Dungeon Sprint DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 8145303634349077689 107 runewalsh the Martial Artist (level 4, -6/28 HPs) Began as an Octopode Transmuter on May 29, 2021. Mangled by a deep elf pyromancer ... wielding a +1 long sword of holy wrath (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:46 (91 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 91, Time: 00:00:47 Health: -6/28 AC: 1 Str: 9 XL: 4 Next: 86% Magic: 7/7 EV: 13 Int: 16 God: Gold: 18 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++++...... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: on berserk cooldown, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 18 gold pieces. Inventory: Scrolls a - a scroll of torment {unknown} b - 2 scrolls of identify {unknown} f - a scroll of holy word {unknown} g - a scroll of blinking Potions d - 3 potions of flight e - 2 potions of magic m - 6 potions of mutation {!q} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 6.0 Stealth + Level 8.6 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Hydra Form Tmut 4% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your squeeze misses the water elemental. The water elemental is moderately damaged. You tentacle-slap the water elemental. The water elemental is heavily damaged. The water elemental closely misses you. You tentacle-slap the water elemental but do no damage. You squeeze the water elemental, but do no damage. The water elemental is heavily damaged. You feel yourself speed up. The water elemental barely misses you. You tentacle-slap the water elemental. The water elemental is severely damaged. The water elemental barely misses you. You bludgeon the water elemental! The water elemental is almost destroyed. You tentacle-slap the water elemental. You destroy the water elemental! The water engulfing you falls away. Training target 6.0 for Stealth reached! Your Stealth skill gained 3 levels and is now at level 6! Your Unarmed Combat skill increases to level 8! You have reached level 4! There is an open door to the Ecumenical Temple here. Okay, then. You open the door. Found a glowing silver altar of Zin. A deep elf pyromancer comes into view. It is wielding a +1 long sword of holy wrath. Found a potion of curing. Found two altars. There is an open door here. The helpless deep elf pyromancer fails to defend itself. You tentacle-slap the deep elf pyromancer. Your grab misses the deep elf pyromancer. The deep elf pyromancer is lightly wounded. The deep elf pyromancer misses you. You bludgeon the deep elf pyromancer! You grab the deep elf pyromancer. You squeeze the deep elf pyromancer! The deep elf pyromancer is heavily wounded. You constrict the deep elf pyromancer. The deep elf pyromancer hits you with a +1 long sword of holy wrath! You die... ▓▓▓▓▓ ▓▓▓ #)..#### ##.##### #......#####..#___# #.......#..#..#e@.# ##.##..†#..#..###'#+###+ ##.###..##'#..#.......... ###.##..###...'.⌠........ #..##.†####...#...######+ ...##..###....#.⌠.# ..##...##.....#...# .##....#).....#+### ###..##.#.....# You could see a deep elf pyromancer. Vanquished Creatures A water elemental (D) Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 28 | D | Reached skill level 4 in Unarmed Combat 38 | D | Noticed Crazy Yiuf 42 | D | Killed Crazy Yiuf 43 | D | Reached skill level 6 in Unarmed Combat 43 | D | Reached XP level 2. HP: 18/18 MP: 3/5 43 | D | Reached XP level 3. HP: 23/23 MP: 3/6 48 | D | Reached skill level 7 in Unarmed Combat 69 | D | Noticed a water elemental 83 | D | Killed a water elemental 84 | D | Reached skill level 8 in Unarmed Combat 84 | D | Reached XP level 4. HP: 3/28 MP: 7/7 87 | D | Found a glowing silver altar of Zin. 88 | D | Found a glowing golden altar of the Shining One. 88 | D | Found a white marble altar of Elyvilon. 88 | D | Noticed a deep elf pyromancer 91 | D | Mangled by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 8 | 8.6 Stealth | 6 | 6.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 22 | 2 || 24 Constrict | 3 | 1 || 4 Tentacles | 3 | 1 || 4 Kick | 1 | || 1 Cast: Beastly Appendage | 3 | || 3 Use: Potion | 4 | || 4 Stab: Sleeping | 3 | 1 || 4 Dodge: Dodged | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 6 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 6 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 90 daAuts