Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 4181459386227116191 49 runewalsh the Insei (level 3, -16/23 HPs) Began as an Octopode Transmuter on June 3, 2021. Demolished by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:02 (96 turns). runewalsh the Insei (Octopode Transmuter) Turns: 96, Time: 00:01:02 Health: -16/23 AC: 3 Str: 9 XL: 3 Next: 75% Magic: 4/6 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed, on berserk cooldown, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, agile 1, mutation resistance 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Armour f - a +0 buckler Scrolls a - 3 scrolls of identify c - 4 scrolls of holy word {unknown} d - a scroll of fear {unknown} Potions b - a potion of curing e - 2 potions of magic g - 4 potions of flight Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.7 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations + Level 0.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 s - Spider Form Tmut/Pois 2% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 14% 2 Ice Form Ice/Tmut 4% N/A 80% 4 Hydra Form Tmut 4% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You are agile. (Dex +2) You are somewhat resistant to further mutation. Message History Okay, then. You tentacle-slap the water elemental. The water elemental is lightly damaged. You feel yourself speed up. The water elemental barely misses you. You barely miss the water elemental. You squeeze the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. You feel better. You tentacle-slap the water elemental but do no damage. Your tentacle-slap misses the water elemental. Your squeeze misses the water elemental. The water elemental is moderately damaged. Your transformation is almost over. You barely miss the water elemental. The water elemental is moderately damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You tentacle-slap the water elemental but do no damage. Your tentacle spike misses the water elemental. The water elemental is lightly damaged. Unknown command. You completely miss the water elemental. You pierce the water elemental. The water elemental is moderately damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You bludgeon the water elemental! You squeeze the water elemental, but do no damage. The water elemental is severely damaged. You barely miss the water elemental. You pierce the water elemental. You tentacle-slap the water elemental, but do no damage. The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#..†...#####..# ▓..##.......#..#..# ▓##.##.##...#$$#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##..###.@E'.⌠.... ▓.###..##..## #...#...### ▓#.....##..# #....# ⌠.# ###..##...##.....# .# ##†.##....#......# # #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 35 | D | Reached skill level 4 in Unarmed Combat 49 | D | Noticed Crazy Yiuf 57 | D | Killed Crazy Yiuf 58 | D | Reached skill level 6 in Unarmed Combat 58 | D | Reached XP level 2. HP: 3/18 MP: 1/5 58 | D | Reached XP level 3. HP: 5/23 MP: 1/6 58 | D | HP: 1/34 [human (4)] 60 | D | Reached skill level 7 in Unarmed Combat 68 | D | Learned a level 3 spell: Spider Form 74 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 74 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 75 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 75 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 75 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 76 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 76 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 76 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 76 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 77 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 77 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 77 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 77 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 85 | D | Noticed a water elemental 96 | D | Demolished by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.7 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 25 Constrict || 4 Kick || 4 Tentacles || 2 Punch || 1 Cast: Beastly Appendage || 5 Use: Potion || 8 Scroll || 1 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 6 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 6 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 97 daAuts