Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 18339527401452646179 28 runewalsh the Insei (level 3, -6/23 HPs) Began as an Octopode Transmuter on June 3, 2021. Mangled by a human (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:41 (45 turns). runewalsh the Insei (Octopode Transmuter) Turns: 45, Time: 00:00:42 Health: -6/23 AC: 0 Str: 9 XL: 3 Next: 12% Magic: 3/7 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (ring currently unavailable) rCorr . Rampage . (ring currently unavailable) Will ..... NoTele + (ring currently unavailable) Stlth +......... (ring currently unavailable) HPRegen 0.07/turn (ring currently unavailable) MPRegen 0.10/turn (ring currently unavailable) (ring currently unavailable) (ring currently unavailable) @: pig-form, very quick A: fast, no casting, almost no armour, (amphibious), (8 rings), small, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were in the Dungeon. You were a filthy swine. You visited 1 branch Inventory: Wands p - a wand of polymorph (4) Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 5.0 Unarmed Combat - Level 3.0 Spellcasting - Level 3.0 Transmutations + Level 2.9 Poison Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 12% N/A 9% 2 Spider Form Tmut/Pois 5% N/A 17% 3 Ice Form Ice/Tmut 7% N/A 69% 4 Hydra Form Tmut 6% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations You are a filthy swine. You move quickly. Your equipment is almost entirely melded. You are incapable of wielding weapons or throwing items. You cannot cast spells. You cannot wear most types of armour. ((You are amphibious.)) ((You can wear up to eight rings at the same time.)) ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. p - a wand of polymorph (5) Things that are here: a +5 dagger; a +0 robe; the human corpse of Jessica Okay, then. Your transformation is almost over. Adjust (i)tems, (s)pells, or (a)bilities? You don't currently have any abilities. A human comes into view. Crazy Yiuf the Enlightened comes into view. He is wielding a +2 quarterstaff of chaos. The human shouts! Crazy Yiuf shouts! Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You reach down and open the door. A water elemental comes into view. Your transformation has ended. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? You turn into a filthy swine. You hit the human but do no damage. The human closely misses you. You hit Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You feel your power leaking away. The human barely misses you. Unknown command. You barely miss Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * The human hits you! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#$..#### ##h# ...#......## #gp# ..##.......# #.E# ##.##.##...# #..# ##.##.###..# #..# #.####.##..# #...'.⌠.... .###..##..## #...#...### #.†...##).# #....#.⌠.# ###..##...##.....# ..# You could see a water elemental, a human and Crazy Yiuf. Vanquished Creatures Jessica (D) An endoplasm (D) A rat (D) 3 creatures vanquished. Vanquished Creatures (others) 3 plants (D) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D | Noticed Jessica 27 | D | Killed Jessica 28 | D | Reached skill level 5 in Unarmed Combat 28 | D | Reached XP level 2. HP: 18/18 MP: 4/6 28 | D | Reached XP level 3. HP: 23/23 MP: 4/7 33 | D | Noticed Crazy Yiuf 37 | D | Noticed a water elemental 45 | D | HP: 1/23 [Crazy Yiuf/+2 quarterstaff of chaos (2)] 45 | D | Mangled by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 5 | 5.0 Spellcasting | 3 | 3.0 Transmutations | 3 | 3.0 Poison Magic | 2 | 2.9 Fighting | | 1.0 Dodging | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 1 Tentacles || 1 Cast: Beastly Appendage || 1 Evoke: Wand || 1 Use: Scroll || 1 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 6 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 6 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 44 daAuts