Dungeon Sprint DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 6183674518766834167 124 runewalsh the Insei (level 5, -5/33 HPs) Began as an Octopode Transmuter on May 28, 2021. Killed from afar by a deep elf pyromancer (38 damage) ... with a bolt of fire ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:13 (120 turns). runewalsh the Insei (Octopode Transmuter) Turns: 120, Time: 00:01:14 Health: -5/33 AC: 2 Str: 9 XL: 5 Next: 8% Magic: 6/9 EV: 19 Int: 17 God: Gold: 0 SH: 0 Dex: 17 Spells: 2/10 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: spider-form, very slightly contaminated, hasted, very quick A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 2), (gelatinous body 1), (nimble swimmer 1), (tentacles), inhibited regeneration a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch Inventory: Scrolls a - 2 scrolls of identify b - 2 scrolls of immolation {unknown} g - a scroll of holy word {unknown} Potions e - a potion of magic f - 4 potions of flight Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 6.5 Unarmed Combat - Level 3.0 Spellcasting + Level 5.1 Transmutations + Level 5.1 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 40% N/A 9% 1 i - Ice Form Ice/Tmut 20% N/A 43% 4 s - Spider Form Tmut/Pois 5% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 20% N/A 11% 2 Magic Dart Conj 8% 1d3 36% 1 Searing Ray Conj 4% 3d3 47% 2 Dazzling Flash Conj/Hex 4% N/A 67% 3 Hydra Form Tmut 10% N/A 73% 5 Fulminant Prism Conj/Hex 1% 3d6 95% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Kikubaaqudgha Sif Muna Vehumet Zin The Shining One Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin blends seamlessly with your surroundings (Stealth++).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) You do not regenerate when monsters are visible. Message History There is an open door here. There is a fountain of clear blue water here. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which ability? f - End Transformation Adjust to which letter? h - End Transformation Your transformation has ended. There is a fountain of clear blue water here. You feel much better. Casting: Spider Form (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? You miscast Spider Form. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel yourself speed up. Casting: Spider Form (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? You miscast Spider Form. Nothing appears to happen. Magic courses through your body. Casting: Spider Form (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You open the door. Found a glowing silver altar of Zin. A deep elf pyromancer comes into view. It is wielding a +1 long sword of holy wrath. The deep elf pyromancer shouts! Found a potion of heal wounds. Found two altars. There is an open door here. The deep elf pyromancer closely misses you. You bite the deep elf pyromancer! The deep elf pyromancer looks as sick as possible! The deep elf pyromancer is moderately wounded. The deep elf pyromancer gestures at you while chanting. The bolt of fire hits you!!! Ouch! That really hurt! You die... ▓▓▓▓▓ ▓▓▓ #$..#### ##.##### #......#####..#___# #.......#..#..#es.# ##.##..†#$$#..###'#+###+ ##.###..##'#..#.......... ###.##..###...'.⌠........ #..##..####...#...######+ ...##†.###....#.⌠.# ..##...##.....#...# .##....#†.....#'### ###..##.#.....#))$# You could see a deep elf pyromancer (extremely poisoned). Vanquished Creatures A water elemental (D) A wizard (D) A human (D) A kobold demonologist (D) A phantom (D) 2 endoplasms (D) 2 rats (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D | Reached skill level 4 in Unarmed Combat 41 | D | Noticed a water elemental 49 | D | Reached XP level 2. HP: 13/18 MP: 3/5 55 | D | Reached skill level 6 in Unarmed Combat 55 | D | Reached XP level 3. HP: 14/23 MP: 3/6 58 | D | Killed a water elemental 59 | D | Reached XP level 4. HP: 18/28 MP: 3/8 71 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 71 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 72 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 72 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 72 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 72 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 72 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 73 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 73 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 73 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 74 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 74 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 74 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 74 | D | Gained mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 88 | D | Learned a level 3 spell: Spider Form 93 | D | Learned a level 4 spell: Ice Form 94 | D | Found a radiant altar of Vehumet. 95 | D | Found a shimmering blue altar of Sif Muna. 95 | D | Found an ancient bone altar of Kikubaaqudgha. 95 | D | Noticed a wizard 96 | D | Killed a wizard 101 | D | Reached skill level 5 in Transmutations 101 | D | Reached skill level 5 in Ice Magic 101 | D | Reached XP level 5. HP: 16/33 MP: 5/9 117 | D | Found a glowing silver altar of Zin. 118 | D | Found a glowing golden altar of the Shining One. 118 | D | Found a white marble altar of Elyvilon. 118 | D | Noticed a deep elf pyromancer 120 | D | Killed from afar by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 6 | 6.5 Spellcasting | 3 | 3.0 Transmutations | 3 5 | 5.1 Ice Magic | 3 5 | 5.1 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | 6 || 23 Constrict | 1 | || 1 Kick | 1 | || 1 Tentacles | 1 | || 1 Cast: Beastly Appendage | 3 | || 3 Spider Form | | 2 || 2 Abil: End Transformatio | | 1 || 1 Use: Potion | 2 | 7 || 9 Scroll | 1 | || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 1 | || 1 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 6 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 6 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 126 daAuts