runewalsh the Dungeon (0, 50, D) a ring of see invisible (0, 51, D) a box of beasts (0, 52, D) a +6 ring of strength (1, 32, D) a +2 dire flail (1, 34, D) a +0 war axe (1, 50, D) a +0 tower shield (1, 51, D) a phantom mirror (2, 14, D) a +2 dagger of speed (2, 15, D) a lightning rod (4/4) (2, 16, D) a piece from Xom's chessboard (15/15) (2, 17, D) a +0 halberd (2, 32, D) a +0 plate armour (2, 33, D) a staff of death (2, 52, D) a lightning rod (4/4) (2, 53, D) a +2 long sword of flaming a +0 longbow 22 arrows a +0 robe a ring of resist corrosion (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) a +2 ring mail of fire resistance (3, 15, D) a +0 battleaxe (3, 32, D) a +1 long sword of protection (3, 33, D) a +2 scale mail of positive energy (3, 34, D) a +3 flail of protection (3, 50, D) a +0 spear of venom (3, 51, D) a staff of earth (3, 52, D) a +0 longbow a +4 scimitar of flaming 19 arrows a +0 robe (3, 53, D) a +1 whip of holy wrath a +0 robe an amulet of the acrobat an apis corpse (skeletalised by now) an apis corpse (skeletalised by now) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +1 vorpal shortbow (4, 15, D) a +2 ring mail of poison resistance (4, 16, D) the +9 demon blade "Geockave" {vorpal, +Blink rC+ rCorr Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you blink. It protects you from acid and corrosion. It makes you more stealthy. a +0 glaive a book of Callings a purple draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (4, 32, D) a box of beasts (4, 33, D) a phantom mirror (4, 34, D) a +0 war axe a +0 plate armour Sif Muna's Catalogue of Torrid Summoning Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 yes b - Summon Ice Beast Ice/Summoning 4 yes c - Summon Mana Viper Hexes/Summoning 5 yes d - Spellforged Servitor Conjuration/Summoning 7 yes a human corpse (skeletalised by now) (4, 35, D) 4 large rocks (4, 50, D) a staff of fire (4, 51, D) a phial of floods (4, 52, D) a +1 whip of holy wrath a +0 robe a condenser vane (4, 53, D) a +3 scimitar of holy wrath the +7 arbalest of Tegeos {elec, rElec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. an apis corpse (skeletalised by now) (4, 54, D) a +0 longbow of freezing a +0 long sword of flaming 14 arrows a +0 robe (5, 14, D) +2 ice dragon scales (5, 15, D) a +1 scale mail of fire resistance (5, 16, D) a +0 scimitar a piece from Xom's chessboard (15/15) (5, 32, D) a phantom mirror (5, 34, D) 4 large rocks a +1 battleaxe of freezing a +0 plate armour a human corpse (skeletalised by now) (5, 35, D) a +4 morningstar of protection a +10 plate armour of ponderousness a +2 vorpal long sword a +0 chain mail a +0 kite shield a +0 great sword a +0 chain mail a scroll of brand weapon a human corpse (skeletalised by now) a human corpse (skeletalised by now) (5, 39, D) a +2 glaive of freezing a +0 chain mail an amulet of regeneration (5, 50, D) a box of beasts (5, 52, D) a +2 vorpal long sword (5, 54, D) +0 pearl dragon scales a pearl dragon corpse (skeletalised by now) (5, 55, D) a +3 sacred scourge of holy wrath a +0 robe an apis corpse (skeletalised by now) (6, 14, D) a +1 dagger of draining (6, 15, D) a +0 flail (6, 16, D) a +0 vampiric broad axe a +3 hunting sling of freezing (6, 17, D) a +0 flail a +0 trident a green draconian corpse (skeletalised by now) (6, 33, D) a book of the Dragon (6, 34, D) the Catalogue of Shifting Venom Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 yes b - Spider Form Transmutation/Poison 3 yes c - Irradiate Conjuration/Transmutation 5 yes d - Alistair's Intoxication Transmutation/Poison 5 yes (6, 35, D) a +2 vorpal great mace a +0 chain mail (6, 51, D) a phial of floods (6, 52, D) a +0 shortbow a +0 scimitar of flaming 16 arrows a +0 robe a phantom mirror (6, 53, D) a pearl dragon corpse (skeletalised by now) (6, 54, D) a +0 shortbow a +0 falchion of flaming 25 arrows a +0 robe (6, 58, D) an apis corpse (7, -1, D) a ring of flight (7, 14, D) +0 shadow dragon scales (7, 15, D) a staff of earth (7, 16, D) a +0 scimitar (7, 17, D) a +0 battleaxe a +0 short sword (7, 21, D) a +0 battleaxe a scroll of brand weapon a black draconian corpse (skeletalised by now) (7, 31, D) a ring of protection from fire the ring of Gamoskawe {rPois Dex+2} [ring of poison resistance] It affects your dexterity (+2). It protects you from poison. (7, 32, D) a condenser vane (7, 33, D) a +0 arbalest 30 bolts a +0 long sword a +0 chain mail a yaktaur corpse (skeletalised by now) a human corpse (skeletalised by now) (7, 34, D) a +0 arbalest a +2 vampiric hand axe 16 bolts a +2 troll leather armour a yaktaur corpse (skeletalised by now) (7, 35, D) a +3 great mace a +0 chain mail a human corpse (skeletalised by now) (7, 49, D) a ring of willpower (7, 50, D) a staff of earth (7, 51, D) a +0 robe (7, 53, D) +0 pearl dragon scales a pearl dragon corpse (skeletalised by now) (7, 54, D) a +0 shortbow a +1 flail of flaming 24 arrows a +3 leather armour of fire resistance a +5 eudemon blade of holy wrath a +0 tower shield (8, 14, D) a +2 plate armour of poison resistance (8, 15, D) a staff of death (8, 16, D) the +9 staff of Wucad Mu {*channel} a +6 ring of strength (8, 32, D) a phial of floods (8, 33, D) a piece from Xom's chessboard (15/15) (8, 34, D) a phantom mirror (8, 35, D) a +0 great sword a +0 plate armour (8, 50, D) the +0 pair of boots of Sorcery {Contam rC+ Dex+10} It affects your dexterity (+10). It protects you from cold. It causes magical contamination when unequipped. (8, 52, D) a +3 scimitar of holy wrath a +2 ring mail of cold resistance a +0 tower shield +0 pearl dragon scales a +0 robe a pearl dragon corpse (skeletalised by now) (8, 55, D) an apis corpse (skeletalised by now) (9, 14, D) a +0 mace (9, 15, D) the +1 swamp dragon scales of Ethereal Birdsong {rPois rF+ rCorr Stlth+} It protects you from fire. It protects you from poison. It protects you from acid and corrosion. It makes you more stealthy. (9, 16, D) the +6 arbalest "Damnation" {damnation} (9, 17, D) a +0 short sword of venom a yellow draconian corpse (skeletalised by now) (9, 33, D) a +1 pair of gloves of dexterity (9, 34, D) 8 large rocks 4 scrolls of enchant weapon a stone giant corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (9, 35, D) a +0 dire flail a +0 plate armour a human corpse (skeletalised by now) (9, 36, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (9, 50, D) a condenser vane (9, 51, D) the +0 scale mail of Aqissoci {Drain rN+ Int+7} It affects your intelligence (+7). It protects you from negative energy. It drains your maximum health when unequipped. (9, 52, D) an amulet of regeneration (9, 53, D) +0 pearl dragon scales a pearl dragon corpse (skeletalised by now) (9, 54, D) an apis corpse (skeletalised by now) (9, 55, D) a +0 longbow a +4 scimitar of flaming 18 arrows a +0 robe (9, 58, D) a +4 scimitar of holy wrath a +0 tower shield a +3 sacred scourge of holy wrath a +3 plate armour of fire resistance a +2 scimitar of holy wrath a +0 tower shield (10, 0, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. (10, 14, D) a phantom mirror (10, 15, D) a piece from Xom's chessboard (15/15) (10, 16, D) the +5 chain mail "Ronelytink" {Harm} It increases damage dealt and taken. (10, 32, D) a book of Hexes (10, 34, D) the +8 glaive of the Guard {elec, spectral, AC+5} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. When it strikes, its spirit leaps out and fights alongside the wielder. It affects your AC (+5). (10, 35, D) a +0 great mace a +0 plate armour a human corpse (skeletalised by now) (10, 36, D) 3 large rocks a stone giant corpse (skeletalised by now) (10, 50, D) a +2 cloak of poison resistance (10, 51, D) a staff of cold (10, 52, D) a book of Ice an apis corpse (skeletalised by now) (10, 54, D) a +4 scimitar of flaming a +0 fustibalus 17 sling bullets a +2 leather armour of willpower a +0 buckler (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a phial of floods (11, 15, D) a staff of air (11, 16, D) a +0 battleaxe a +3 hand axe of pain a purple draconian corpse (skeletalised by now) (11, 17, D) the +8 dagger of Leed {elec, rC+++ Str+2 Stlth-} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+2). It renders you almost immune to cold. It makes you less stealthy. (11, 32, D) a +0 scale mail of fire resistance (11, 34, D) a +2 battleaxe a +0 plate armour a lightning rod (4/4) (11, 35, D) a +0 battleaxe a +0 plate armour a +0 battleaxe of freezing a +0 plate armour (11, 39, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (11, 50, D) a ring of positive energy (11, 51, D) a staff of cold (11, 52, D) a staff of cold (11, 53, D) an apis corpse (skeletalised by now) (11, 54, D) a +3 long sword of holy wrath a +0 tower shield (12, 14, D) a +0 mace of protection (12, 15, D) a +0 war axe (12, 16, D) a +0 short sword (12, 32, D) a staff of death (12, 33, D) a staff of poison (12, 34, D) a +0 battleaxe a +0 chain mail a ring of ice a +1 war axe a +0 plate armour a tin of tremorstones (2/2) a human corpse (skeletalised by now) (12, 50, D) a book of the Dragon (12, 51, D) a +3 quarterstaff of draining (12, 52, D) a +4 scale mail of cold resistance (12, 54, D) +0 pearl dragon scales a pearl dragon corpse (skeletalised by now) (13, 33, D) a +4 short sword of speed (13, 34, D) a +0 great sword a +0 chain mail a +3 leather armour of willpower a human corpse (skeletalised by now) (13, 50, D) a +0 robe (13, 51, D) a book of Summonings (13, 52, D) a +6 ring of intelligence a +6 ring of intelligence (14, 34, D) a +0 battleaxe a +0 chain mail (14, 50, D) a lightning rod (4/4) (14, 51, D) an amulet of reflection (18, 48, D) a staff of poison (18, 49, D) an amulet of magic regeneration (18, 50, D) a +5 shortbow of freezing (19, 0, D) a staff of death (19, 1, D) a box of beasts (19, 2, D) a +0 rapier a +0 robe (19, 5, D) an amulet of the acrobat an amulet of magic regeneration an amulet of guardian spirit a +6 ring of dexterity a throwing net (19, 16, D) a staff of air (19, 17, D) a staff of conjuration (19, 33, D) the +7 falchion of the Big Bang {flame, rN++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from negative energy. (19, 48, D) the +11 quarterstaff "Mebolaxt" {vamp, Drain rN++ rCorr Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It greatly protects you from negative energy. It protects you from acid and corrosion. It drains your maximum health when unequipped. (19, 49, D) a ring of see invisible (19, 50, D) a lightning rod (4/4) (20, 0, D) the +1 leather armour of the Final Ears {rPois} It protects you from poison. (20, 1, D) the +4 ring mail of Articulation {rPois} It protects you from poison. (20, 16, D) a staff of conjuration (20, 17, D) a ring of ice a +0 glaive a +0 trident (20, 18, D) the +7 hand axe "Newt's Regret" {vorpal, rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. a ring of flight (20, 32, D) the +8 short sword "Cunuuj" {vorpal, Contam rPois Str+9 SInv} It inflicts extra damage upon your enemies. It affects your strength (+9). It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. (20, 33, D) a +2 vorpal trident (20, 48, D) the Handbook of Enthralling Translocation Spells Type Level Known a - Leda's Liquefaction Hexes/Earth 4 yes b - Cause Fear Hexes 4 yes c - Silence Hexes/Air 5 yes d - Summon Forest Summoning/Translocation 5 yes (20, 49, D) an amulet of regeneration (20, 50, D) a lightning rod (4/4) (21, 16, D) a staff of cold (21, 17, D) the +8 arbalest "Syahym" {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). (21, 18, D) a +0 cloak a +0 war axe a +0 hand axe (21, 32, D) the +3 hunting sling "Araokko" {flame, +Blink Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It lets you blink. (21, 33, D) a phial of floods (21, 34, D) a +1 rapier of protection (21, 35, D) a cane toad corpse (skeletalised by now) (21, 37, D) a catoblepas corpse (skeletalised by now) (21, 48, D) a +3 chain mail of fire resistance (21, 49, D) the +1 rapier of Eheas {protect, Drain rF+++ Int+5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+5). It renders you almost immune to fire. It drains your maximum health when unequipped. (21, 50, D) the +8 war axe "Cemielo" {vorpal, rElec rC+ rN+ SInv} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. (22, 1, D) a +0 trident (22, 3, D) a +6 trident of venom a +0 leather armour (22, 4, D) a +0 spear 9 silver javelins a +0 leather armour (22, 17, D) a +0 hand axe a +0 flail (22, 18, D) a +4 dagger of venom (22, 19, D) a +0 long sword (22, 32, D) a staff of death (22, 33, D) a +3 spear of freezing a yak corpse (skeletalised by now) (22, 34, D) a +0 pair of boots of rampaging a komodo dragon corpse (skeletalised by now) (22, 48, D) a scroll of brand weapon (22, 49, D) a book of the Sky (22, 50, D) a +1 hand crossbow of freezing (23, 0, D) a +2 spear of flaming 12 silver javelins a +0 leather armour (23, 1, D) a staff of air (23, 4, D) a +0 halberd of venom (23, 17, D) a +0 hand axe a staff of air (23, 18, D) a +0 short sword a +2 scimitar of electrocution (23, 32, D) a staff of fire (23, 33, D) the +11 hunting sling of Pitevek {vorpal, Str+4 Int+4} Any stone fired from it inflicts extra damage. It affects your strength (+4). It affects your intelligence (+4). (23, 34, D) a ring of fire (23, 36, D) a water moccasin corpse (skeletalised by now) (23, 48, D) a +1 long sword of holy wrath (23, 50, D) a phial of floods (24, 0, D) a +0 spear of venom (24, 1, D) a +4 vorpal spear 7 javelins a +0 leather armour a +3 hand crossbow of freezing (24, 3, D) a +0 rapier a +0 robe (24, 16, D) a book of the Sky (24, 17, D) a +1 scythe of freezing a +0 halberd a +0 war axe of venom a +0 long sword a +0 cloak (24, 18, D) a +6 falchion of holy wrath (24, 19, D) a +0 halberd of freezing (24, 32, D) an amulet of reflection (24, 34, D) a +0 vorpal fustibalus a rime drake corpse (skeletalised by now) (24, 37, D) a yak corpse (skeletalised by now) (24, 49, D) the +5 great sword of the Vaults {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). (24, 50, D) a +4 vorpal arbalest (25, 1, D) a +0 trident (25, 5, D) a +0 demon trident of venom a +1 plate armour of cold resistance (25, 16, D) a +2 chain mail of positive energy (25, 17, D) a +0 short sword a +0 cloak a +6 ring of dexterity (25, 18, D) a +0 cloak a +0 scimitar (25, 19, D) a +0 cloak a +0 flail (25, 32, D) a +0 short sword of protection (25, 33, D) the ring "Ziullug" {rN+ Will+ Dex+7} [ring of willpower] It affects your dexterity (+7). It protects you from negative energy. It increases your willpower. a hydra corpse (skeletalised by now) (25, 34, D) a staff of conjuration a basilisk corpse (skeletalised by now) (25, 35, D) a dire elephant corpse (skeletalised by now) (25, 38, D) a water moccasin corpse (skeletalised by now) (25, 41, D) the ring "Niyth" {rPois rN+ Str+6} [ring of strength] It affects your strength (+6). It protects you from poison. It protects you from negative energy. (25, 48, D) a book of Dreams (25, 49, D) a +1 trident of protection (26, 0, D) a staff of poison (26, 1, D) the +6 morningstar "Jellyslayer" {pain, Will+ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It increases your willpower. a +0 trident (26, 17, D) a staff of air (26, 18, D) a +2 war axe of distortion (26, 32, D) a +2 plate armour of cold resistance (26, 33, D) 4 scrolls of enchant weapon a water moccasin corpse (skeletalised by now) (26, 34, D) a +2 war axe of electrocution a komodo dragon corpse (skeletalised by now) (26, 36, D) a cane toad corpse (skeletalised by now) (26, 38, D) a wolf corpse (skeletalised by now) (26, 48, D) the +4 lajatang of Modesty {holy, Fragile rN+ Str+4 Int+7} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your intelligence (+7). It protects you from negative energy. It will be destroyed if unequipped. (26, 49, D) 4 scrolls of enchant weapon (27, 0, D) a +0 rapier a +0 robe (27, 1, D) a +1 ring mail of fire resistance (27, 2, D) a +1 rapier of holy wrath a +0 robe (27, 16, D) a +2 leather armour of positive energy (27, 17, D) a +0 halberd (27, 18, D) a +0 short sword a +0 cloak (27, 19, D) a +0 cloak (27, 20, D) a +0 cloak (27, 32, D) a +4 vorpal shortbow (27, 33, D) a tin of tremorstones (2/2) (27, 34, D) a +6 ring of strength (27, 35, D) a hell rat corpse (skeletalised by now) a hydra corpse (skeletalised by now) (27, 48, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (27, 49, D) a book of Clouds (27, 50, D) an amulet of magic regeneration (28, 0, D) a +0 leather armour (28, 16, D) a staff of air (28, 17, D) a +0 long sword a staff of fire (28, 32, D) a +0 mace of protection (28, 35, D) a water moccasin corpse (skeletalised by now) (28, 48, D) a staff of air (28, 49, D) a +3 scale mail of cold resistance (28, 50, D) the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. It greatly protects you from fire. It makes you very vulnerable to cold. (28, 54, D) a hell hog corpse (29, 0, D) a +6 rapier of flaming (29, 1, D) the +1 dagger "Nozxets" {drain, rPois rF+ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from fire. It protects you from poison. (29, 16, D) a +1 vorpal hunting sling (29, 17, D) the +2 robe of the Blue Moon {Dex+4} It affects your dexterity (+4). (29, 32, D) a tin of tremorstones (2/2) (29, 33, D) a +5 vampiric bardiche (29, 48, D) a staff of death (29, 49, D) a staff of death (29, 50, D) a +3 dagger of speed (29, 54, D) a very ugly thing corpse (30, 18, D) a +0 glaive (30, 48, D) a +2 vampiric falchion (30, 49, D) a +4 falchion of flaming (30, 50, D) a +4 vorpal battleaxe (30, 51, D) a +5 halberd of flaming a +0 chain mail a human corpse (31, 48, D) the +6 shadow dragon scales "Woaklem" {Rampage +Blink Will++ Dex-5 Stlth++++} It affects your dexterity (-5). It lets you blink. It bestows one free step when moving towards enemies. It greatly increases your willpower. It makes you much more stealthy. (31, 49, D) a +2 short sword of electrocution (31, 50, D) the Incunabulum of the Snowflakes Spells Type Level Known a - Freeze Ice 1 yes b - Ensorcelled Hibernation Hexes/Ice 2 yes c - Ice Form Ice/Transmutation 4 yes d - Summon Ice Beast Ice/Summoning 4 yes e - Simulacrum Ice/Necromancy 6 yes (32, 48, D) a +2 leather armour of fire resistance (32, 49, D) a +2 vorpal scimitar (33, 48, D) a +3 ring mail of willpower (33, 49, D) the +9 morningstar "Beetle's Death Toll" {speed, rCorr Str+5 Dex+2 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (+5). It affects your dexterity (+2). It protects you from acid and corrosion. It makes you more stealthy. (33, 50, D) a +1 morningstar of protection (34, 28, D) a +0 robe (34, 48, D) a +5 scimitar of flaming (34, 49, D) a book of Flames (34, 50, D) a +6 ring of intelligence (35, 0, D) a +2 vorpal mace (35, 14, D) a +1 long sword of freezing (35, 15, D) a book of Changes (35, 16, D) a +0 scythe of venom (still there?) a +0 flail (still there?) (35, 29, D) the +11 halberd "Duetriff" {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). (36, 0, D) a +0 rapier a +0 leather armour (36, 1, D) a +3 scythe of venom a +0 robe a book of Minor Magic (36, 14, D) a condenser vane (36, 15, D) a +3 ring mail of cold resistance (36, 28, D) the +9 bardiche of Disembowelment {flame, +Blink} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you blink. (36, 30, D) a +0 hunting sling a +0 falchion of flaming 5 stones a +0 robe a +0 buckler (37, 0, D) a tin of tremorstones (2/2) (37, 1, D) a +2 robe of willpower (37, 14, D) the +2 cloak of Weak Contentment {*Corrode rElec Regen+ Str-3} It affects your strength (-3). It insulates you from electricity. It increases your rate of health regeneration. It may corrode you when you take damage. (37, 15, D) an amulet of magic regeneration (37, 28, D) a condenser vane (37, 29, D) a +0 longbow (still there?) a +2 flail of flaming (still there?) 14 arrows (still there?) a +0 robe (still there?) a staff of poison (still there?) (38, 0, D) a +0 hand axe a +0 ring mail a wand of flame (27) the Tome of Lightness and Transformation Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Wereblood Transmutation 2 yes c - Silence Hexes/Air 5 yes d - Hydra Form Transmutation 5 yes (38, 1, D) a +0 scimitar of flaming (still there?) a +0 robe (still there?) a potion of mutation (still there?) the +1 storm dragon scales "Cengaketu" {rElec Str+4 Stlth+} (still there?) It affects your strength (+4). It insulates you from electricity. It makes you more stealthy. (38, 14, D) a +0 long sword a +0 robe a +2 spear of venom (38, 15, D) a +0 mace of protection (38, 29, D) a staff of cold (38, 30, D) a +3 whip of holy wrath a +0 robe (39, 0, D) a +0 hunting sling of freezing (39, 1, D) a +0 giant club a +0 robe a potion of brilliance the +7 spear "Qipnom" {vorpal, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (39, 4, D) a +1 demon trident of draining (still there?) a +3 chain mail of fire resistance (still there?) a +0 tower shield (still there?) (39, 14, D) a staff of fire (39, 15, D) a +0 battleaxe of freezing (still there?) a staff of earth (still there?) (39, 28, D) a phial of floods (39, 29, D) a +3 halberd of flaming (39, 48, D) a +3 vorpal hunting sling (39, 49, D) the +7 whip "Beuran" {protect, Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It makes you more stealthy. (39, 50, D) a +0 scale mail of cold resistance (39, 53, D) a potion of attraction (40, 0, D) the +9 mace "Zoepp" {venom, Fly Str+3 Int-4 SInv} (still there?) It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (-4). It lets you see invisible. It grants you flight. a +0 robe (still there?) a +0 dagger (still there?) (40, 3, D) a +1 troll leather armour {Snorg} (unseen) (40, 14, D) a +7 scythe of protection (still there?) a +1 dagger of freezing (still there?) (40, 15, D) the +8 spear "Nuypla Gehoy" {flame, Int+2} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). a +0 robe (still there?) a +0 long sword (still there?) (40, 18, D) a +0 trident (40, 29, D) a +1 pair of boots of stealth (40, 48, D) the +0 ring mail of the Other Side {Stlth+} It makes you more stealthy. (40, 49, D) a +1 short sword of venom (still there?) 5 curare-tipped darts (still there?) a +3 vorpal spear (still there?) the kobold corpse of Sonja (still there?) (40, 50, D) a +2 longbow of flaming (still there?) 13 arrows (still there?) a +0 barding (still there?) the necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6} (still there?) [amulet of nothing] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you go berserk. It may make you go berserk in combat. It greatly increases your willpower. (41, 0, D) a piece from Xom's chessboard (15/15) (41, 1, D) a +0 triple crossbow of flaming (41, 5, D) a +2 scimitar of flaming (41, 14, D) a staff of cold (41, 15, D) a book of Flames (41, 28, D) 4 scrolls of enchant weapon (41, 29, D) a +5 fustibalus of freezing (41, 33, D) the amulet "Sedut" {Reflect Will- Str+4 Int-4 SH+5 SInv} [amulet of reflection] It reflects blocked missile attacks. It affects your strength (+4). It affects your intelligence (-4). It lets you see invisible. It affects your SH (+5). It decreases your willpower. (41, 48, D) a +0 great sword of electrocution (still there?) a +2 scale mail of willpower (still there?) a potion of brilliance (still there?) a staff of conjuration (still there?) the tengu corpse of Sojobo (still there?) (41, 49, D) a +4 dagger of chaos (still there?) a +0 robe (still there?) a scroll of acquirement (still there?) the human corpse of Psyche (still there?) (41, 50, D) a +2 trident of freezing (still there?) a +0 robe (still there?) a condenser vane (still there?) the merfolk corpse of Ilsuiw (still there?) (42, 0, D) a +1 flail of holy wrath (42, 1, D) a staff of earth (42, 14, D) a staff of fire (42, 15, D) a +2 robe of willpower (42, 28, D) an amulet of faith (42, 29, D) a phial of floods (42, 48, D) a +1 war axe of flaming (42, 49, D) a +0 vorpal flail (42, 50, D) a +0 ring mail of willpower (still there?) the troll corpse of Purgy (still there?) (43, 15, D) a +3 vorpal long sword (43, 28, D) a +0 great sword of flaming (43, 29, D) an amulet of the acrobat (43, 48, D) a +2 battleaxe of venom (still there?) a +0 chain mail (still there?) a book of Alchemy (still there?) the orc corpse of Saint Roka (still there?) (43, 49, D) the +8 flail "Nowetoq" {freeze, Will- Dex+3 Stlth+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It decreases your willpower. It makes you more stealthy. +1 storm dragon scales (still there?) the +7 falchion "Jaheserawa" {elec, rN++ Int+4 Stlth-} (still there?) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+4). It greatly protects you from negative energy. It makes you less stealthy. the human corpse of Margery (still there?) (43, 50, D) a box of beasts (44, 48, D) a book of Power (44, 49, D) a +4 antimagic falchion (44, 50, D) the ring of Deumaul {rN+ rCorr SInv} [ring of see invisible] It protects you from negative energy. It lets you see invisible. It protects you from acid and corrosion. (44, 51, D) a +0 scimitar (still there?) a +0 ring mail (still there?) a potion of mutation (still there?) the ring of Woseunt {rC++ rN+ Str+2 Int+6 Dex+2} (still there?) [ring of intelligence] It affects your strength (+2). It affects your intelligence (+6). It affects your dexterity (+2). It greatly protects you from cold. It protects you from negative energy. the human corpse of Frances (still there?) (45, 48, D) the +0 pair of boots of the Delicate Griffon {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. (45, 49, D) 4 potions of haste (45, 50, D) a phial of floods (45, 51, D) a book of the Earth (46, 48, D) the +1 robe of Defence {Harm rN++ Dex-5} It affects your dexterity (-5). It greatly protects you from negative energy. It increases damage dealt and taken. (46, 49, D) a +3 war axe of venom (still there?) 2 throwing nets (still there?) a +0 chain mail (still there?) 4 potions of heal wounds (still there?) the human corpse of Harold (still there?) (46, 50, D) a +1 rapier of electrocution (still there?) a +0 cloak of stealth (still there?) a +0 pair of gloves (still there?) a book of Maledictions (still there?) the human corpse of Nikola (still there?) (46, 51, D) a +0 glaive of venom (46, 52, D) a +2 scimitar (still there?) a +0 plate armour (still there?) a potion of magic (still there?) (47, 48, D) a manual of Short Blades (47, 49, D) a +3 plate armour of poison resistance (47, 50, D) a +0 short sword (still there?) a +3 leather armour of fire resistance (still there?) a potion of heal wounds (still there?) a +1 battleaxe of distortion (still there?) the elf corpse of Duvessa (still there?) (47, 51, D) the Incunabulum of Vitriolic Beguiling Spells Type Level Known a - Slow Hexes 2 yes b - Poisonous Vapours Poison/Air 2 yes c - Yara's Violent Unravelling Hexes/Transmutation 5 yes d - Alistair's Intoxication Transmutation/Poison 5 yes e - Invisibility Hexes 6 no (48, 48, D) the +6 falchion "Ogreslayer" {freeze, rN+ Str-4 Int+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It affects your intelligence (+2). It protects you from negative energy. It makes you more stealthy. (48, 49, D) a staff of cold (48, 50, D) a staff of fire (48, 51, D) a +4 arbalest of flaming (49, 1, D) a tin of tremorstones (2/2) (49, 12, D) a book of the Tempests (49, 26, D) a +0 dagger (still there?) a +0 robe (still there?) (49, 36, D) a tin of tremorstones (2/2) (49, 37, D) a +4 flail of distortion (49, 48, D) a +0 leather armour (49, 49, D) a staff of earth (49, 50, D) a +3 trident of flaming (still there?) a +2 robe of willpower (still there?) a potion of mutation (still there?) a staff of air (still there?) the orc corpse of Blork the orc (still there?) (50, 0, D) a +3 long sword a +0 robe a lightning rod (4/4) (50, 1, D) a +0 dagger a +0 robe the +3 lajatang of Hash {distort, rPois rN+ Dex+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. (50, 11, D) a +0 shortbow 18 arrows (50, 12, D) the +8 quick blade of Discretion {drain, rElec rPois Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. (50, 13, D) a +0 spear of venom 6 javelins a +0 leather armour a +3 plate armour of fire resistance (50, 25, D) a +0 whip of venom (50, 37, D) the +1 fustibalus of Ruination {freeze, rF- rN++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from negative energy. (50, 48, D) the Papyrus of Aerial Stones Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Lee's Rapid Deconstruction Earth 5 no c - Iron Shot Conjuration/Earth 6 yes d - Statue Form Transmutation/Earth 6 yes (50, 49, D) a -1 spear (still there?) a +0 animal skin (still there?) a potion of haste (still there?) a scroll of holy word (still there?) the gnoll corpse of Grum (still there?) (50, 50, D) the ring of Kytokhlo {Fire Contam rPois Will+ rCorr} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It causes magical contamination when unequipped. It protects you from acid and corrosion. It increases your willpower. (50, 52, D) a ring of see invisible (51, 0, D) a +0 dagger a +0 robe a +0 robe (51, 1, D) the +4 ring mail of Dekhlu {rElec rCorr Str-3 SInv} It affects your strength (-3). It insulates you from electricity. It lets you see invisible. It protects you from acid and corrosion. (51, 12, D) a +2 demon trident of freezing a +0 robe the +11 chain mail of Supple Strength {Harm rElec rPois rF-} It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It increases damage dealt and taken. (51, 13, D) a +1 scale mail of fire resistance (51, 24, D) a +2 great sword of holy wrath (51, 25, D) a staff of air (51, 36, D) the +9 great sword "Zogul" {antimagic, rPois rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from poison. (51, 37, D) a +3 leather armour of fire resistance (51, 48, D) a box of beasts (51, 49, D) a +4 vorpal battleaxe (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) the human corpse of Rupert (still there?) (51, 50, D) a lightning rod (4/4) (52, 0, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (52, 1, D) a box of beasts (52, 11, D) a +6 ring of strength (52, 12, D) the +4 spear "Daniruez" {vorpal, +Rage rN+++ Will- rCorr} It inflicts extra damage upon your enemies. It renders you almost immune to negative energy. It lets you go berserk. It protects you from acid and corrosion. It decreases your willpower. (52, 24, D) a +6 ring of dexterity a wand of mindburst (5) a +6 ring of dexterity (52, 25, D) a +3 plate armour of willpower (52, 28, D) a +0 dagger a +0 robe a +3 broad axe of electrocution (52, 37, D) a staff of cold (52, 48, D) a phantom mirror (52, 49, D) a +3 vampiric war axe (still there?) a +0 leather armour (still there?) a +6 dire flail of protection (still there?) (52, 50, D) the +5 mace of the Shallot {vorpal, rC+ Will+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It increases your willpower. (52, 51, D) a +0 club (still there?) the +6 hunting sling of Byha {venom, rElec rPois rN+ Will+} (still there?) It poisons the ammo it fires. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It increases your willpower. a +0 robe (still there?) the human corpse of Jessica (still there?) (53, 1, D) a +2 spear of venom (53, 12, D) a +1 quarterstaff of draining a +0 trident (53, 13, D) a +8 quick blade (53, 24, D) a phial of floods (53, 26, D) a +0 war axe a +0 robe (53, 37, D) a +1 short sword of flaming (53, 48, D) a manual of Bows (53, 50, D) the +8 triple crossbow "Vaar" {penet, rPois rCorr} Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from poison. It protects you from acid and corrosion. (54, 1, D) a staff of cold (54, 4, D) a +0 flail (54, 12, D) a staff of conjuration (54, 13, D) a +0 spear 10 javelins a +0 leather armour +0 acid dragon scales (54, 25, D) a +1 robe of willpower (54, 36, D) the ring "Koocat" {Fire Fly} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It grants you flight. (54, 50, D) the +10 short sword "Lemmae" {vamp, Fly rElec rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It insulates you from electricity. It grants you flight. (55, 0, D) a +2 vorpal mace (55, 12, D) a phial of floods (55, 13, D) a +4 vampiric trident (55, 24, D) a staff of cold (59, 36, D) a piece from Xom's chessboard (15/15) (59, 37, D) a +0 hunting sling of freezing (60, 36, D) a +2 plate armour of cold resistance (60, 37, D) a +0 pair of boots of stealth (61, 0, D) the +10 plate armour of the Storm King {+Blink rC- Int+3 Stlth+} It affects your intelligence (+3). It makes you vulnerable to cold. It lets you blink. It makes you more stealthy. (61, 8, D) a staff of earth (61, 26, D) a staff of death (61, 37, D) a staff of conjuration (62, 0, D) a staff of death (62, 1, D) a staff of cold a +0 flail (62, 9, D) a +0 buckler of cold resistance (62, 16, D) a staff of air (62, 17, D) a box of beasts (62, 19, D) a +0 trident (62, 26, D) a +0 crystal plate armour (62, 27, D) a +2 scale mail of fire resistance (62, 36, D) a +1 plate armour of cold resistance (62, 37, D) a staff of conjuration (63, 8, D) a +3 leather armour of cold resistance (63, 16, D) a staff of cold (still there?) a +0 shortbow (still there?) 18 arrows (still there?) (63, 17, D) a +0 shortbow (still there?) 28 arrows (still there?) a +1 short sword of freezing (still there?) (63, 18, D) a +0 trident (still there?) 5 boomerangs (still there?) (63, 19, D) a +0 trident (still there?) 8 boomerangs (still there?) (63, 26, D) a +2 shortbow of freezing (63, 36, D) a scroll of brand weapon (63, 37, D) a condenser vane (64, 16, D) a staff of air (64, 17, D) a +0 shortbow (still there?) 16 arrows (still there?) a staff of fire (still there?) (64, 26, D) a staff of earth (64, 27, D) a +0 shortbow of flaming (67, 0, D) a ring of flight (68, 0, D) a staff of fire (68, 3, D) a +0 hand axe (68, 4, D) a +0 morningstar (69, 0, D) a +0 dagger (69, 3, D) a staff of poison (unseen) (69, 36, D) a +4 vampiric hand axe (70, 8, D) a phantom mirror (70, 37, D) a +1 scimitar of draining (71, 8, D) a staff of earth (71, 16, D) the +3 leather armour of Dogma {Str+3} It affects your strength (+3). (71, 17, D) the +9 dagger of the Shimmering Saviour {flame, rPois rC+ Str-3 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your dexterity (+3). It protects you from cold. It protects you from poison. (unseen) (71, 35, D) a +6 ring of strength (71, 36, D) a +1 rapier of draining (71, 37, D) a piece from Xom's chessboard (15/15) (unseen) (72, 9, D) a +2 vorpal triple sword (72, 17, D) the +3 ring mail "Falost" {rF+ Int+3} It affects your intelligence (+3). It protects you from fire. (unseen) (72, 36, D) a staff of death (72, 37, D) a +4 hand crossbow of flaming (73, 1, D) a +4 scale mail of poison resistance (73, 16, D) a tin of tremorstones (2/2) (73, 26, D) a +2 hand crossbow of flaming (73, 27, D) a +2 whip of draining (73, 36, D) a box of beasts (73, 37, D) a +5 morningstar of holy wrath (74, 2, D) a +0 dagger (75, 1, D) a staff of fire