2 || 3 Cast: Beastly Appendage | 2 | 1 || 3 Spider Form | 1 | || 1 Use: Potion | 3 | 5 || 8 Stab: Sleeping | 1 | || 1 Dodge: Dodged | 9 | 3 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 0 | 6 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 0 | 6 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 114 daAuts