Dungeon Sprint DCSS version 0.27-a0-1206-g6342a01c75 (webtiles) character file. Game seed: 13386847185215080476 3 runewalsh the Insei (level 1, -3/19 HPs) Began as an Octopode Transmuter on June 5, 2021. Slain by a human (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:33 (59 turns). runewalsh the Insei (Octopode Transmuter) Turns: 59, Time: 00:00:34 Health: -3/19 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, very slightly contaminated, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Potions c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A human comes into view. Your transformation is almost over. A phantom comes into view. The helpless phantom fails to defend itself. You tentacle-slap the phantom but do no damage. The phantom misses you. You tentacle-slap the phantom but do no damage. Your tentacle spike misses the phantom. The phantom barely misses you. The human barely misses you. You open the door. A water elemental comes into view. Your tentacle spike disappears. The phantom closely misses you. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door to the Ecumenical Temple here. There is a fountain of clear blue water here. The water elemental barely misses you. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You feel better. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human misses you. You barely miss the human. Your grab misses the human. The human hits you! * * * LOW HITPOINT WARNING * * * You tentacle-slap the human. You grab the human. You squeeze the human! The human is moderately wounded. You constrict the human, but do no damage. Unknown command. You bludgeon the human! The human is severely wounded. You constrict the human, but do no damage. The human hits you! You die... ▓..##.......# #..# ▓##.##.##..†# #..###+#+###+ ##.##.###..# +#..#......... ▓#.####.##..# #...'.⌠....... ▓.###..##..####...#...###### ▓#.....##..###....#.⌠.# ###..##...##.....#...# #†.##....#pW....#+### #..###..##@#.....# #(. #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a human and a phantom. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D | Reached skill level 4 in Unarmed Combat 42 | D | Noticed a water elemental 59 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 1 Tentacles || 1 Cast: Beastly Appendage || 2 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 57 | 0 | 0 | 6 | 1 | 57.0 | Dungeon | 57 | 57 | 0 | 0 | 6 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 57 daAuts