Dungeon Sprint DCSS version 0.27-a0-1290-g15d3ce7508 (webtiles) character file. Game seed: 8957361312578705224 3 runewalsh the Insei (level 1, -4/13 HPs) Began as an Octopode Transmuter on June 15, 2021. Slain by a phantom (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:47 (48 turns). runewalsh the Insei (Octopode Transmuter) Turns: 48, Time: 00:00:47 Health: -4/13 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 1/3 EV: 13 Int: 15 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages, very slightly contaminated, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 16 gold pieces. Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Magic Dart Conj 4% 1d3 22% 1 Searing Ray Conj 2% 3d3 32% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Dazzling Flash Conj/Hex 2% N/A 54% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Fulminant Prism Conj/Hex 0% 3d6 91% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the endoplasm but do no damage. You pierce the endoplasm. You kill the endoplasm! No target in view! You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. Your tentacle spike disappears. Autopickup is now off. Okay, then. Unknown command. Found 16 gold pieces. A rat comes into view. You see here 16 gold pieces. You now have 16 gold pieces. You tentacle-slap the rat. You kill the rat! Your Unarmed Combat skill increases to level 4! A rat comes into view. The helpless rat fails to defend itself. You tentacle-slap the rat. Your grab misses the rat. The rat is heavily wounded. The rat misses you. You tentacle-slap the rat. You kill the rat! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel yourself speed up. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. A human comes into view. A phantom comes into view. The human hits you. * * * LOW HITPOINT WARNING * * * The phantom hits you! Ouch! That really hurt! You die... ▓<..#...#### ▓...#......## ..# ▓..##.......# ..# ▓##.##.##...# ..# ##.##.###..# #..# ▓#.####.##..# ...+ ▓.###..##..####...# ▓#.....##..###p...# ###..##.†.##.@...# ##..##....#..W...# #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a human and a phantom. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D | Reached skill level 4 in Unarmed Combat 48 | D | Slain by a phantom Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 5 Kick || 1 Cast: Beastly Appendage || 2 Use: Potion || 1 Stab: Sleeping || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 6 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 6 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 46 daAuts