Dungeon Sprint DCSS version 0.27-a0-1324-ge0d8e047f6 (webtiles) character file. Game seed: 14166923287828521001 169 runewalsh the Changer (level 5, -18/39 HPs) Began as an Octopode Transmuter on June 23, 2021. Demolished by a sun demon (21 damage) ... summoned by a kobold demonologist ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:52 (99 turns). runewalsh the Changer (Octopode Transmuter) Turns: 99, Time: 00:00:53 Health: -18/39 AC: 6 Str: 11 XL: 5 Next: 50% Magic: 5/9 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/10 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 1.13/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: ice-form A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (iridescent scales 1), regeneration 1, strong 1, subdued magic 1 a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch Inventory: Scrolls a - 2 scrolls of identify c - a scroll of fear {unknown} e - a scroll of immolation {unknown} f - a scroll of blinking j - a scroll of summoning {unknown} k - a scroll of torment {unknown} Potions b - 2 potions of heal wounds d - 2 potions of magic g - a potion of curing h - 3 potions of flight i - 2 potions of cancellation {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.5 Stealth + Level 5.4 Unarmed Combat - Level 3.0 Spellcasting + Level 6.5 Transmutations + Level 5.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 34% N/A 1% 1 i - Ice Form Ice/Tmut 17% N/A 12% 4 s - Spider Form Tmut/Pois 4% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 17% N/A 1% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((You are partially covered in iridescent scales. (AC +2))) Your natural rate of healing is unusually fast. Your muscles are strong. (Str +2) Your spells are a little easier to cast, but a little less powerful. Message History You turn into a creature of crystalline ice. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You punch the water elemental! You freeze the water elemental. The water elemental is severely damaged. The water elemental closely misses you. Unknown command. You punch the water elemental! You freeze the water elemental. You destroy the water elemental! Your Stealth skill gained 3 levels and is now at level 3! Your Unarmed Combat skill increases to level 5! Your Transmutations skill increases to level 6! Your Ice Magic skill increases to level 5! You have reached level 5! You feel agile. There is a fountain of clear blue water here. You recover from your berserk rage. You open the door. Found a radiant altar of Vehumet. A kobold demonologist and a wizard come into view. The kobold demonologist is wielding a +2 dagger of electrocution. Found a papyrus book and a metal-bound book. Found two altars. There is an open door here. The helpless wizard fails to defend itself. You punch the wizard! You freeze the wizard. You kill the wizard! The kobold demonologist shouts! The kobold demonologist mumbles some strange words. Your Stealth skill increases to level 4! The kobold demonologist hits you with a +2 dagger of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * The sun demon hits you! * * * LOW HITPOINT WARNING * * * You are engulfed in flames!! The fire burns you terribly! Ouch! That really hurt! You die... ###....♣♣♣ ♣.# †.#....≈.♣♣♣♣.###+#+### ..#.†.≈≈..♣♣..#........ ..#..≈≈≈≈.♣♣♣.'.⌠...... #'#..≈≈≈≈≈≈♣♣.#...#### .†#.≈≈≈≈≈≈....#.⌠.# ..#.≈≈≈≈≈.....#...# ..#.≈≈≈.......#'### ###...........#3YK# ..............#___# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a sun demon (summoned) and a kobold demonologist. Vanquished Creatures A scorpion (D) A water elemental (D) A wizard (D) A human (D) An endoplasm (D) 3 rats (D) 8 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 33 | D | Noticed a scorpion 42 | D | Killed a scorpion 43 | D | Reached skill level 5 in Transmutations 43 | D | Reached XP level 2. HP: 18/18 MP: 3/6 43 | D | Reached XP level 3. HP: 23/23 MP: 3/7 43 | D | Reached XP level 4. HP: 28/28 MP: 3/8 58 | D | Learned a level 4 spell: Ice Form 67 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 68 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 68 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 68 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 68 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 69 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 69 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 69 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 70 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 70 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 70 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 70 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 70 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 70 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 81 | D | Learned a level 3 spell: Spider Form 90 | D | Noticed a water elemental 93 | D | Killed a water elemental 94 | D | Reached skill level 5 in Unarmed Combat 94 | D | Reached skill level 6 in Transmutations 94 | D | Reached skill level 5 in Ice Magic 94 | D | Reached XP level 5. HP: 33/33 MP: 4/9 96 | D | Found a radiant altar of Vehumet. 97 | D | Found a shimmering blue altar of Sif Muna. 97 | D | Found an ancient bone altar of Kikubaaqudgha. 99 | D | Noticed a sun demon 99 | D | Demolished by a sun demon Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 4 5 | 5.4 Spellcasting | 3 | 3.0 Transmutations | 5 6 | 6.5 Ice Magic | 4 5 | 5.9 Stealth | 3 4 | 4.5 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | 7 || 17 Constrict | 3 | 1 || 4 Kick | 3 | 1 || 4 Tentacles | 2 | 1 || 3 Punch | 1 | || 1 Cast: Beastly Appendage | 2 | || 2 Ice Form | | 1 || 1 Use: Potion | 1 | 4 || 5 Stab: Sleeping | | 2 || 2 Dodge: Dodged | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 1 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 1 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 108 daAuts