runewalsh the Dungeon (0, 50, D) a ring of positive energy (1, 32, D) a Fen Folio (1, 33, D) a +1 hand crossbow of flaming (1, 34, D) a +1 mace of protection (1, 50, D) a +0 dagger (1, 51, D) a +0 long sword (2, 14, D) a staff of fire (2, 15, D) a phantom mirror (2, 16, D) a +5 scimitar of electrocution (2, 32, D) a +2 dagger of venom (2, 34, D) a staff of conjuration (2, 41, D) a ring of positive energy (2, 50, D) a staff of fire (2, 52, D) a +4 scale mail of cold resistance (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) +1 fire dragon scales (3, 15, D) a +2 short sword of draining (3, 16, D) a +6 ring of strength (3, 33, D) a staff of conjuration (3, 34, D) a +0 battleaxe a +0 robe (3, 35, D) a +0 scythe of venom (3, 50, D) the +5 fustibalus of the Warrior-Mage {freeze, Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). (3, 51, D) a +2 vorpal spear (3, 52, D) the ring "Egaec" {Wiz rC- rN+ Str+6} [ring of wizardry] It improves your spell success rate. It affects your strength (+6). It makes you vulnerable to cold. It protects you from negative energy. a ring of willpower a +5 kite shield a +3 buckler a +0 short sword a +0 scale mail (3, 53, D) the +7 morningstar of Fate {speed, Str+2 Dex+4} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+4). (3, 54, D) a +0 long sword a +0 leather armour (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a staff of poison (4, 32, D) a book of Clouds (4, 33, D) a +1 scythe of venom a staff of fire (4, 34, D) a +1 chain mail of poison resistance (4, 50, D) a +0 short sword (4, 51, D) a +0 long sword a staff of death (4, 52, D) the +9 morningstar of Courage {vamp, Fragile rPois rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from poison. It will be destroyed if unequipped. a +0 leather armour a +0 long sword a +0 ring mail a +0 short sword (4, 53, D) a +0 longbow 9 arrows a +0 leather armour a +6 ring of dexterity (5, 14, D) 3 scrolls of brand weapon (5, 15, D) a box of beasts (5, 16, D) a +0 robe (5, 32, D) a scroll of brand weapon (5, 33, D) a piece from Xom's chessboard (15/15) (5, 34, D) a staff of poison (5, 50, D) a staff of cold (5, 51, D) a +0 vorpal great sword a +0 long sword a +0 leather armour the +4 chain mail "Rugos" {rN+} It protects you from negative energy. (5, 52, D) a +0 rapier (5, 53, D) a +0 longbow 22 arrows (5, 54, D) a +0 longbow a +0 short sword 21 arrows a +0 leather armour a +2 hand axe of freezing (6, 14, D) the +7 rapier "Dopleym" {antimagic, rElec rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from poison. (6, 15, D) a +3 rapier of protection (6, 16, D) a staff of poison (6, 32, D) the +5 dagger "Dragonslayer" {vorpal, +Blink Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you blink. (6, 33, D) a +3 battleaxe of flaming a +0 plate armour a ring of fire a +0 chain mail of poison resistance (6, 34, D) a +0 demon whip the +1 robe of Good Intentions {rC+++ Will- Regen+ Str-5} It affects your strength (-5). It renders you almost immune to cold. It increases your rate of health regeneration. It decreases your willpower. (6, 50, D) a staff of earth (6, 51, D) a +0 long sword a +2 plate armour of willpower (6, 52, D) a +0 rapier a +0 rapier a +0 leather armour a +2 great mace of protection (7, 14, D) a book of Fire (7, 15, D) a +0 trident a staff of death (7, 16, D) a +2 spear a +0 troll leather armour a ring of flight (7, 33, D) a +3 leather armour of poison resistance (7, 34, D) a +1 fustibalus of freezing (7, 50, D) The Lost Secrets of Witchcraft Spells Type Level Known a - Dragon's Call Summoning 9 yes (7, 51, D) a condenser vane (7, 52, D) a +1 vampiric battleaxe a +0 long sword a +4 quick blade (7, 53, D) a +0 rapier a +0 rapier a +0 leather armour (7, 54, D) a +1 short sword of draining (8, 14, D) a +2 scythe of venom (8, 16, D) a +3 great mace of protection (8, 32, D) a +1 demon trident of flaming a tin of tremorstones (2/2) (8, 33, D) a ring of flight (8, 51, D) a staff of cold (8, 52, D) a +0 long sword a +0 shortbow 20 arrows a +0 ring mail a +2 leather armour of fire resistance (8, 55, D) a +2 flail of protection (9, 14, D) the +0 staff of Battle (9, 15, D) the +9 arbalest of Arrival {penet, rElec rF++ rC+ Int-2} Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (-2). It greatly protects you from fire. It protects you from cold. It insulates you from electricity. (9, 16, D) a +6 ring of dexterity (9, 32, D) a +2 vorpal glaive (9, 33, D) a staff of poison (9, 51, D) an amulet of faith a +0 short sword a +0 shortbow 14 arrows a +0 leather armour a tin of tremorstones (2/2) (9, 52, D) a +0 long sword a +0 chain mail a +0 short sword a box of beasts (9, 54, D) a +2 trident of venom (9, 56, D) a +4 short sword of venom (10, 0, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. (10, 15, D) a staff of air (10, 16, D) a +0 demon trident of electrocution a +5 antimagic trident (10, 32, D) a lightning rod (4/4) (10, 33, D) a +2 crystal plate armour (10, 34, D) a staff of air (10, 50, D) a tin of tremorstones (2/2) (10, 51, D) a +0 longbow 24 arrows a +1 plate armour of cold resistance a lightning rod (4/4) (10, 52, D) a +0 short sword a scroll of brand weapon a +0 scimitar a +0 longbow 11 arrows a +2 halberd of venom (10, 53, D) a +0 short sword a +0 longbow 23 arrows a +0 leather armour (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) 4 scrolls of enchant weapon (11, 15, D) a staff of air (11, 16, D) a +2 helmet of see invisible (11, 32, D) a ring of see invisible (11, 33, D) a book of Alchemy (11, 34, D) a staff of conjuration (11, 50, D) a +0 leather armour (11, 51, D) a +0 dagger (11, 52, D) a +0 dagger a +0 chain mail a condenser vane (12, 14, D) a staff of air (12, 15, D) a +0 vorpal broad axe (12, 16, D) the ring of Effifrux {*Slow rCorr Dex+8 Slay-5 SInv} [ring of see invisible] It affects your dexterity (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It lets you see invisible. It protects you from acid and corrosion. It may slow you when you take damage. (12, 32, D) a staff of cold (12, 33, D) the +9 broad axe of Nebbexze {vorpal, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (12, 34, D) a tin of tremorstones (2/2) (12, 50, D) a staff of fire (12, 51, D) a +2 vorpal morningstar a +4 falchion of draining (12, 52, D) a +2 robe of willpower (12, 54, D) a +0 long sword (12, 55, D) a +0 rapier a +0 rapier a +0 leather armour (13, 17, D) a +4 vorpal great sword a +0 chain mail (13, 32, D) a staff of fire (13, 33, D) a +0 quarterstaff of holy wrath (13, 34, D) the ring of the Two Names {Fire rPois Dex-4 Slay+2} [ring of fire] It enhances your fire magic. It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (13, 50, D) a +0 rapier (13, 51, D) a +0 short sword a +0 shortbow 21 arrows a +0 leather armour a +0 ring mail of poison resistance (13, 52, D) the +8 falchion of Piyq {vorpal, rPois} It inflicts extra damage upon your enemies. It protects you from poison. a +0 leather armour a +2 cloak of preservation (13, 53, D) a +0 long sword (13, 55, D) a +1 short sword of protection (14, 50, D) a book of Clouds (14, 51, D) a +0 dagger (14, 52, D) a +0 long sword of freezing a +0 chain mail a staff of cold (18, 48, D) a staff of poison (18, 49, D) the +8 hand crossbow of Dullness {venom, Drain rC++} It poisons the ammo it fires. It greatly protects you from cold. It drains your maximum health when unequipped. (19, 0, D) a +0 trident of venom (19, 1, D) the +9 glaive of Doom {holy, rElec Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It insulates you from electricity. (19, 16, D) the +2 leather armour of the Tormentor {Harm rElec rN+++ Int-3} It affects your intelligence (-3). It insulates you from electricity. It renders you almost immune to negative energy. It increases damage dealt and taken. (19, 17, D) a box of beasts (19, 18, D) a +0 dire flail a +1 cloak (19, 32, D) a +0 whip of distortion (19, 33, D) the +5 scale mail of Gehenna {Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). (19, 48, D) a +1 long sword of holy wrath (19, 49, D) a staff of earth (19, 50, D) a staff of death (20, 0, D) a book of Changes (20, 1, D) a piece from Xom's chessboard (15/15) (20, 17, D) a staff of conjuration (20, 32, D) a +6 ring of dexterity (20, 33, D) a lightning rod (4/4) (20, 48, D) a phantom mirror (20, 49, D) a staff of cold (20, 50, D) a +1 leather armour of fire resistance (21, 0, D) a condenser vane (21, 1, D) a staff of poison (21, 16, D) a +2 dagger of speed a +1 cloak of stealth (21, 17, D) a +0 scimitar (21, 19, D) a +0 dire flail (21, 20, D) a +0 glaive the ring "Abloefed" {Fire rPois SInv} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. (21, 27, D) a +6 ring of intelligence a ring of flight an amulet of reflection (21, 32, D) the amulet of Light {Reflect *Slow +Blink rF++ Str+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. It affects your strength (+3). It greatly protects you from fire. It lets you blink. It may slow you when you take damage. It affects your SH (+5). (21, 33, D) a +2 executioner's axe of flaming (21, 34, D) a +3 scythe of freezing a +3 chain mail of positive energy (21, 48, D) the +1 buckler of an ossuary {rElec rPois Str+5 Int-2} It affects your strength (+5). It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. (21, 49, D) a +5 morningstar of protection (22, 0, D) a phantom mirror (22, 1, D) a phial of floods (22, 4, D) a +3 scimitar of flaming (22, 16, D) a condenser vane (22, 17, D) a +0 dagger a +0 cloak a staff of cold (22, 19, D) a +0 cloak (22, 20, D) a +3 war axe (22, 32, D) a staff of poison (22, 33, D) a +4 glaive of protection (22, 34, D) a phantom mirror (22, 48, D) a book of Alchemy (22, 49, D) the +4 mace "Hell-Harrower" {drain, rF+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It lets you see invisible. (22, 50, D) a +1 war axe of electrocution (23, 0, D) a +1 shortbow of freezing (23, 1, D) a +4 halberd of venom (23, 4, D) a +3 scimitar of flaming (23, 16, D) a +0 short sword (23, 17, D) a +0 glaive a +0 short sword (23, 18, D) a +0 morningstar a piece from Xom's chessboard (15/15) (23, 19, D) a +0 scimitar (23, 32, D) +0 storm dragon scales (23, 33, D) a staff of poison (23, 34, D) a +0 cloak of preservation (23, 48, D) the +4 ring mail "Juwkusel" {Str+4 Int+5} It affects your strength (+4). It affects your intelligence (+5). (23, 49, D) a +0 dire flail a +0 dire flail a staff of poison (24, -1, D) a +6 ring of dexterity a wand of mindburst (7) (24, 0, D) a staff of poison (24, 1, D) a +1 scimitar of flaming a +2 vorpal scythe (24, 16, D) a +4 vorpal halberd a +0 cloak (24, 18, D) a staff of death (24, 32, D) a +2 battleaxe of draining (24, 33, D) a +4 arbalest (24, 34, D) a +0 vampiric demon whip a phantom mirror (24, 49, D) a lightning rod (4/4) (24, 50, D) a +2 trident of holy wrath (24, 52, D) 6 large rocks a stone giant corpse (skeletalised by now) (25, 0, D) a staff of conjuration (25, 1, D) a +1 great sword of flaming (25, 3, D) a +1 great sword of flaming (25, 16, D) a +0 halberd (25, 17, D) a +0 flail a +0 vampiric short sword (25, 18, D) a +3 leather armour of fire resistance (25, 19, D) a +0 cloak (25, 32, D) a +0 scythe of venom a +2 scale mail of cold resistance (25, 34, D) the +3 scale mail of the Fiend {rF+} It protects you from fire. (25, 48, D) a +2 battleaxe of freezing a +4 vorpal hunting sling a frost giant corpse (skeletalised by now) a titan corpse (skeletalised by now) a titan corpse (skeletalised by now) (25, 49, D) a +0 dire flail a +0 dire flail a +0 scimitar of protection an ettin corpse (skeletalised by now) (25, 50, D) a +1 great sword of flaming a +4 ring of evasion a fire giant corpse (skeletalised by now) a titan corpse (skeletalised by now) (25, 51, D) a +1 battleaxe of freezing (25, 52, D) a titan corpse (skeletalised by now) a titan corpse (skeletalised by now) (26, 1, D) a +1 scimitar of flaming a staff of poison (26, 2, D) a +3 scimitar of flaming (26, 6, D) +0 fire dragon scales (26, 16, D) a staff of death (26, 17, D) a +0 whip a +0 cloak a +0 hand axe a +0 cloak a +0 dagger (26, 18, D) a +2 spear of venom 4 scrolls of enchant weapon the +3 scimitar "Ganuur" {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). a +0 war axe (26, 19, D) a +2 dire flail of draining (26, 32, D) a phantom mirror (26, 33, D) the +1 hand axe "Niczi" {freeze, Will+ Int+3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It increases your willpower. It makes you more stealthy. (26, 34, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 chain mail a +1 glaive of flaming (26, 48, D) 4 large rocks a staff of air a cyclops corpse (skeletalised by now) (26, 49, D) a +0 battleaxe of freezing a +3 leather armour of cold resistance a frost giant corpse (skeletalised by now) (26, 50, D) a +0 dire flail a +0 dire flail a phantom mirror an ettin corpse (skeletalised by now) (26, 51, D) a +4 ring of evasion a +2 battleaxe of freezing a +0 battleaxe of freezing a titan corpse (skeletalised by now) a frost giant corpse (skeletalised by now) (26, 52, D) a +1 battleaxe of freezing (27, 0, D) a +1 scimitar of flaming a +1 vorpal falchion (27, 16, D) a +1 leather armour of cold resistance (27, 17, D) a staff of death (27, 19, D) a +0 scimitar (27, 32, D) a +3 vorpal great sword (27, 33, D) a phial of floods (27, 34, D) the +0 quarterstaff "Ratemuz" {vamp, Dex+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). (27, 48, D) 4 large rocks the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a cyclops corpse (skeletalised by now) (27, 49, D) a +3 glaive of venom 2 scrolls of brand weapon a +0 dire flail a +0 dire flail the Grimoire of the Arsonist Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Conjure Flame Conjuration/Fire 3 yes c - Ignition Fire 8 yes (27, 50, D) the amulet of Qazlal's Condemnation {Faith Will- Str-5 Int+5 Slay+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-5). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It decreases your willpower. (27, 51, D) 3 large rocks a +0 great sword of flaming a ring of protection from cold (27, 52, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (28, 0, D) a lightning rod (4/4) (28, 1, D) a lightning rod (4/4) (28, 2, D) a +4 scimitar of flaming (28, 16, D) a +0 ring mail of fire resistance (28, 17, D) a staff of earth (28, 20, D) a +0 long sword (28, 32, D) the amulet of Houq {Faith Str+2 Int+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It affects your intelligence (+3). (28, 33, D) a +3 vorpal hand axe (28, 49, D) a +0 great sword of flaming (28, 50, D) 4 large rocks a stone giant corpse (skeletalised by now) (28, 51, D) 4 large rocks a +0 dire flail a +0 dire flail (29, 1, D) the +5 whip of Egoan {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. (29, 3, D) +0 fire dragon scales (29, 16, D) a +0 glaive (29, 17, D) a staff of fire (29, 32, D) the +7 arbalest of Gallantry {elec, Int+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). (29, 33, D) the +7 arbalest "Resism" {freeze, Fly rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It grants you flight. (29, 48, D) a staff of fire (29, 49, D) a staff of cold (29, 50, D) an amulet of the acrobat 4 large rocks a tin of tremorstones (2/2) a titan corpse (skeletalised by now) (29, 52, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (30, 49, D) a +0 battleaxe of freezing a +1 mace of draining a frost giant corpse (skeletalised by now) (30, 50, D) a +0 dire flail a +0 dire flail 8 large rocks the ring "Basilath" {+Blink rF- rN++ EV+4 Str+8} [ring of evasion] It affects your evasion (+4). It affects your strength (+8). It makes you vulnerable to fire. It greatly protects you from negative energy. It lets you blink. a stone giant corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (31, 48, D) a condenser vane (31, 49, D) a +1 battleaxe of freezing 5 large rocks a piece from Xom's chessboard (15/15) a frost giant corpse (skeletalised by now) (31, 50, D) a +1 battleaxe of freezing 5 large rocks a +2 leather armour of willpower a cyclops corpse (skeletalised by now) (31, 51, D) a +0 dire flail a +0 dire flail (31, 52, D) a +2 battleaxe of freezing (32, 48, D) a +2 mace of holy wrath (32, 49, D) a +0 great mace a +0 dire flail a staff of death an ettin corpse (skeletalised by now) (32, 50, D) a +0 battleaxe of freezing a +2 ring mail of cold resistance (33, 48, D) a phial of floods (33, 49, D) a +4 vorpal war axe (33, 50, D) a +0 dire flail a +0 dire flail a staff of air (33, 53, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (34, 28, D) a staff of fire (34, 48, D) a ring of resist corrosion (34, 49, D) a ring of positive energy (34, 50, D) a +0 great mace a +0 great mace a +0 cloak of preservation (35, 0, D) a staff of poison (35, 14, D) a staff of cold (35, 15, D) a +0 battleaxe (35, 28, D) a scroll of brand weapon (35, 29, D) a lightning rod (4/4) (36, 0, D) a +0 morningstar of protection (36, 1, D) a piece from Xom's chessboard (15/15) (36, 14, D) a +0 plate armour (36, 15, D) a +0 flail a +1 plate armour of willpower a +0 plate armour (36, 28, D) a lightning rod (4/4) (36, 29, D) a +1 helmet of see invisible (37, 0, D) a +0 spear of flaming (37, 1, D) a +0 long sword a +1 helmet of see invisible (37, 14, D) a +6 ring of dexterity a +0 scimitar a +0 chain mail (37, 15, D) a +0 halberd a +0 plate armour a +0 war axe (37, 16, D) a +0 war axe the +8 plate armour "Qurupt" {rC- Regen+ rCorr} It makes you vulnerable to cold. It increases your rate of health regeneration. It protects you from acid and corrosion. (37, 18, D) the +11 quarterstaff "Beast's Death" {speed, SInv Stlth+} Attacks with this weapon are significantly faster. It lets you see invisible. It makes you more stealthy. a +0 plate armour (37, 28, D) a +1 morningstar of protection (37, 29, D) a +1 dire flail of draining (38, 0, D) a phial of floods (38, 1, D) a +0 halberd a staff of poison (38, 14, D) a +0 vorpal hand axe (38, 15, D) a +6 battleaxe of venom a +0 plate armour a lightning rod (4/4) (38, 16, D) the +8 mithril axe "Arga" {speed, Will+} Attacks with this weapon are significantly faster. It increases your willpower. a +0 chain mail (38, 28, D) a phial of floods (38, 29, D) the +3 mace of Annoyance {freeze, rF+ Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It protects you from fire. (38, 49, D) a +3 spear of freezing (38, 50, D) the +0 robe of the Shore {rF+ Str-2 Int+3} It affects your strength (-2). It affects your intelligence (+3). It protects you from fire. (39, 1, D) a phantom mirror (39, 14, D) a phantom mirror (39, 15, D) a +0 long sword a +0 chain mail a +0 dagger (39, 16, D) a staff of earth a +0 robe (39, 28, D) a ring of positive energy (39, 29, D) a +2 chain mail of willpower (39, 50, D) Gydiabae's Volume of Transformation and Attacks Spells Type Level Known a - Wereblood Transmutation 2 yes b - Dazzling Flash Conjuration/Hexes 3 yes c - Fulminant Prism Conjuration/Hexes 4 yes d - Dragon Form Transmutation 7 yes (40, 14, D) a +0 giant spiked club a staff of poison (40, 15, D) a staff of earth a +0 robe a +0 battleaxe (40, 16, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 plate armour (40, 17, D) a +0 trident a +0 plate armour (40, 48, D) a staff of cold (40, 49, D) a +5 dagger of speed (40, 50, D) a staff of fire (41, 0, D) a +0 scimitar of electrocution (41, 1, D) the +4 hand axe of the Many Mice {vorpal, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (41, 14, D) a +0 dagger (41, 15, D) a +0 short sword a +1 longbow of flaming a +0 chain mail (41, 16, D) a +0 giant club (41, 28, D) the +2 robe "Buevenit" {Int+3} It affects your intelligence (+3). (41, 29, D) a +3 plate armour of positive energy (41, 36, D) a +2 whip of holy wrath a +0 robe the +7 hunting sling "Isiat" {speed, rPois rF+ Int-4} Attacks with this weapon are significantly faster. It affects your intelligence (-4). It protects you from fire. It protects you from poison. (41, 49, D) a +0 cloak (41, 50, D) a box of beasts (42, 0, D) a staff of death (42, 1, D) a staff of conjuration (42, 15, D) a lightning rod (4/4) (42, 17, D) a +0 giant club (42, 28, D) a phial of floods (42, 29, D) a staff of poison (42, 49, D) a +0 leather armour (42, 50, D) a +0 rapier (43, 14, D) a lightning rod (4/4) (43, 15, D) a staff of fire (43, 29, D) the +4 scale mail "Xouwk" {Stlth+} It makes you more stealthy. (43, 52, D) the horn of Geryon (44, 50, D) a staff of poison (44, 51, D) a +4 arbalest of freezing (45, 48, D) a +2 robe of willpower (45, 49, D) a condenser vane (45, 50, D) a +2 demon whip of draining a +3 leather armour of cold resistance an amulet of reflection the human corpse of Eustachio (skeletalised by now) (45, 51, D) a book of Frost (46, 47, D) a wand of flame (39) (46, 48, D) a +0 short sword a +0 cloak the +10 falchion "Hargh" {drain, rElec rC- Dex+6 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. (46, 49, D) a +2 robe of fire resistance (46, 50, D) a +0 vorpal scythe a +0 robe a ring of protection from fire (46, 51, D) the +5 dagger of Termination {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. a +1 troll leather armour a +6 ring of dexterity a +0 trident of freezing (46, 54, D) a +0 troll leather armour {Purgy} the troll corpse of Purgy (skeletalised by now) (47, 48, D) the human corpse of Kirke (skeletalised by now) (47, 49, D) a +1 hat a +6 ring of strength the troll corpse of Snorg (skeletalised by now) (47, 50, D) the +4 falchion of Siecw {vorpal, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). a +1 robe of positive energy 4 large rocks of chaos a +0 war axe of draining a +0 chain mail a Fen Folio the stone giant corpse of Chuck (skeletalised by now) (47, 51, D) a phial of floods (47, 54, D) a +0 mace a +0 scale mail the human corpse of Harold (skeletalised by now) (48, 48, D) a +0 dagger a +0 robe a +1 pair of boots of flying the elf corpse of Dowan (skeletalised by now) (48, 49, D) a +2 sacred scourge of holy wrath the +0 hand crossbow of Causality {vorpal, rN+++ MP-9 Dex+4} Any bolt fired from it inflicts extra damage. It affects your dexterity (+4). It renders you almost immune to negative energy. It affects your magic capacity (-9). a +3 leather armour of willpower a +4 quarterstaff of chaos a +0 tower shield a +4 ring of evasion the human corpse of Maurice (skeletalised by now) (48, 50, D) a box of beasts the hellephant corpse of Nellie (skeletalised by now) (48, 51, D) a +3 triple sword of flaming a +3 scale mail of poison resistance a ring of resist corrosion the +0 pair of boots "Vootaej" {rElec Regen+} It insulates you from electricity. It increases your rate of health regeneration. the tengu corpse of Sojobo (skeletalised by now) (48, 54, D) a throwing net (49, 0, D) a +2 arbalest of freezing (49, 36, D) a staff of cold (49, 48, D) a +3 battleaxe of electrocution (49, 50, D) a condenser vane (49, 53, D) a +0 dire flail a +2 plate armour of cold resistance the orc corpse of Saint Roka (skeletalised by now) (50, 0, D) a +1 antimagic long sword (50, 12, D) a scroll of brand weapon (50, 13, D) a staff of earth (50, 24, D) a +4 hand axe of electrocution (50, 25, D) 4 scrolls of enchant weapon (50, 36, D) a phial of floods (50, 38, D) a +0 hand axe (50, 49, D) a +2 glaive of venom a +0 robe a +0 short sword a +0 ring mail a +5 trident of distortion the human corpse of Terence (skeletalised by now) (50, 50, D) a ring of fire (51, 0, D) the amulet of Divine Compulsion {Acrobat Will++} [amulet of the acrobat] It increases your evasion while moving and waiting. It greatly increases your willpower. (51, 1, D) a +2 leather armour of poison resistance (51, 12, D) a box of beasts (51, 13, D) an amulet of guardian spirit (51, 48, D) a scroll of brand weapon (51, 49, D) a phantom mirror (51, 50, D) a ring of resist corrosion (51, 51, D) a +7 quick blade the +2 faerie dragon scales {+Blink +Inv rN+++ rCorr Dex-2} It affects your dexterity (-2). It renders you almost immune to negative energy. It lets you turn invisible. It lets you blink. It protects you from acid and corrosion. a +0 buckler of protection the corpse of the Enchantress (skeletalised by now) (51, 53, D) a +4 executioner's axe of pain (52, 0, D) a +1 helmet of see invisible (52, 1, D) a +6 ring of dexterity (52, 12, D) a +6 ring of dexterity (52, 13, D) a tin of tremorstones (2/2) (52, 24, D) a +1 robe of cold resistance (52, 36, D) a +0 flail a condenser vane (52, 37, D) a throwing net (52, 38, D) a +0 hand axe a +0 kite shield (52, 48, D) a +6 dagger of venom (52, 49, D) a +4 rapier of electrocution a +0 cloak a +0 pair of gloves a ring of fire the human corpse of Nikola (skeletalised by now) (52, 50, D) a +3 scale mail of fire resistance (52, 53, D) a +6 ring of intelligence a ring of poison resistance the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (53, 0, D) +0 acid dragon scales (53, 1, D) +0 swamp dragon scales a box of beasts (53, 12, D) the +7 short sword of the Candle {drain, Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). (53, 13, D) a staff of air (53, 24, D) a phial of floods (53, 25, D) a book of Summonings (53, 36, D) a lightning rod (4/4) (53, 37, D) a +1 helmet of see invisible (53, 38, D) a +2 short sword of draining a +0 robe a +0 tower shield (53, 48, D) a +2 flail of holy wrath a +2 chain mail of cold resistance a +0 falchion of holy wrath (53, 49, D) a +3 dagger of chaos a +0 robe a book of Debilitation the human corpse of Psyche (skeletalised by now) (53, 50, D) the +10 dagger of Ostot Hao {antimagic, Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). a +0 robe a +1 great sword of protection the human corpse of Erica (skeletalised by now) (54, 1, D) a +4 plate armour of cold resistance (54, 13, D) a piece from Xom's chessboard (15/15) (54, 24, D) a +2 dagger of holy wrath (unseen) (54, 36, D) the +1 falchion "Ruwonn" {antimagic, rN+ rCorr Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from negative energy. It protects you from acid and corrosion. (54, 38, D) a +0 whip (54, 48, D) a +0 leather armour (54, 49, D) a +0 scimitar of flaming (54, 50, D) a +2 vorpal halberd (54, 56, D) a +5 glaive of flaming the +4 dragonskin cloak (55, 0, D) a +4 dagger of venom (55, 1, D) a +6 arbalest (55, 12, D) an amulet of guardian spirit (55, 24, D) a staff of conjuration (unseen) (55, 51, D) a +0 scythe a +0 robe (58, 47, D) a phial of floods (58, 49, D) a staff of death (59, 36, D) a staff of fire (59, 37, D) a +1 flail of protection (59, 48, D) a +0 dagger (59, 49, D) a tin of tremorstones (2/2) (60, 37, D) a staff of death (60, 47, D) a +1 vorpal long sword (60, 48, D) a +0 chain mail (60, 60, D) the amulet "Earthly Heaven" {RegenMP *Slow rF++ Str+6} [amulet of magic regeneration] It increases your rate of magic regeneration. It affects your strength (+6). It greatly protects you from fire. It may slow you when you take damage. (61, 8, D) a staff of death (61, 9, D) a +0 hand axe a +0 ring mail (61, 10, D) a +0 mace a +0 leather armour (61, 16, D) a scroll of brand weapon (61, 26, D) a +6 ring of strength (61, 36, D) a piece from Xom's chessboard (15/15) (61, 47, D) a +2 scimitar of electrocution a +0 chain mail a ring of fire an orc corpse (61, 48, D) a +0 dagger (62, 0, D) a +2 flail of holy wrath (62, 1, D) the +6 spear "Afengenwem" {freeze, Int+7 SInv Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It lets you see invisible. It makes you less stealthy. (62, 9, D) a +0 flail a +2 vorpal flail (62, 10, D) a +0 dagger (62, 16, D) a staff of poison (62, 27, D) a +1 longbow of freezing (62, 28, D) a +0 giant club (62, 36, D) a +4 chain mail of poison resistance (62, 37, D) a staff of fire (62, 46, D) the +4 rapier of Dojon {venom, Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). a +0 robe a +4 ring of protection a +2 scimitar of freezing a +0 robe the ring of Qonk {rPois Slay+3} [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. an orc corpse an orc corpse (62, 48, D) a +0 battleaxe +0 fire dragon scales a +0 giant spiked club a +0 mace an orc corpse an ogre corpse (62, 49, D) a +0 dire flail (62, 50, D) a +0 halberd a +0 plate armour (63, 8, D) the +10 whip "Nucloj Xopp" {freeze, Will++ Int-2 Dex+2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your dexterity (+2). It lets you see invisible. It greatly increases your willpower. (63, 16, D) a staff of earth (63, 17, D) a +6 ring of strength (63, 26, D) a phial of floods (63, 29, D) a +0 giant club (63, 30, D) a +0 giant club a +0 giant club (63, 31, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (63, 37, D) the +6 dagger of Teid {freeze, *Noise rPois rC+ rN+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. It renders you almost immune to negative energy. It may make noises in combat. (63, 47, D) 5 large rocks a +0 hand axe a +0 chain mail a +3 long sword an orc corpse (63, 48, D) a +0 glaive 6 boomerangs a +0 plate armour a +4 falchion of protection an orc corpse (63, 49, D) the +11 flail of the Vase {speed, rN++} Attacks with this weapon are significantly faster. It greatly protects you from negative energy. a +0 chain mail an orc corpse (63, 50, D) a +2 bardiche of venom the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. a staff of poison an orc corpse (63, 51, D) a +0 giant club an ogre corpse (64, 16, D) a +6 dagger of venom (64, 17, D) a +2 plate armour of fire resistance (64, 26, D) a +5 war axe of freezing (64, 29, D) a +0 dire flail a +0 giant club (64, 47, D) a +0 long sword a +0 plate armour of poison resistance a +0 kite shield an orc corpse (64, 48, D) a +2 dagger of protection a +2 robe of willpower a ring of resist corrosion a +0 long sword (64, 49, D) the +11 falchion "Qaligg" {vorpal, rF+} It inflicts extra damage upon your enemies. It protects you from fire. a +0 leather armour a +2 plate armour of willpower (64, 50, D) a +0 giant club a +0 giant club a +0 short sword a +0 leather armour a +0 whip an amulet of the acrobat an orc corpse (65, 26, D) the +6 quarterstaff "Zeirypt" {drain, +Blink rN+ Will+ Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It protects you from negative energy. It lets you blink. It increases your willpower. (65, 27, D) 6 large rocks (65, 47, D) a +6 ring of intelligence a wand of polymorph (12) a +5 vampiric falchion a warg corpse (65, 48, D) the ring "Roin" {Contam rC+ rN+ rCorr} [ring of positive energy] It protects you from cold. It protects you from negative energy. It causes magical contamination when unequipped. It protects you from acid and corrosion. (65, 49, D) 3 large rocks a +0 great mace a +0 plate armour a +4 vorpal scimitar a +0 plate armour a +0 pair of boots of flying a stone giant corpse (65, 50, D) a +0 giant spiked club (66, 47, D) a +3 dagger of venom a +0 robe an orc corpse (66, 48, D) 5 large rocks a +0 battleaxe of electrocution a +0 arbalest 15 bolts a +0 chain mail a staff of earth an orc corpse (66, 49, D) 5 large rocks a +0 giant club a ring of resist corrosion an ogre corpse (66, 50, D) a +0 glaive a +0 chain mail a +2 chain mail of cold resistance an orc corpse (66, 51, D) a +0 dire flail a +0 chain mail a +0 halberd a +0 plate armour a scroll of brand weapon (67, 0, D) a book of Callings (67, 36, D) a +0 shortbow 20 arrows (67, 47, D) a Fen Folio (67, 48, D) a +0 flail a +0 chain mail a +0 dagger (67, 49, D) 4 large rocks a stone giant corpse (67, 50, D) an amulet of regeneration (68, 0, D) a +6 quarterstaff (68, 48, D) a +0 halberd a +0 plate armour a scroll of brand weapon (68, 49, D) a +0 battleaxe a +0 fustibalus of freezing a +0 chain mail a staff of air an orc corpse (68, 50, D) a ring of protection from cold (69, 36, D) a staff of fire (69, 49, D) a +5 halberd of freezing a +0 chain mail a tin of tremorstones (2/2) an orc corpse (69, 50, D) a +0 war axe a +0 chain mail a staff of cold (69, 51, D) a +0 giant spiked club an ogre corpse (70, 8, D) a +3 broad axe of electrocution (70, 9, D) a staff of death (70, 36, D) a staff of cold (70, 37, D) the +10 plate armour of Exclusion {rElec} It insulates you from electricity. (70, 47, D) a +0 long sword a +4 hunting sling a +4 chain mail a +5 giant club an orc corpse (70, 48, D) a staff of cold (70, 49, D) a +3 dire flail a +0 chain mail a book of Dreams (70, 51, D) a +0 dagger a +0 robe an orc corpse (71, 8, D) the +9 morningstar "Azuereots" {venom, rF++} It poisons the flesh of those it strikes. It greatly protects you from fire. (71, 16, D) a +1 arbalest of flaming (71, 17, D) a lightning rod (4/4) (71, 26, D) a +0 trident of venom (71, 27, D) a +0 dire flail a +2 short sword of venom (71, 35, D) a +6 ring of strength a +0 shortbow 22 arrows (71, 36, D) a phantom mirror (71, 38, D) a +0 shortbow 23 arrows (71, 39, D) a +0 trident 7 boomerangs (71, 47, D) a +2 vorpal spear (71, 48, D) a +0 giant spiked club a book of Maledictions (71, 49, D) a box of beasts (71, 50, D) a +0 long sword a +0 ring mail (72, 8, D) a +2 troll leather armour (72, 9, D) a +2 mace of protection (72, 16, D) the +4 leather armour "Qaip" {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (72, 26, D) a +5 vampiric glaive (72, 27, D) a staff of air (72, 28, D) a +0 spear (72, 37, D) a +0 shortbow 16 arrows (72, 38, D) a +0 trident 4 boomerangs (72, 47, D) the +12 glaive of Prune {vorpal} It inflicts extra damage upon your enemies. a warg corpse (72, 48, D) a +0 great mace a +0 chain mail 4 large rocks a ring of protection from cold an orc corpse (72, 49, D) 4 large rocks a box of beasts a stone giant corpse (72, 50, D) a +0 giant club (72, 52, D) a +0 battleaxe of flaming a +4 chain mail of fire resistance an orc corpse (73, 1, D) a lightning rod (4/4) (73, 16, D) a +2 longbow of flaming (73, 17, D) a +2 chain mail of positive energy (73, 26, D) a +0 scimitar a +0 robe (73, 27, D) a staff of conjuration (73, 37, D) a +1 vorpal falchion (73, 48, D) a staff of poison (73, 49, D) 3 large rocks a +3 vorpal spear (73, 51, D) a warg corpse (74, 37, D) a +0 trident (74, 47, D) a +1 short sword of venom a +0 robe a +0 dagger an orc corpse (74, 48, D) a +3 vorpal flail a +0 plate armour a +0 dire flail (74, 49, D) a staff of earth (74, 50, D) a +0 long sword of holy wrath (75, 1, D) a staff of death (75, 47, D) the +4 quarterstaff of the Traitor {chaos, Fly} Each time it hits an enemy it has a different, random effect. It grants you flight. (75, 48, D) a box of beasts (75, 49, D) 4 large rocks a +2 scale mail of fire resistance a stone giant corpse (75, 50, D) a +0 dagger a +0 robe