Dungeon Sprint DCSS version 0.27-a0-1281-ge233d83751 (webtiles) character file. Game seed: 17842260690050146877 4 runewalsh the Insei (level 1, -7/19 HPs) Began as an Octopode Transmuter on June 14, 2021. Mangled by a water elemental (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:19 (53 turns). runewalsh the Insei (Octopode Transmuter) Turns: 53, Time: 00:00:20 Health: -7/19 AC: 1 Str: 9 XL: 1 Next: 60% Magic: 2/3 EV: 13 Int: 15 God: Gold: 32 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, appendages, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 32 gold pieces. Inventory: Scrolls g - a scroll of blinking Potions c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.4 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The human shouts! The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. The human barely misses you. You open the door. A water elemental comes into view. The human hits you. Unknown command. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The human misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human barely misses you. You closely miss the human. Your grab misses the human. Your squeeze misses the human. The human hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the human. Your grab misses the human. The human is lightly wounded. The human hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the human. You grab the human. You squeeze the human! The human is heavily wounded. You constrict the human, but do no damage. Unknown command. You tentacle-slap the human. The human is severely wounded. You constrict the human, but do no damage. The human hits you. * * * LOW HITPOINT WARNING * * * You barely miss the human. The human is severely wounded. You constrict the human. Unknown command. You bludgeon the human! You squeeze the human. You kill the human! The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓ <.# +....♣ ♣.# ..# #..h.♣♣♣ ♣♣.# #'####......♣ ♣..# .....#....≈.♣♣♣♣@# .....#...≈≈♣♣.♣E†# .....#..≈≈≈≈..♣♣.'.⌠.... ####'#..≈≈≈≈≈≈...#...### .....#.≈≈≈≈≈≈....#.⌠.# ...†.#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# You could see a water elemental. Vanquished Creatures A human (D) 2 endoplasms (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D | Reached skill level 4 in Unarmed Combat 33 | D | Noticed a wolf 44 | D | Noticed a water elemental 53 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.4 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 2 Kick || 2 Tentacles || 2 Cast: Beastly Appendage || 2 Use: Potion || 2 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 1 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 1 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 50 daAuts