runewalsh the Dungeon (0, 0, D) a +0 dagger a ball python corpse a frilled lizard corpse a jackal corpse a quokka corpse (7, 0, D) a +0 giant spiked club (39, 0, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It becomes more effective when it hits something. This effect fades over time. a +0 lajatang a +2 halberd of venom a +2 morningstar of protection a +3 war axe of freezing a +2 rapier of distortion (41, 0, D) a +0 pair of gloves (42, 0, D) a +0 pair of gloves (43, 0, D) a +0 plate armour (47, 0, D) a +0 trident (48, 0, D) a +0 giant spiked club a +0 giant spiked club a +0 trident a +0 plate armour (49, 0, D) a +0 whip (50, 0, D) 144 gold pieces (still there?) a +0 longbow (still there?) 20 arrows (still there?) (51, 0, D) 360 gold pieces a +5 spear of venom a +0 scale mail (52, 0, D) 45 gold pieces