Dungeon Sprint DCSS version 0.27-a0-1217-g8a41f320e8 (webtiles) character file. Game seed: 448133446826919207 108 runewalsh the Insei (level 4, -3/33 HPs) Began as an Octopode Transmuter on June 6, 2021. Slain by a shadow (29 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:15 (95 turns). runewalsh the Insei (Octopode Transmuter) Turns: 95, Time: 00:02:16 Health: -3/33 AC: 5 Str: 9 XL: 4 Next: 87% Magic: 3/7 EV: 10 Int: 16 God: Gold: 24 SH: 0 Dex: 12 Spells: 2/7 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: ice-form, on berserk cooldown, very slightly contaminated, hasted, very quick A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch You collected 24 gold pieces. Inventory: Scrolls a - 2 scrolls of identify {unknown} d - 2 scrolls of torment {unknown} Potions b - 2 potions of curing c - a potion of heal wounds e - a potion of magic f - a potion of berserk rage g - 3 potions of mutation {unknown} h - 3 potions of flight Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 7.7 Unarmed Combat - Level 2.0 Spellcasting + Level 4.4 Transmutations + Level 3.8 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 3% 1 i - Ice Form Ice/Tmut 14% N/A 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 15% N/A 4% 2 Spider Form Tmut/Pois 4% N/A 26% 3 Hydra Form Tmut 7% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Unknown command. This spell is potentially lethal to cast! Memorise Ice Form, consuming 4 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 Magic restored. You continue memorising. You finish memorising. Spell assigned to 'i'. You see here a human corpse. Things that are here: a +3 quarterstaff of chaos; a +0 cloak There is an open door to the Ecumenical Temple, spattered with blood here. There is a fountain of clear blue water here. You feel yourself speed up. You feel better. Okay, then. Cast which spell? (? or * to list) The spell is potentially lethal to cast (36% risk of failure)! Continue anyway? You miscast Ice Form. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel yourself speed up. Magic courses through your body. Casting: Ice Form (potentially lethal; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to cast (36% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You open the door. A jelly comes into view. Unknown command. Unknown command. A shadow comes into view. There is an open door here. The shadow slips into darkness. The shadow flickers and vanishes! You hit something. The jelly quivers. You hit something. The shadow strikes at you from the darkness! Ouch! That really hurt! You die... ▓▓▓ # ##.# #####..# .#..#..# .#..#..###+#+###+## .##'#..#..........# .###.†)'.⌠........# ## #...#...######'# # #....#.⌠.# #{Y.# ##.....#...# #...# #......#+### #...# .#.....# #..J+ ###....# +...# ▓▓▓▓▓▓ ▓▓▓▓▓ You could see a jelly. Vanquished Creatures A water elemental (D) Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 7 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 27 | D | Reached skill level 4 in Unarmed Combat 38 | D | Noticed Crazy Yiuf 47 | D | Reached skill level 6 in Unarmed Combat 47 | D | Reached XP level 2. HP: 18/18 MP: 3/5 48 | D | Killed Crazy Yiuf 49 | D | Reached skill level 7 in Unarmed Combat 49 | D | Reached XP level 3. HP: 23/23 MP: 3/6 49 | D | Noticed a water elemental 53 | D | Killed a water elemental 54 | D | Reached XP level 4. HP: 10/28 MP: 4/7 74 | D | Learned a level 4 spell: Ice Form 92 | D | Noticed a shadow 95 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.7 Transmutations | 4 | 4.4 Ice Magic | 3 | 3.8 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | 2 || 19 Constrict | 4 | || 4 Kick | 3 | || 3 Tentacles | 3 | || 3 Cast: Beastly Appendage | 2 | || 2 Ice Form | | 1 || 1 Use: Potion | 1 | 3 || 4 Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 6 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 6 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 101 daAuts