Dungeon Sprint DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 18078784827976696914 3 runewalsh the Insei (level 1, -3/13 HPs) Began as an Octopode Transmuter on May 28, 2021. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:16 (49 turns). runewalsh the Insei (Octopode Transmuter) Turns: 49, Time: 00:00:17 Health: -3/13 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 1/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: very slightly contaminated, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls a - a scroll of identify {unknown} g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found 11 gold pieces. A rat comes into view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Your tentacle spike disappears. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The rat bites you. You tentacle-slap the rat. You kill the rat! Your Unarmed Combat skill increases to level 4! Your transformation is almost over. A rat comes into view. Your magical contamination has completely faded away. You barely miss the rat. You grab the rat. Your squeeze misses the rat. You constrict the rat. The rat bites you. You tentacle-slap the rat. You kill the rat! You see here a rat corpse. A human comes into view. A scorpion comes into view. Your tentacle spike disappears. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel yourself speed up. The human shouts! You open the door. A water elemental comes into view. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#$..#### ##.# ...#......## #..# ..##.......# #..# ##.##.##...# #..# ##.##.###..# +#.@# #.####.##..# #.ps'.E.... .###..##..####...#...### #.....##†.###....#.⌠.# ###..##...##.....# ..# ##..##....#......# ### #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (dormant), a human and a scorpion. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D | Reached skill level 4 in Unarmed Combat 40 | D | Noticed a scorpion 49 | D | Noticed a water elemental 49 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 1 Kick || 1 Cast: Beastly Appendage || 2 Use: Potion || 1 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 6 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 6 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 46 daAuts