Dungeon Sprint DCSS version 0.27-a0-1217-g8a41f320e8 (webtiles) character file. Game seed: 6009832398748174385 3 runewalsh the Insei (level 1, -19/19 HPs) Began as an Octopode Transmuter on June 6, 2021. Demolished by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:17 (41 turns). runewalsh the Insei (Octopode Transmuter) Turns: 41, Time: 00:00:18 Health: -19/19 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, appendages, engulfed, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the rat. You tentacle-slap the rat. You kill the rat! Your transformation is almost over. The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm. You pierce the endoplasm. You kill the endoplasm! As you open the door, it creaks loudly! 2 rats come into view. Found a leather armour. There is an open door here. The rat bites you. You tentacle-slap the rat but do no damage. You grab the rat. You pierce the rat. You kill the rat! Your Unarmed Combat skill increases to level 4! You tentacle-slap the rat. You grab the rat. You pierce the rat, but do no damage. The rat is heavily wounded. You constrict the rat. You kill the rat! Your tentacle spike disappears. You open the door. There is an open door here. A human comes into view. A scorpion comes into view. You open the door. A water elemental comes into view. The human shouts! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You closely miss the water elemental. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓ <.# +...♣♣♣ ♣.# ..# #...... ♣♣.# #'####.....♣♣ ♣..# .....#....≈.♣ ♣@###+#+# .....#...≈≈.♣ ♣E#...... ....(#..≈≈≈≈♣♣♣♣p'.⌠.... ####'#..≈≈≈≈≈≈♣♣s#...### [....#.≈≈≈≈≈≈....#.⌠.# .....#.≈≈≈≈s.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# You could see a water elemental, a human and a scorpion. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 4 in Unarmed Combat 26 | D | Noticed a scorpion 36 | D | Noticed a water elemental 41 | D | Demolished by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 3 Kick || 3 Cast: Beastly Appendage || 2 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 1 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 1 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 40 daAuts