Dungeon Sprint DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 351961000996174486 67 runewalsh the Martial Artist (level 4, -2/42 HPs) Began as an Octopode Transmuter on May 28, 2021. Slain by a human (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:27 (52 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 52, Time: 00:00:27 Health: -2/42 AC: 1 Str: 9 XL: 4 Next: 16% Magic: 3/7 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, appendages, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds e - 3 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 8.4 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations + Level 0.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Hydra Form Tmut 4% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the phantom. Your squeeze misses the phantom. Unknown command. You bludgeon the phantom! You destroy the phantom! Unknown command. You barely miss the water elemental. You squeeze the water elemental. The water elemental is lightly damaged. Unknown command. You bludgeon the water elemental! Your tentacle spike misses the water elemental. The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You tentacle-slap the water elemental. You pierce the water elemental. You destroy the water elemental! The water engulfing you falls away. Your Unarmed Combat skill gained 4 levels and is now at level 8! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! You miss the human. Your grab misses the human. You pierce the human. The human is lightly wounded. Unknown command. You completely miss the human. You grab the human. You pierce the human! The human is heavily wounded. You constrict the human, but do no damage. The human closely misses you. You tentacle-slap the human. The human is heavily wounded. You constrict the human, but do no damage. You completely miss the human. You squeeze the human. The human is severely wounded. You constrict the human, but do no damage. The human hits you. You die... ▓▓▓ ▓▓▓▓▓ ▓▓▓ <.# +....♣♣♣ ♣.# ..# #......♣ ♣.# #'####......♣ ♣.# .....#....≈.♣♣♣♣@# ....†#...≈≈♣♣.♣♣p# .....#..≈≈≈≈♣....'.⌠.... ####'#..≈≈≈≈≈≈...#...### )....#.≈≈≈≈≈≈....#.⌠.# .†.†.#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# You could see a human. Vanquished Creatures A water elemental (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 3 plants (D) 3 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Reached skill level 4 in Unarmed Combat 39 | D | Noticed a water elemental 47 | D | Killed a water elemental 48 | D | Reached skill level 8 in Unarmed Combat 48 | D | Reached XP level 2. HP: 2/18 MP: 3/5 48 | D | Reached XP level 3. HP: 3/23 MP: 3/6 48 | D | Reached XP level 4. HP: 4/28 MP: 3/7 52 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 8 | 8.4 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | 4 || 13 Kick | 2 | 2 || 4 Tentacles | 1 | 1 || 2 Constrict | | 1 || 1 Cast: Beastly Appendage | 2 | || 2 Use: Potion | 1 | || 1 Stab: Sleeping | 4 | || 4 Dodge: Dodged | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 1 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 1 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 48 daAuts