Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 834483892457233385 105 runewalsh the Martial Artist (level 4, -7/42 HPs) Began as an Octopode Transmuter on June 2, 2021. Mangled by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:06 (108 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 108, Time: 00:01:07 Health: -7/42 AC: 2 Str: 9 XL: 4 Next: 81% Magic: 5/7 EV: 19 Int: 16 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, spider-form (expiring), very quick A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch Inventory: Wands a - a wand of flame (13) Scrolls b - 2 scrolls of torment {unknown} d - a scroll of identify {unknown} h - a scroll of holy word {unknown} k - a scroll of enchant weapon {unknown} Potions c - a potion of heal wounds e - 2 potions of magic i - 2 potions of flight {unknown} j - 4 potions of mutation {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 8.9 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Transmutations - Level 3.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 17% 1 s - Spider Form Tmut/Pois 5% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 22% 2 Ice Form Ice/Tmut 6% N/A 88% 4 Hydra Form Tmut 5% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Okay, then. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. Casting: Spider Form (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. As you open the door, it creaks loudly! A jelly comes into view. A shadow comes into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jelly quivers. The shadow completely misses you. You hit the shadow. The shadow is lightly damaged. The shadow closely misses you. Unknown command. You hit the shadow but do no damage. The shadow is lightly damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The shadow completely misses you. You hit the shadow but do no damage. The shadow is lightly damaged. Unknown command. You maul the shadow!! The shadow is almost destroyed. The water elemental misses you. The shadow completely misses you. Unknown command. You hit the shadow. You destroy the shadow! Your transformation is almost over. The water elemental hits you! You die... ▓ ▓▓▓ ♣♣ ♣.# .♣ ♣.# ♣♣♣ ♣.# ≈.♣♣♣♣.###+#+###+## ≈♣♣....#..........# ≈≈♣..♣.'.⌠.....Es.# ≈≈≈≈.♣.#...######'# ≈≈≈....#.⌠.# J# ≈≈.....#...# .# .......#+### .# .†.....# .+ .......# .# ▓▓▓▓▓▓▓▓ ▓▓ You could see a water elemental and a jelly. Vanquished Creatures A shadow (D) A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 7 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Noticed Jessica 16 | D | Killed Jessica 17 | D | Reached skill level 5 in Unarmed Combat 17 | D | Reached XP level 2. HP: 7/18 MP: 5/5 17 | D | Reached XP level 3. HP: 10/23 MP: 6/6 37 | D | Learned a level 3 spell: Spider Form 39 | D | Noticed a scorpion 51 | D | Killed a scorpion 52 | D | Reached skill level 8 in Unarmed Combat 52 | D | Reached XP level 4. HP: 15/28 MP: 4/7 95 | D | Noticed a water elemental 102 | D | Noticed a shadow 108 | D | Killed a shadow 108 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 8 | 8.9 Transmutations | 3 | 3.0 Poison Magic | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | 9 || 17 Kick | 3 | || 3 Constrict | 2 | || 2 Cast: Beastly Appendage | 1 | || 1 Spider Form | 1 | 1 || 2 Use: Potion | 1 | 1 || 2 Scroll | | 1 || 1 Dodge: Dodged | 7 | 7 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 1 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 1 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 111 daAuts