Dungeon Sprint DCSS version 0.27-a0-1206-g6342a01c75 (webtiles) character file. Game seed: 11209399651413068867 3 runewalsh the Insei (level 1, -5/13 HPs) Began as an Octopode Transmuter on June 5, 2021. Slain by a water elemental (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:32 (61 turns). runewalsh the Insei (Octopode Transmuter) Turns: 61, Time: 00:00:33 Health: -5/13 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages (expiring), hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Potions e - 2 potions of magic f - a potion of berserk rage Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Confusing Touch Hex 1% N/A 54% 3 Gell's Gravitas Tloc 0% N/A 54% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Petrify Tmut/Erth 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Yara's Violent Unravell Hex/Tmut 2% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. You tentacle-slap the water elemental but do no damage. The water elemental is lightly damaged. Unknown command. You tentacle-slap the water elemental but do no damage. Your tentacle spike misses the water elemental. The water elemental is lightly damaged. Your transformation is almost over. The water elemental closely misses you. You tentacle-slap the water elemental but do no damage. The water elemental is lightly damaged. Unknown command. You tentacle-slap the water elemental. You squeeze the water elemental. The water elemental is severely damaged. The water elemental barely misses you. The human barely misses you. Unknown command. You tentacle-slap the water elemental. The water elemental is severely damaged. The water elemental closely misses you. Unknown command. You barely miss the water elemental. You pierce the water elemental, but do no damage. The water elemental is severely damaged. The human closely misses you. Unknown command. You barely miss the water elemental. Your squeeze misses the water elemental. The water elemental is severely damaged. The water elemental misses you. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You tentacle-slap the water elemental but do no damage. You squeeze the water elemental, but do no damage. The water elemental is severely damaged. Unknown command. You tentacle-slap the water elemental but do no damage. The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ♣ ♣.# ♣♣♣ ♣.# .. ♣.# ≈♣♣ ♣♣.###+#+###+## ≈.♣♣♣..#.......p..# ≈≈♣.♣..'.⌠.....E@.# ≈≈≈≈W♣.#...######+# ≈≈≈....#.⌠.# ≈≈.....# ..# .......# ### .......# .......# ▓▓▓▓▓▓▓▓ You could see a water elemental and a human. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Reached skill level 4 in Unarmed Combat 43 | D | Noticed a water elemental 61 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 19 Constrict || 3 Kick || 2 Tentacles || 2 Cast: Beastly Appendage || 2 Use: Potion || 3 Scroll || 1 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 1 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 1 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 56 daAuts