Dungeon Sprint DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 7603545097191330274 21 runewalsh the Insei (level 2, -3/18 HPs) Began as an Octopode Transmuter on May 29, 2021. Slain by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:23 (59 turns). runewalsh the Insei (Octopode Transmuter) Turns: 59, Time: 00:00:24 Health: -3/18 AC: 1 Str: 9 XL: 2 Next: 87% Magic: 4/5 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: engulfed, on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Your transformation is almost over. The human barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human hits you. You bludgeon the human! Your grab misses the human. Your tentacle spike misses the human. The human is moderately wounded. The human completely misses you. You tentacle-slap the human. Your grab misses the human. Your tentacle spike misses the human. The human is heavily wounded. You tentacle-slap the human. You grab the human. The human is heavily wounded. You constrict the human, but do no damage. The human hits you. You barely miss the human. You pierce the human. You tentacle-slap the human. The human is almost dead. You constrict the human. The human barely misses you. You bludgeon the human! You kill the human! Your Unarmed Combat skill gained 2 levels and is now at level 6! You have reached level 2! You see here a human corpse. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You barely miss the water elemental. Your tentacle spike disappears. The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You barely miss the water elemental. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓▓▓ ▓▓▓ <.# +....♣♣♣ ♣.# ..# #....♣.♣ ♣♣†# #†####...s♣. ♣..# .....#....≈♣♣♣♣.@# .....#...≈≈♣.♣♣.E# ....)#..≈≈≈sp♣♣♣.'.⌠.... ####'#..≈≈≈≈≈≈♣♣.#...### )..†.#.≈≈≈≈≈≈....#.⌠.# .....#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# You could see a water elemental. Vanquished Creatures A human (D) An endoplasm (D) 3 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Reached skill level 4 in Unarmed Combat 30 | D | Noticed a scorpion 42 | D | Noticed a water elemental 55 | D | Reached skill level 6 in Unarmed Combat 55 | D | Reached XP level 2. HP: 17/18 MP: 3/5 59 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 6 | 6.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 14 Constrict || 5 Kick || 4 Punch || 1 Cast: Beastly Appendage || 2 Use: Potion || 2 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 1 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 1 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 56 daAuts