Dungeon Sprint DCSS version 0.27-a0-1230-gfc7c993222 (webtiles) character file. Game seed: 2904433344397718256 9 runewalsh the Insei (level 2, 0/18 HPs) Began as an Octopode Transmuter on June 8, 2021. Splashed by a jelly's acid (12 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (28 turns). runewalsh the Insei (Octopode Transmuter) Turns: 28, Time: 00:00:14 Health: 0/18 AC: -3 Str: 9 XL: 2 Next: 12% Magic: 1/5 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages, corroded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 5.1 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the goblin! Items here: )) ††. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Your tentacle spike disappears. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. As you open the door, it creaks loudly! A jelly, 2 zombies and 2 skeletons come into view. The jelly quivers. You barely miss the ball python zombie. You grab the ball python zombie. You tentacle-slap the ball python zombie. You squeeze the ball python zombie. You destroy the ball python zombie! The bat skeleton closely misses you. You have reached level 2! You barely miss the bat skeleton. You grab the bat skeleton. You pierce the bat skeleton. The bat skeleton is severely damaged. You constrict the bat skeleton. The bat skeleton closely misses you. The bat skeleton misses you. You barely miss the bat skeleton. You pierce the bat skeleton. You destroy the bat skeleton! Your Unarmed Combat skill increases to level 5! You tentacle-slap the ball python zombie. You grab the ball python zombie. You pierce the ball python zombie. You squeeze the ball python zombie. You destroy the ball python zombie! You tentacle-slap the jelly. Your tentacles burn! You pierce the jelly. The jelly is heavily wounded. Your magical contamination has completely faded away. You completely miss the jelly. You pierce the jelly, but do no damage. The jelly is heavily wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....ZJ@...)'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jelly and a bat skeleton. Vanquished Creatures A bat (D) A bat skeleton (D) An endoplasm (D) 2 goblins (D) 2 ball python zombies (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D | Reached skill level 4 in Unarmed Combat 22 | D | Noticed a jelly 24 | D | Reached XP level 2. HP: 18/18 MP: 1/5 26 | D | Reached skill level 5 in Unarmed Combat 28 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 5 | 5.1 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 15 Tentacles || 4 Kick || 7 Constrict || 4 Punch || 1 Cast: Beastly Appendage || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 26 daAuts