Dungeon Sprint DCSS version 0.27-a0-1325-g58a489ad9e (webtiles) character file. Game seed: 4949481419092068940 60 runewalsh the Insei (level 4, -6/30 HPs) Began as an Octopode Transmuter on June 24, 2021. Mangled by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:13 (105 turns). runewalsh the Insei (Octopode Transmuter) Turns: 105, Time: 00:01:13 Health: -6/30 AC: 5 Str: 11 XL: 4 Next: 6% Magic: 3/7 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/9 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +......... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: ice-form A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (antennae 1), frail 1, low mp 1, strong 1 a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch Inventory: Scrolls a - a scroll of silence {unknown} c - a scroll of magic mapping {unknown} f - 3 scrolls of blinking g - 2 scrolls of brand weapon {unknown} h - a scroll of torment {unknown} i - a scroll of holy word {unknown} Potions b - 2 potions of heal wounds d - 2 potions of magic e - a potion of berserk rage j - a potion of curing y - 2 potions of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 0.0 Stealth + Level 6.8 Unarmed Combat - Level 3.0 Spellcasting - Level 3.0 Transmutations - Level 3.0 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 i - Ice Form Ice/Tmut 7% N/A 69% 4 s - Spider Form Tmut/Pois 6% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 12% N/A 9% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((You have a pair of small antennae on your head.)) You are frail. (-10% HP) Your magical capacity is low. (-10% MP) Your muscles are strong. (Str +2) Message History You feel extremely strange. You no longer feel strong-willed. The antennae on your head shrink a bit. You feel resistant to heat. You feel agile. You feel resistant to poisons. You feel extremely strange. You feel clumsy. You no longer feel heat resistant. You feel a little pissed off. You lose the ability to read scrolls when threatened. You feel stronger. You feel extremely strange. You feel a little more calm. You feel less resistant to poisons. You can once more read scrolls while threatened. You feel less energetic. You feel frail. This spell is potentially lethal to cast! Memorise Ice Form, consuming 4 spell levels and leaving 1? You start memorising the spell. You continue memorising. x2 HP restored. You continue memorising. x2 You finish memorising. Spell assigned to 'i'. Casting: Spider Form (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to cast (69% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You open the door. A water elemental comes into view. You barely miss the water elemental. The water elemental hits you. Unknown command. You hit the water elemental. You freeze the water elemental. The water elemental is moderately damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. The water engulfing you falls away. You hit the water elemental. You freeze the water elemental. The water elemental is heavily damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#.$'....♣♣ ♣.# ▓..#.$#..†..♣ ♣.# ▓#'####....♣♣ ♣.# ▓.....#....≈♣♣♣♣♣.# #+#+# ▓.....#...≈≈.♣♣.YE#...... ▓.....#..≈≈≈≈♣♣.♣.'.⌠.... ▓####'#..≈≈≈≈≈≈...#...### ▓...).#.≈≈≈≈≈≈....# ⌠.# ▓.....#.≈≈≈≈≈.....# .# ▓.....#.≈≈≈.......# # ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 2 endoplasms (D) 5 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | Reached skill level 4 in Unarmed Combat 13 | D | Noticed Jessica 25 | D | Killed Jessica 26 | D | Reached skill level 5 in Unarmed Combat 26 | D | Reached XP level 2. HP: 9/18 MP: 3/6 26 | D | Reached XP level 3. HP: 12/23 MP: 3/7 41 | D | Learned a level 3 spell: Spider Form 74 | D | Reached skill level 6 in Unarmed Combat 74 | D | Reached XP level 4. HP: 23/28 MP: 5/8 79 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 79 | D | Gained mutation: You have a pair of antennae on your head. | [potion of mutation] 79 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 80 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 80 | D | Lost mutation: You have a pair of antennae on your head. | [potion of mutation] 80 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 80 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 80 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 81 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 81 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 81 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 81 | D | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 81 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 82 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 82 | D | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 82 | D | Lost mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 82 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 82 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 88 | D | Learned a level 4 spell: Ice Form 100 | D | Noticed a water elemental 105 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.8 Spellcasting | 3 | 3.0 Transmutations | 3 | 3.0 Poison Magic | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 22 | 3 || 25 Constrict | 3 | || 3 Kick | 1 | || 1 Tentacles | 1 | || 1 Cast: Beastly Appendage | 2 | || 2 Spider Form | 1 | || 1 Ice Form | | 1 || 1 Use: Potion | 1 | 4 || 5 Stab: Sleeping | 4 | || 4 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 1 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 1 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 103 daAuts