Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 17045352065711170284 82 runewalsh the Martial Artist (level 4, -8/28 HPs) Began as an Octopode Transmuter on June 4, 2021. Mangled by a water elemental (22 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:27 (45 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 45, Time: 00:00:27 Health: -8/28 AC: 1 Str: 9 XL: 4 Next: 43% Magic: 3/7 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: engulfed, on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 8.9 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations + Level 0.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Hydra Form Tmut 4% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The human is almost dead. You constrict the human, but do no damage. The human closely misses you. Unknown command. You barely miss the human. You pierce the human. You kill the human! Your Unarmed Combat skill gained 2 levels and is now at level 6! You have reached level 2! You barely miss the scorpion. Your grab misses the scorpion. You squeeze the scorpion! The scorpion is severely wounded. You bludgeon the scorpion! You kill the scorpion! Your Unarmed Combat skill gained 2 levels and is now at level 8! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! The door flies open with a bang! A water elemental comes into view. You feel a strong urge to attack something. There is an open door to the Ecumenical Temple here. You bludgeon the water elemental! You pierce the water elemental. The water elemental is heavily damaged. You are no longer berserk. You are exhausted. You feel yourself slow down. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You tentacle-slap the water elemental. You pierce the water elemental. The water elemental is severely damaged. The water elemental misses you. Unknown command. You tentacle-slap the water elemental. The water elemental is almost destroyed. Your tentacle spike disappears. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#(..#### ##.# ..#......## #..# .##.......# #..# #.##.##...# #..###+#+## #.##.###..# +#..#....... .####.##..# #.††@.⌠..... ###..##..## #...#E..#### .....##†.# #....#.⌠.# ##..##...##.....#...# #..##....#......#+### ..###..##.#.....# !. #.. ####....# ▓▓ ▓▓▓ ▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D | Reached skill level 4 in Unarmed Combat 32 | D | Noticed a scorpion 39 | D | Reached skill level 6 in Unarmed Combat 39 | D | Reached XP level 2. HP: 18/18 MP: 3/5 40 | D | Killed a scorpion 41 | D | Reached skill level 8 in Unarmed Combat 41 | D | Reached XP level 3. HP: 23/23 MP: 3/6 41 | D | Reached XP level 4. HP: 28/28 MP: 3/7 41 | D | Noticed a water elemental 45 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 6 8 | 8.9 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | 3 || 15 Kick | 2 | 2 || 4 Constrict | 2 | || 2 Tentacles | 1 | || 1 Cast: Beastly Appendage | 2 | || 2 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Dodge: Dodged | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 6 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 6 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 41 daAuts