Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 5381145975651586018 6 runewalsh the Insei (level 1, 0/19 HPs) Began as an Octopode Transmuter on June 2, 2021. Slain by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:50 (78 turns). runewalsh the Insei (Octopode Transmuter) Turns: 78, Time: 00:00:50 Health: 0/19 AC: 3 Str: 11 XL: 1 Next: 90% Magic: 3/3 EV: 13 Int: 15 God: Gold: 27 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, engulfed, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, poison resistance, strong 1, evolution 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 27 gold pieces. Inventory: Scrolls a - 3 scrolls of identify d - a scroll of torment {unknown} g - 2 scrolls of blinking i - a scroll of holy word {unknown} Potions c - 2 potions of heal wounds e - 2 potions of magic h - a potion of degeneration {unknown} j - a potion of lignification {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.7 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) Your system is resistant to poisons. (rPois) Your muscles are strong. (Str +2) You evolve. Message History i - a scroll labelled PIOLAG JUVAWANI; a - 3 scrolls of identify (gained 1) c - 2 potions of heal wounds (gained 1) m - 4 potions of mutation {!q} (gained 1) j - a sedimented brown potion You see here 15 gold pieces. You now have 27 gold pieces (gained 15). Really quaff m - 4 potions of mutation {!q}? You feel extremely strange. You feel strong-willed. You feel resistant to poisons. Your regeneration stops near monsters. You feel stronger. There is an open door here. Really quaff m - 3 potions of mutation {!q}? You feel extremely strange. You feel weaker. You begin to regenerate regardless of the presence of monsters. You no longer feel strong-willed. A pair of antennae grows on your head! You feel less energetic. You feel stronger. Really quaff m - 2 potions of mutation {!q}? You feel extremely strange. The antennae on your head shrink away. You feel weaker. You feel stupid. You feel nature experimenting on you. Don't worry, failures die fast. Really quaff m - a potion of mutation {!q}? You feel extremely strange. You feel more energetic. You feel clever. You feel stronger. Iridescent scales grow over part of your body. You feel better. A human comes into view. The human shouts! The human barely misses you. You open the door. A water elemental comes into view. The human closely misses you. There is an open door to the Ecumenical Temple here. The water elemental hits you. The water elemental engulfs you in water! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ..'...♣.♣ ♣.# ..#.....♣♣ ♣.# ###....♣.♣ ♣♣.# ..#....≈.♣♣♣..###+#+###+ ..#...≈≈♣...♣.#p@....... ..#..≈≈≈≈.....'E⌠....... #'#..≈≈≈≈≈≈.♣.#...###### ..#.≈≈≈≈≈≈....#.⌠.# †.#.≈≈≈≈≈.....#...# ..#.≈≈≈.......#+### ###...........# ..............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental and a human. Vanquished Creatures A phantom (D) An endoplasm (D) 3 rats (D) 5 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 17 | D | Reached skill level 4 in Unarmed Combat 57 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 57 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 57 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 57 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 60 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 60 | D | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 60 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 60 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 60 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 60 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 61 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 61 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 61 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 61 | D | Gained mutation: You evolve. [potion of mutation] 62 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 62 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 62 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 62 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 74 | D | Noticed a water elemental 78 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.7 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 13 Kick || 3 Constrict || 1 Punch || 1 Tentacles || 1 Cast: Beastly Appendage || 2 Use: Potion || 6 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 1 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 1 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 77 daAuts