Dungeon Sprint DCSS version 0.27-a0-1331-g60ef6b6952 (webtiles) character file. Game seed: 17075505700474500924 22 runewalsh the Insei (level 2, -11/27 HPs) Began as an Octopode Transmuter on June 25, 2021. Mangled by a water elemental (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:27 (54 turns). runewalsh the Insei (Octopode Transmuter) Turns: 54, Time: 00:00:28 Health: -11/27 AC: 1 Str: 9 XL: 2 Next: 91% Magic: 3/5 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: berserking, appendages (expiring), very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions b - a potion of heal wounds d - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.3 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations + Level 0.0 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The human hits you. As you open the door, it creaks loudly! A water elemental comes into view. The human hits you. The water elemental moves out of view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The human barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human closely misses you. You bludgeon the human! You grab the human. The human is moderately wounded. You constrict the human. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You tentacle-slap the human. The human is moderately wounded. You constrict the human, but do no damage. Unknown command. You bludgeon the human! The human is heavily wounded. You constrict the human, but do no damage. The human barely misses you. Unknown command. You bludgeon the human! The human is almost dead. You constrict the human. The human misses you. Unknown command. You barely miss the human. You pierce the human. You kill the human! Your Unarmed Combat skill gained 2 levels and is now at level 6! You have reached level 2! You barely miss the water elemental. Your tentacle spike misses the water elemental. You tentacle-slap the water elemental. Your squeeze misses the water elemental. The water elemental is lightly damaged. Your transformation is almost over. The water elemental hits you! You die... ▓▓▓ ▓▓ ▓▓▓ <.# +....♣♣ ♣.# ..# #.....♣ ♣.# #'####.....♣♣ ♣♣.# .....#....≈.♣♣♣.@# .....#...≈≈...♣♣E# .....#..≈≈≈≈♣..♣.'.⌠.... ####'#..≈≈≈≈≈≈♣♣.#...### $.†..#.≈≈≈≈≈≈....#.⌠.# .....#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# You could see a water elemental. Vanquished Creatures A human (D) 2 endoplasms (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Reached skill level 4 in Unarmed Combat 33 | D | Noticed Crazy Yiuf 44 | D | Noticed a water elemental 53 | D | Reached skill level 6 in Unarmed Combat 53 | D | Reached XP level 2. HP: 2/18 MP: 3/5 54 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 6 | 6.3 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 15 Constrict || 3 Kick || 3 Cast: Beastly Appendage || 2 Use: Potion || 3 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 1 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 1 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 51 daAuts