Dungeon Sprint DCSS version 0.27-a0-1325-g58a489ad9e (webtiles) character file. Game seed: 384722827681456743 51 runewalsh the Insei (level 3, 0/20 HPs) Began as an Octopode Transmuter on June 24, 2021. Slain by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:55 (88 turns). runewalsh the Insei (Octopode Transmuter) Turns: 88, Time: 00:00:56 Health: 0/20 AC: 2 Str: 9 XL: 3 Next: 81% Magic: 3/6 EV: 19 Int: 16 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: spider-form (expiring), on berserk cooldown, hasted, very quick A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), frail 1 a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch Inventory: Scrolls c - 5 scrolls of identify e - a scroll of immolation {unknown} f - a scroll of blinking i - a scroll of torment {unknown} Potions b - a potion of heal wounds d - 2 potions of magic g - 2 potions of flight {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.9 Unarmed Combat + Level 2.6 Spellcasting + Level 2.7 Transmutations + Level 1.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 17% 1 s - Spider Form Tmut/Pois 3% N/A 54% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 24% 2 Ice Form Ice/Tmut 9% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) You are frail. (-10% HP) Message History You feel yourself wasting away. A pair of antennae grows on your head! Really quaff m - a potion of mutation {!q}? You feel extremely strange. You feel healthier. The antennae on your head shrink away. You feel frail. You see here 9 gold pieces. Okay, then. There is an open door here. Things that are here: a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf This spell is potentially lethal to cast! Memorise Spider Form, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 Magic restored. You continue memorising. You finish memorising. Spell assigned to 's'. You feel better. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to cast (32% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You feel yourself speed up. You feel yourself speed up. You open the door. A water elemental comes into view. Your transformation is almost over. You aren't carrying any items that you can evoke. The water elemental barely misses you. There is an open door to the Ecumenical Temple here. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#.$'...♣♣♣♣ ♣.# ..#.$#....♣.♣ ♣♣.# #'####.....♣♣ ♣..# .....#...)≈.♣♣♣..###+#+## .....#...≈≈♣.♣♣♣.#....... ....)#..≈≈≈≈..♣.sE.⌠..... ####'#..≈≈≈≈≈≈...#...#### .....#.≈≈≈≈≈≈....#.⌠.# .†...#.≈≈≈≈≈.....#...# .....#.≈≈≈.......#+### '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Reached skill level 4 in Unarmed Combat 32 | D | Noticed Crazy Yiuf 42 | D | Killed Crazy Yiuf 43 | D | Reached skill level 6 in Unarmed Combat 43 | D | Reached XP level 2. HP: 9/18 MP: 1/5 43 | D | Reached XP level 3. HP: 12/23 MP: 1/6 46 | D | Reached skill level 1 in Ice Magic 57 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 58 | D | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 58 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 59 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 59 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 59 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 60 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 60 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 61 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 61 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 61 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 77 | D | Learned a level 3 spell: Spider Form 82 | D | Noticed a water elemental 88 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 | 6.9 Ice Magic | 1 | 1.6 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.6 Transmutations | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 13 Kick || 4 Constrict || 3 Tentacles || 1 Cast: Beastly Appendage || 3 Spider Form || 1 Use: Potion || 8 Stab: Sleeping || 3 Armor: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 1 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 1 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 97 daAuts