Dungeon Sprint DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 930810753831998419 35 runewalsh the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on May 28, 2021. Slain by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:48 (92 turns). runewalsh the Insei (Octopode Transmuter) Turns: 92, Time: 00:00:49 Health: -2/23 AC: 1 Str: 7 (9) XL: 3 Next: 33% Magic: 6/6 EV: 12 Int: 15 (16) God: Gold: 15 SH: 0 Dex: 7 (10) Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: brilliant, appendages (expiring), engulfed, unable to read, on berserk cooldown, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clumsy 1, poison resistance, inability to read while threatened a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 15 gold pieces. Inventory: Scrolls a - a scroll of immolation {unknown} d - a scroll of amnesia {unknown} g - a scroll of blinking j - a scroll of identify {unknown} k - a scroll of holy word {unknown} Potions b - 2 potions of curing c - a potion of heal wounds e - 2 potions of magic i - a potion of degeneration Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 14% 2 Spider Form Tmut/Pois 3% N/A 41% 3 Ice Form Ice/Tmut 6% N/A 82% 4 Hydra Form Tmut 5% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are clumsy. (Dex -2) Your system is resistant to poisons. (rPois) You sometimes lose the ability to read scrolls when taking damage. Message History You barely miss the water elemental. Your tentacle spike misses the water elemental. The water elemental is lightly damaged. Unknown command. You closely miss the water elemental. Your squeeze misses the water elemental. The water elemental is lightly damaged. The water elemental closely misses you. Unknown command. You tentacle-slap the water elemental. You squeeze the water elemental, but do no damage. The water elemental is moderately damaged. Unknown command. You tentacle-slap the water elemental. The water elemental is heavily damaged. The water elemental completely misses you. Unknown command. You barely miss the water elemental. The water elemental is heavily damaged. Unknown command. You tentacle-slap the water elemental but do no damage. You tentacle-slap the water elemental, but do no damage. The water elemental is heavily damaged. The water elemental misses you. Unknown command. You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. The water elemental is heavily damaged. Your transformation is almost over. The water elemental hits you. The water elemental engulfs you in water! You bludgeon the water elemental! Your tentacle spike misses the water elemental. The water elemental is almost destroyed. You barely miss the water elemental. The water elemental is almost destroyed. The water elemental hits you! You feel threatened and lose the ability to read scrolls! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#[..#### ##.#** * ...#......#####..# ..##.......#..#..#, , ##.##.##...#$$#..#*#+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #..†..##..###....# ⌠.# ###..##†..##.....# .# ##†.##....#......# # #..###..##.#.....# * #..# #.. ####....# __ ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ * You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) 4 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 38 | D | Reached skill level 4 in Unarmed Combat 41 | D | Noticed a wolf 52 | D | Reached skill level 6 in Unarmed Combat 52 | D | Reached XP level 2. HP: 14/18 MP: 3/5 56 | D | Reached skill level 7 in Unarmed Combat 56 | D | Reached XP level 3. HP: 15/23 MP: 3/6 68 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 68 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 69 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 69 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 69 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 70 | D | Lost mutation: You passively map a small area around you. | [potion of mutation] 70 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 70 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 70 | D | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 80 | D | Noticed a water elemental 92 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 6 7 | 7.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 28 Constrict || 2 Tentacles || 2 Kick || 1 Punch || 3 Cast: Beastly Appendage || 4 Use: Potion || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 6 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 6 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 93 daAuts