Dungeon Sprint DCSS version 0.27-a0-1290-g15d3ce7508 (webtiles) character file. Game seed: 15973027432362265150 50 runewalsh the Insei (level 3, -4/23 HPs) Began as an Octopode Transmuter on June 15, 2021. Slain by a water elemental (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:01 (124 turns). runewalsh the Insei (Octopode Transmuter) Turns: 124, Time: 00:01:01 Health: -4/23 AC: 2 Str: 9 XL: 3 Next: 79% Magic: 3/7 EV: 19 Int: 18 God: Gold: 27 SH: 0 Dex: 17 Spells: 4/8 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . c - ring of see invisible rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: spider-form (expiring), engulfed (cannot breathe) A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), see invisible, clever 1, (cold resistance 1) a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch You collected 27 gold pieces. Inventory: Jewellery c - a ring of see invisible (left front leg) Scrolls a - 3 scrolls of identify b - 2 scrolls of immolation {unknown} g - a scroll of blinking Potions e - 2 potions of magic f - a potion of berserk rage h - 3 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.3 Unarmed Combat - Level 3.0 Spellcasting - Level 3.0 Transmutations - Level 3.0 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 26% N/A 14% 1 s - Spider Form Tmut/Pois 6% N/A 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 13% N/A 19% 2 Ice Form Ice/Tmut 8% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) You have supernaturally acute eyesight. (SInv) Your mind is acute. (Int +2) ((Your flesh is cold resistant. (rC+))) Message History a - 3 scrolls of identify (gained 1); h - 3 potions of flight (gained 1) m - 2 potions of mutation {!q} (gained 1) m - 4 potions of mutation {!q} (gained 2) You see here 14 gold pieces. You now have 27 gold pieces (gained 14). Really quaff m - 4 potions of mutation {!q}? You feel extremely strange. You feel frail. Really quaff m - 3 potions of mutation {!q}? You feel extremely strange. You feel robust. You feel stronger. Really quaff m - 2 potions of mutation {!q}? You feel extremely strange. You feel weaker. Your vision sharpens. You feel your magical essence link to the dungeon's wands. Really quaff m - a potion of mutation {!q}? You feel extremely strange. Your magical essence no longer links to wands of the dungeon. You feel clever. You feel resistant to cold. There is an open door here. You feel better. Casting: Spider Form (extremely dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (14% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. Your transformation is almost over. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! Okay, then. Unknown command. You slip free of the water engulfing you. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! You die... ▓▓▓▓ ▓▓▓ ...#### ##.# ....†.#####..# .......#..#..# #.##...#..#..###+#+###+# #.###..##'#..#..s....... ##.##..###...'.E........ ..##..####...#...######+ ..##).###....#.⌠.# .##...##.....#...# ##....#......#+### ##..##.#.....# #.. ####....# ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) 3 plants (D) 3 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D | Reached skill level 4 in Unarmed Combat 34 | D | Noticed Jessica 41 | D | Killed Jessica 42 | D | Reached skill level 5 in Unarmed Combat 42 | D | Reached XP level 2. HP: 18/18 MP: 4/6 42 | D | Reached XP level 3. HP: 23/23 MP: 4/7 46 | D | Learned a level 3 spell: Spider Form 83 | D | Reached skill level 6 in Unarmed Combat 110 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 111 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 111 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 112 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 112 | D | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 112 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 113 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 113 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 113 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 120 | D | Noticed a water elemental 124 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.3 Spellcasting | 3 | 3.0 Transmutations | 3 | 3.0 Poison Magic | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 30 Constrict || 2 Tentacles || 2 Cast: Beastly Appendage || 2 Spider Form || 2 Use: Potion || 7 Stab: Sleeping || 1 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 103 | 17 | 0 | 6 | 1 | 120.0 | Dungeon | 120 | 103 | 17 | 0 | 6 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 120 daAuts