Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 2187091240590298124 106 runewalsh the Martial Artist (level 4, -2/42 HPs) Began as an Octopode Transmuter on June 4, 2021. Slain by a shadow (29 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:06 (106 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 106, Time: 00:01:06 Health: -2/42 AC: 2 Str: 7 XL: 4 Next: 84% Magic: 4/8 EV: 19 Int: 16 God: Gold: 28 SH: 0 Dex: 17 Spells: 5/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: berserking, spider-form, very quick A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (fangs 1), weak 1, wild magic 1 a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch You collected 28 gold pieces. Inventory: Scrolls a - 3 scrolls of identify {unknown} b - a scroll of torment {unknown} d - a scroll of immolation {unknown} Potions c - a potion of curing e - 2 potions of magic h - a potion of flight {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 8.6 Unarmed Combat - Level 3.0 Spellcasting - Level 3.0 Transmutations - Level 3.0 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 22% 1 s - Spider Form Tmut/Pois 7% N/A 43% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 15% N/A 30% 2 Ice Form Ice/Tmut 9% N/A 90% 4 Hydra Form Tmut 7% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((You have very sharp teeth.)) You are weak. (Str -2) Your spells are a little harder to cast, but a little more powerful. Message History Your teeth lengthen and sharpen. Unknown command. Unknown command. There is an open door here. Okay, then. You open the door. A water elemental comes into view. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Casting: Spider Form (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (22% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. As you open the door, it creaks loudly! A jelly comes into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! A shadow comes into view. You hit the water elemental but do no damage. The water elemental misses you. Unknown command. You bite the water elemental! The water elemental is moderately damaged. The shadow closely misses you. You bite the water elemental! The water elemental is severely damaged. The water elemental misses you. You bite the water elemental! The water elemental is almost destroyed. The shadow slips into darkness. The shadow flickers and vanishes! The water elemental completely misses you. You barely miss the water elemental. The water elemental is almost destroyed. You bite the water elemental! You destroy the water elemental! The shadow strikes at you from the darkness! Ouch! That really hurt! You die... ▓▓▓ # ##.# #####..# .#..#..# )#..#..###+#+###+## .##'#..#..........# .###..§'.⌠......s.# ####...#...######{# ###....#.⌠.# .# ##.....# .# .# #......# # .# †#.....# .+ ###....# .# ▓▓▓▓▓▓ ▓▓ There were no monsters in sight! Vanquished Creatures A scorpion (D) A water elemental (D) Jessica (D) A human (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D | Noticed Jessica 31 | D | Killed Jessica 32 | D | Reached skill level 5 in Unarmed Combat 32 | D | Reached XP level 2. HP: 11/18 MP: 3/6 32 | D | Reached XP level 3. HP: 14/23 MP: 3/7 44 | D | Learned a level 3 spell: Spider Form 45 | D | Noticed a scorpion 56 | D | Killed a scorpion 57 | D | Reached skill level 7 in Unarmed Combat 57 | D | Reached XP level 4. HP: 10/28 MP: 2/8 66 | D | Reached skill level 8 in Unarmed Combat 83 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 84 | D | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 84 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 84 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 84 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 85 | D | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 85 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 85 | D | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 86 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 86 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 86 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 86 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 87 | D | Lost mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 87 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 87 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 87 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 87 | D | Gained mutation: You have very sharp teeth. [potion of | mutation] 93 | D | Noticed a water elemental 100 | D | Noticed a shadow 106 | D | Killed a water elemental 106 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 5 7 8 | 8.6 Spellcasting | 3 | 3.0 Transmutations | 3 | 3.0 Poison Magic | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | 13 || 21 Constrict | 2 | 1 || 3 Kick | 1 | || 1 Tentacles | | 1 || 1 Cast: Beastly Appendage | 1 | || 1 Spider Form | 1 | 1 || 2 Use: Potion | 2 | 7 || 9 Scroll | | 1 || 1 Stab: Sleeping | 3 | || 3 Armor: Skin | 1 | || 1 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 6 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 6 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 101 daAuts