Dungeon Sprint DCSS version 0.29-a0-824-gd827844252 (webtiles) character file. Game seed: 11885544985688859060 2 runewalsh the Insei (level 1, -6/19 HPs) Began as an Octopode Transmuter on July 10, 2022. Mangled by a wolf (11 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:28 (51 turns). runewalsh the Insei (Octopode Transmuter) Turns: 51, Time: 00:00:29 Health: -6/19 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, appendages (expiring), very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking h - a scroll of enchant weapon {unknown} Potions a - a potion of lignification d - a potion of brilliance {unknown} e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.1 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your transformation is almost over. You see here a scroll labelled SIOD WEORATZ. You see here a scroll labelled SIOD WEORATZ. h - a scroll labelled SIOD WEORATZ You open the door. Your tentacle spike disappears. There is an open door here. A human comes into view. A wolf comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The wolf howls! The human shouts! The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The human barely misses you. You feel better. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The human barely misses you. You open the door. A water elemental comes into view. The human closely misses you. The wolf bites you. Unknown command. The human attacks as you move away! The human hits you. * * * LOW HITPOINT WARNING * * * Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Your transformation is almost over. The wolf bites you! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓ <.# ... ♣.# ..# #....♣♣♣ ♣♣.# #†####....♣.♣ ♣..# .....#....≈.♣♣♣.@# ....†#...≈≈♣...♣h# .....#..≈≈≈≈.♣.♣p'.⌠.... ####†#..≈≈≈≈≈≈♣♣.#...### .....#.≈≈≈≈≈≈....#.E.# .....#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# You could see a water elemental, a human and a wolf. Vanquished Creatures 4 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Reached skill level 4 in Unarmed Combat 34 | D | Noticed a wolf 49 | D | Noticed a water elemental 51 | D | Mangled by a wolf Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.1 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Cast: Beastly Appendage || 3 Use: Potion || 3 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 50 daAuts