Dungeon Sprint DCSS version 0.27-a0-1331-g60ef6b6952 (webtiles) character file. Game seed: 8335462487567985618 49 runewalsh the Insei (level 3, -4/34 HPs) Began as an Octopode Transmuter on June 25, 2021. Slain by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:54 (91 turns). runewalsh the Insei (Octopode Transmuter) Turns: 91, Time: 00:00:55 Health: -4/34 AC: 2 Str: 9 XL: 3 Next: 75% Magic: 4/7 EV: 19 Int: 16 God: Gold: 14 SH: 0 Dex: 17 Spells: 4/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, spider-form, very quick A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), deterioration 1 a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch You collected 14 gold pieces. Inventory: Scrolls c - a scroll of magic mapping {unknown} f - a scroll of blinking g - a scroll of immolation {unknown} j - 2 scrolls of torment {unknown} k - a scroll of identify {unknown} Potions a - a potion of curing d - 2 potions of magic h - 3 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.2 Unarmed Combat - Level 3.0 Spellcasting - Level 3.0 Transmutations - Level 3.0 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 16% 1 s - Spider Form Tmut/Pois 6% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 12% N/A 22% 2 Ice Form Ice/Tmut 7% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Your body sometimes deteriorates upon taking damage. Message History You feel agile. You feel nature experimenting on you. Don't worry, failures die fast. You feel frail. A pair of antennae grows on your head! You feel extremely strange. You feel robust. Nature stops experimenting on you. The antennae on your head shrink away. You feel yourself wasting away. Okay, then. There is an open door here. Okay, then. Casting: Spider Form (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (16% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You open the door. A water elemental comes into view. Okay, then. Unknown command. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door to the Ecumenical Temple here. You feel much better. The water elemental closely misses you. The water elemental closely misses you. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. You feel a strong urge to attack something. You gasp with relief as air once again reaches your lungs. You hit the water elemental but do no damage. Unknown command. You bite the water elemental! The water elemental is heavily damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ .'...♣.♣ ♣.# $#....♣ ♣.# ##....♣♣♣ ♣.# .#....≈.♣♣♣♣.###+#+###+# .#...≈≈......#.Es....... $#..≈≈≈≈♣♣...'.⌠........ '#..≈≈≈≈≈≈...#...######+ .#.≈≈≈≈≈≈....#.⌠.# .#.≈≈≈≈≈.....#...# .#.≈≈≈.......#+### ##...........# .............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | Noticed Jessica 16 | D | Killed Jessica 17 | D | Reached skill level 5 in Unarmed Combat 17 | D | Reached XP level 2. HP: 18/18 MP: 4/6 17 | D | Reached XP level 3. HP: 23/23 MP: 4/7 26 | D | Learned a level 3 spell: Spider Form 56 | D | Reached skill level 6 in Unarmed Combat 65 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 65 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 66 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 66 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 66 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 67 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 67 | D | Gained mutation: You evolve. [potion of mutation] 67 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 67 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 68 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 68 | D | Lost mutation: You evolve. [potion of mutation] 68 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 68 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 83 | D | Noticed a water elemental 91 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.2 Spellcasting | 3 | 3.0 Transmutations | 3 | 3.0 Poison Magic | 2 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 20 Constrict || 2 Kick || 1 Cast: Beastly Appendage || 1 Spider Form || 2 Use: Potion || 6 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 1 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 1 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 88 daAuts