Dungeon Sprint DCSS version 0.29-a0-824-gd827844252 (webtiles) character file. Game seed: 14110163669714877157 3 runewalsh the Insei (level 1, -16/13 HPs) Began as an Octopode Transmuter on July 10, 2022. Demolished by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:25 (39 turns). runewalsh the Insei (Octopode Transmuter) Turns: 39, Time: 00:00:25 Health: -16/13 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages (expiring), very slightly contaminated A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Potions a - a potion of lignification b - a potion of curing c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the rat! Your Unarmed Combat skill increases to level 4! A rat comes into view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You tentacle-slap the rat. You kill the rat! You see here a rat corpse. A human comes into view. A phantom comes into view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The human shouts! The human hits you. You open the door. A water elemental comes into view. The human barely misses you. The human attacks as you move away! The human hits you but does no damage. Your transformation is almost over. There is an open door to the Ecumenical Temple here. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. The water elemental attacks as you move away! The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water engulfing you falls away. There is a fountain of clear blue water here. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓ ▓▓▓ $..#### ##.# ......## #..# .....†.# #..# #.##...# #..###+#+###+# #.###..# +#..#.......... ##.##..# #...W.⌠........ ..##.†## #...#pE@#### ..##..# #....#.⌠.# .##...##.....#...# ##....#......#+### ##..##.#.....# #.. ####....# ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental, a human and a phantom. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 23 | D | Reached skill level 4 in Unarmed Combat 35 | D | Noticed a water elemental 39 | D | Demolished by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 2 Kick || 1 Tentacles || 1 Cast: Beastly Appendage || 2 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 6 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 6 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 38 daAuts