Dungeon Sprint DCSS version 0.29-a0-824-gd827844252 (webtiles) character file. Game seed: 16810441492207536690 61 runewalsh the Insei (level 4, -10/33 HPs) Began as an Octopode Transmuter on July 10, 2022. Mangled by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:19 (110 turns). runewalsh the Insei (Octopode Transmuter) Turns: 110, Time: 00:01:20 Health: -10/33 AC: 5 Str: 9 XL: 4 Next: 7% Magic: 1/8 EV: 10 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/9 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: ice-form A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), screaming 1 a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch Inventory: Scrolls a - 2 scrolls of identify b - a scroll of amnesia {unknown} c - 3 scrolls of immolation {unknown} g - a scroll of blinking Potions d - 2 potions of flight {unknown} e - 2 potions of magic f - a potion of berserk rage h - a potion of curing i - a potion of lignification y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth + Level 7.3 Unarmed Combat - Level 3.0 Spellcasting - Level 3.0 Transmutations - Level 1.0 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 4% 1 i - Ice Form Ice/Tmut 7% N/A 67% 4 s - Spider Form Tmut/Pois 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 12% N/A 8% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) You occasionally shout uncontrollably at your foes. Message History The human closely misses you. You bite the human! The human looks as sick as possible! The human is severely wounded. You bite the human! You kill the human! Your Unarmed Combat skill increases to level 7! You have reached level 4! This spell is astonishingly dangerous to cast! Memorise Ice Form, consuming 4 spell levels and leaving 1? You start memorising the spell. You continue memorising. Your transformation is almost over. You continue memorising. x3 You finish memorising. Spell assigned to 'i'. You enter the shallow water. Moving in this stuff is going to be slow. Your transformation has ended. Okay, then. Casting: Spider Form (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Spider Form (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (67% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You open the door. A water elemental comes into view. The water elemental moves out of view. You punch the water elemental! You freeze the water elemental. The water elemental is heavily damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You punch the water elemental! You freeze the water elemental. The water elemental is almost destroyed. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You hit the water elemental but do no damage. The water elemental is almost destroyed. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#.$'...♣♣♣♣ ♣.# ..#.$#....♣.♣ ♣.# #'####....♣.♣ ♣♣.# .....#....≈♣♣♣♣..###+#+# ..)..#†..≈≈.♣....#...... .....#..≈≈≈≈♣♣♣.YE.⌠.... ####'#..≈≈≈≈≈≈♣♣.#...### $....#.≈≈≈≈≈≈....# ⌠.# .....#.≈≈≈≈≈.....# .# .....#.≈≈≈.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Reached skill level 4 in Unarmed Combat 12 | D | Noticed Jessica 31 | D | Killed Jessica 32 | D | Reached skill level 5 in Unarmed Combat 32 | D | Reached skill level 1 in Poison Magic 32 | D | Reached XP level 2. HP: 15/18 MP: 3/6 32 | D | Reached XP level 3. HP: 19/23 MP: 3/7 44 | D | Learned a level 3 spell: Spider Form 63 | D | Reached skill level 6 in Unarmed Combat 74 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 74 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 75 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 75 | D | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 75 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 75 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 75 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 76 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 76 | D | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 76 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 76 | D | Gained mutation: Your body often deteriorates upon taking | damage. [potion of mutation] 77 | D | Lost mutation: You have hidden genetic potential. [potion | of mutation] 77 | D | Lost mutation: Your body often deteriorates upon taking | damage. [potion of mutation] 77 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 77 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 77 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 77 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 78 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 78 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 78 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 78 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 93 | D | Reached skill level 7 in Unarmed Combat 93 | D | Reached XP level 4. HP: 18/28 MP: 3/8 98 | D | Learned a level 4 spell: Ice Form 106 | D | Noticed a water elemental 110 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 7 | 7.3 Spellcasting | 3 | 3.0 Transmutations | 3 | 3.0 Poison Magic | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | 3 || 24 Constrict | 2 | || 2 Kick | 2 | || 2 Tentacles | 2 | || 2 Punch | 1 | || 1 Cast: Beastly Appendage | 3 | || 3 Spider Form | 2 | || 2 Ice Form | | 1 || 1 Use: Potion | 8 | || 8 Stab: Sleeping | 2 | || 2 Dodge: Dodged | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 1 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 1 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 109 daAuts